Fuck it, we're doing pointers for everything!
This commit is contained in:
@ -33,8 +33,11 @@ class EncoderDir {
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Direction dir;
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public:
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EncoderDir() : encoder_(ENCODER_PIN1, ENCODER_PIN2, RotaryEncoder::LatchMode::FOUR3),
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button_(ENCODER_SW_PIN) {}
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EncoderDir() {
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encoder_ = new RotaryEncoder(ENCODER_PIN1, ENCODER_PIN2, RotaryEncoder::LatchMode::FOUR3);
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button_ = new Button(ENCODER_SW_PIN);
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}
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~EncoderDir() {}
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// Set to true if the encoder read direction should be reversed.
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@ -55,15 +58,15 @@ class EncoderDir {
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// Parse EncoderButton increment direction.
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Direction RotateDirection() {
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int dir = (int)(encoder_.getDirection());
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int dir = (int)(encoder_->getDirection());
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return rotate_(dir, reversed_);
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}
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void Process() {
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// Get encoder position change amount.
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int encoder_rotated = _rotate_change() != 0;
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bool button_pressed = button_.On();
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button_.Process();
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bool button_pressed = button_->On();
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button_->Process();
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// Handle encoder position change and button press.
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if (button_pressed && encoder_rotated) {
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@ -71,32 +74,32 @@ class EncoderDir {
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if (on_press_rotate != NULL) on_press_rotate(dir, change);
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} else if (!button_pressed && encoder_rotated) {
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if (on_rotate != NULL) on_rotate(dir, change);
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} else if (button_.Change() == Button::CHANGE_RELEASED && !rotated_while_held_) {
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} else if (button_->Change() == Button::CHANGE_RELEASED && !rotated_while_held_) {
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if (on_press != NULL) on_press();
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}
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// Reset rotate while held state.
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if (button_.Change() == Button::CHANGE_RELEASED && rotated_while_held_) {
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if (button_->Change() == Button::CHANGE_RELEASED && rotated_while_held_) {
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rotated_while_held_ = false;
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}
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}
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// Read the encoder state and update the read position.
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void UpdateEncoder() {
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encoder_.tick();
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encoder_->tick();
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}
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private:
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int previous_pos_;
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bool rotated_while_held_;
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bool reversed_ = true;
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RotaryEncoder encoder_;
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Button button_;
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RotaryEncoder * encoder_ = nullptr;
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Button * button_ = nullptr;
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// Return the number of ticks change since last polled.
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int _rotate_change() {
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int position = encoder_.getPosition();
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unsigned long ms = encoder_.getMillisBetweenRotations();
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int position = encoder_->getPosition();
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unsigned long ms = encoder_->getMillisBetweenRotations();
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// Validation (TODO: add debounce check).
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if (previous_pos_ == position) {
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@ -61,16 +61,16 @@ void setup() {
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gravity.Init();
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// Clock handlers.
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gravity.clock.AttachExtHandler(ExtClock);
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gravity.clock.AttachIntHandler(IntClock);
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gravity.clock->AttachExtHandler(ExtClock);
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gravity.clock->AttachIntHandler(IntClock);
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// Encoder rotate and press handlers.
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gravity.encoder.AttachPressHandler(HandleEncoderPressed);
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gravity.encoder.AttachRotateHandler(HandleRotate);
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gravity.encoder.AttachPressRotateHandler(HandlePressedRotate);
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gravity.encoder->AttachPressHandler(HandleEncoderPressed);
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gravity.encoder->AttachRotateHandler(HandleRotate);
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gravity.encoder->AttachPressRotateHandler(HandlePressedRotate);
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// Button press handlers.
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gravity.play_button.AttachPressHandler(HandlePlayPressed);
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gravity.play_button->AttachPressHandler(HandlePlayPressed);
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}
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void loop() {
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@ -88,8 +88,8 @@ void loop() {
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//
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void ExtClock() {
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if (gravity.clock.ExternalSource()) {
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gravity.clock.Tick();
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if (gravity.clock->ExternalSource()) {
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gravity.clock->Tick();
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app.refresh_screen = true;
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}
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}
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@ -98,7 +98,7 @@ void IntClock(uint32_t tick) {
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for (int i = 0; i < OUTPUT_COUNT; i++) {
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const auto& channel = app.channel[i];
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auto& output = gravity.outputs[i];
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const uint32_t mod_pulses = clock_mod_pulses[channel.clock_mod_index];
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const uint32_t current_tick_offset = tick + channel.offset_pulses;
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@ -119,8 +119,8 @@ void IntClock(uint32_t tick) {
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}
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void HandlePlayPressed() {
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gravity.clock.Pause();
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if (gravity.clock.IsPaused()) {
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gravity.clock->Pause();
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if (gravity.clock->IsPaused()) {
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for (int i = 0; i < OUTPUT_COUNT; i++) {
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gravity.outputs[i].Low();
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}
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@ -149,21 +149,21 @@ void HandleRotate(Direction dir, int val) {
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if (app.selected_channel == 0) {
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switch (app.selected_param) {
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case 0:
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if (gravity.clock.ExternalSource()) {
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if (gravity.clock->ExternalSource()) {
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break;
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}
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gravity.clock.SetTempo(gravity.clock.Tempo() + val);
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gravity.clock->SetTempo(gravity.clock->Tempo() + val);
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app.refresh_screen = true;
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break;
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case 1:
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case 1:
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if (static_cast<Source>(app.selected_source) == 0 && val < 0) {
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app.selected_source = static_cast<Source>(SOURCE_LAST - 1);
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} else {
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app.selected_source = static_cast<Source>((app.selected_source + val) % SOURCE_LAST);
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}
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gravity.clock.SetSource(app.selected_source);
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gravity.clock->SetSource(app.selected_source);
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app.refresh_screen = true;
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break;
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}
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@ -222,7 +222,7 @@ Channel& GetSelectedChannel() {
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void UpdateDisplay() {
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app.refresh_screen = false;
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gravity.display.clearDisplay();
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gravity.display->clearDisplay();
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if (app.selected_channel == 0) {
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DisplayMainPage();
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@ -231,83 +231,82 @@ void UpdateDisplay() {
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}
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// Show selected param indicator
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gravity.display.drawChar(0, app.selected_param * 10, 0x10, 1, 0, 1);
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gravity.display->drawChar(0, app.selected_param * 10, 0x10, 1, 0, 1);
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// Global channel select UI.
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DisplaySelectedChannel();
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gravity.display.display();
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gravity.display->display();
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}
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void DisplaySelectedChannel() {
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gravity.display.drawLine(1, 52, 126, 52, 1);
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gravity.display->drawLine(1, 52, 126, 52, 1);
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for (int i = 0; i < 7; i++) {
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(app.selected_channel == i)
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? gravity.display.fillRect(i * 18, 52, 18, 12, 1)
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: gravity.display.drawLine(i * 18, 52, i * 18, 64, 1);
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? gravity.display->fillRect(i * 18, 52, 18, 12, 1)
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: gravity.display->drawLine(i * 18, 52, i * 18, 64, 1);
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int selected = app.selected_channel == i;
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if (i == 0) {
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char icon = gravity.clock.IsPaused() ? CHAR_PAUSE : CHAR_PLAY;
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gravity.display.drawChar((i * 18) + 7, 55, icon, !selected, selected, 1);
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char icon = gravity.clock->IsPaused() ? CHAR_PAUSE : CHAR_PLAY;
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gravity.display->drawChar((i * 18) + 7, 55, icon, !selected, selected, 1);
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} else {
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gravity.display.drawChar((i * 18) + 7, 55, i + 48, !selected, selected, 1);
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gravity.display->drawChar((i * 18) + 7, 55, i + 48, !selected, selected, 1);
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}
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}
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gravity.display.drawLine(126, 52, 126, 64, 1);
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gravity.display->drawLine(126, 52, 126, 64, 1);
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}
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void DisplayMainPage() {
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gravity.display.setCursor(10, 0);
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gravity.display.print(F("Tempo: "));
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gravity.display.print(gravity.clock.Tempo());
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gravity.display->setCursor(10, 0);
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gravity.display->print(F("Tempo: "));
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gravity.display->print(gravity.clock->Tempo());
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gravity.display.setCursor(10, 10);
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gravity.display.print(F("Source: "));
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switch (app.selected_source)
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{
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case SOURCE_INTERNAL:
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gravity.display.print(F("INT"));
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break;
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case SOURCE_EXTERNAL_PPQN_24:
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gravity.display.print(F("EXT 24 PPQN"));
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break;
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case SOURCE_EXTERNAL_PPQN_4:
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gravity.display.print(F("EXT 4 PPQN"));
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break;
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// case SOURCE_EXTERNAL_MIDI:
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// gravity.display.print(F("EXT MIDI"));
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// break;
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default:
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break;
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gravity.display->setCursor(10, 10);
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gravity.display->print(F("Source: "));
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switch (app.selected_source) {
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case SOURCE_INTERNAL:
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gravity.display->print(F("INT"));
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break;
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case SOURCE_EXTERNAL_PPQN_24:
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gravity.display->print(F("EXT 24 PPQN"));
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break;
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case SOURCE_EXTERNAL_PPQN_4:
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gravity.display->print(F("EXT 4 PPQN"));
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break;
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// case SOURCE_EXTERNAL_MIDI:
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// gravity.display->print(F("EXT MIDI"));
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// break;
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default:
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break;
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}
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}
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void DisplayChannelPage() {
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auto& ch = GetSelectedChannel();
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gravity.display.setCursor(10, 0);
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gravity.display.print(F("Mod: "));
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gravity.display->setCursor(10, 0);
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gravity.display->print(F("Mod: "));
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if (clock_mod[ch.clock_mod_index] > 1) {
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gravity.display.print(F("/ "));
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gravity.display.print(clock_mod[ch.clock_mod_index]);
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gravity.display->print(F("/ "));
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gravity.display->print(clock_mod[ch.clock_mod_index]);
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} else {
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gravity.display.print(F("X "));
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gravity.display.print(abs(clock_mod[ch.clock_mod_index]));
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gravity.display->print(F("X "));
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gravity.display->print(abs(clock_mod[ch.clock_mod_index]));
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}
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gravity.display.setCursor(10, 10);
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gravity.display.print(F("Probability: "));
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gravity.display.print(ch.probability);
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gravity.display.print(F("%"));
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gravity.display->setCursor(10, 10);
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gravity.display->print(F("Probability: "));
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gravity.display->print(ch.probability);
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gravity.display->print(F("%"));
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gravity.display.setCursor(10, 20);
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gravity.display.print(F("Duty Cycle: "));
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gravity.display.print(ch.duty_cycle);
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gravity.display.print(F("%"));
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gravity.display->setCursor(10, 20);
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gravity.display->print(F("Duty Cycle: "));
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gravity.display->print(ch.duty_cycle);
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gravity.display->print(F("%"));
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gravity.display.setCursor(10, 30);
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gravity.display.print(F("Offset: "));
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gravity.display.print(ch.offset);
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gravity.display.print(F("%"));
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gravity.display->setCursor(10, 30);
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gravity.display->print(F("Offset: "));
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gravity.display->print(ch.offset);
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gravity.display->print(F("%"));
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}
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43
gravity.cpp
43
gravity.cpp
@ -19,15 +19,22 @@ void Gravity::Init() {
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}
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void Gravity::InitClock() {
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clock.Init();
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clock = new Clock();
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clock->Init();
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}
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void Gravity::InitInputs() {
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shift_button.Init(SHIFT_BTN_PIN);
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play_button.Init(PLAY_BTN_PIN);
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shift_button = new Button();
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play_button = new Button();
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shift_button->Init(SHIFT_BTN_PIN);
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play_button->Init(PLAY_BTN_PIN);
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cv1.Init(CV1_PIN);
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cv2.Init(CV2_PIN);
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cv1 = new AnalogInput();
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cv2 = new AnalogInput();
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cv1->Init(CV1_PIN);
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cv2->Init(CV2_PIN);
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encoder = new EncoderDir();
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// Pin Change Interrupts for Encoder.
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// Thanks to https://dronebotworkshop.com/interrupts/
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@ -50,23 +57,25 @@ void Gravity::InitOutputs() {
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outputs[5].Init(OUT_CH6);
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}
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void Gravity::InitDisplay() {
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display = new Adafruit_SSD1306(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);
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// OLED Display configuration.
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display.begin(SSD1306_SWITCHCAPVCC, OLED_ADDRESS);
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display->begin(SSD1306_SWITCHCAPVCC, OLED_ADDRESS);
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delay(1000);
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display.setRotation(2); // rotates text on OLED 1=90 degrees, 2=180 degrees
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display.clearDisplay();
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display.setTextSize(1);
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display.setTextColor(WHITE);
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display.display();
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display->setRotation(2); // rotates text on OLED 1=90 degrees, 2=180 degrees
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display->clearDisplay();
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display->setTextSize(1);
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display->setTextColor(WHITE);
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display->display();
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}
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void Gravity::Process() {
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// Read peripherials for changes.
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shift_button.Process();
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play_button.Process();
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encoder.Process();
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cv1.Process();
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cv2.Process();
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shift_button->Process();
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play_button->Process();
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encoder->Process();
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cv1->Process();
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cv2->Process();
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// Update Output states.
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for (int i; i < OUTPUT_COUNT; i++) {
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@ -75,7 +84,7 @@ void Gravity::Process() {
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}
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void ReadEncoder() {
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gravity.encoder.UpdateEncoder();
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gravity.encoder->UpdateEncoder();
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}
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// Define Encoder pin ISR.
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17
gravity.h
17
gravity.h
@ -16,8 +16,7 @@
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class Gravity {
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public:
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// Constructor
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Gravity()
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: display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1) {}
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Gravity() {}
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// Deconstructor
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~Gravity() {}
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@ -28,14 +27,14 @@ class Gravity {
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// Polling check for state change of inputs and outputs.
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void Process();
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Adafruit_SSD1306 display; // OLED display object.
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Clock clock; // Clock source wrapper.
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Adafruit_SSD1306 * display = nullptr; // OLED display object.
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Clock * clock = nullptr; // Clock source wrapper.
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DigitalOutput outputs[OUTPUT_COUNT]; // An array containing each Output object.
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EncoderDir encoder; // Rotary encoder with button instance
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Button shift_button;
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Button play_button;
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AnalogInput cv1;
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AnalogInput cv2;
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EncoderDir * encoder = nullptr; // Rotary encoder with button instance
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Button * shift_button = nullptr;
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Button * play_button = nullptr;
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AnalogInput * cv1 = nullptr;
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AnalogInput * cv2 = nullptr;
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private:
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void InitClock();
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@ -15,6 +15,7 @@
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#define OLED_ADDRESS 0x3C
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#define SCREEN_WIDTH 128
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#define SCREEN_HEIGHT 64
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#define OLED_RESET -1
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// Peripheral input pins
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#define ENCODER_PIN1 17 // A3
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Reference in New Issue
Block a user