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@ -70,14 +70,6 @@ class Channel {
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base_duty_cycle = 50;
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base_offset = 0;
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base_swing = 50;
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base_euc_steps = 1;
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base_euc_hits = 1;
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cvmod_clock_mod_index = base_clock_mod_index;
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cvmod_probability = base_probability;
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cvmod_duty_cycle = base_duty_cycle;
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cvmod_offset = base_offset;
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cvmod_swing = base_swing;
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cv1_dest = CV_DEST_NONE;
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cv2_dest = CV_DEST_NONE;
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@ -88,78 +80,100 @@ class Channel {
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_recalculatePulses();
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}
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bool isCvModActive() const { return cv1_dest != CV_DEST_NONE || cv2_dest != CV_DEST_NONE; }
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// Setters (Set the BASE value)
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void setClockMod(int index) {
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base_clock_mod_index = constrain(index, 0, MOD_CHOICE_SIZE - 1);
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if (!isCvModActive()) {
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cvmod_clock_mod_index = base_clock_mod_index;
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_recalculatePulses();
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}
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}
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void setProbability(int prob) {
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base_probability = constrain(prob, 0, 100);
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if (!isCvModActive()) {
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cvmod_probability = base_probability;
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_recalculatePulses();
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}
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}
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void setDutyCycle(int duty) {
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base_duty_cycle = constrain(duty, 1, 99);
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if (!isCvModActive()) {
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cvmod_duty_cycle = base_duty_cycle;
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_recalculatePulses();
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}
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}
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void setOffset(int off) {
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base_offset = constrain(off, 0, 99);
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if (!isCvModActive()) {
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cvmod_offset = base_offset;
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_recalculatePulses();
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}
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}
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void setSwing(int val) {
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base_swing = constrain(val, 50, 95);
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if (!isCvModActive()) {
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cvmod_swing = base_swing;
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_recalculatePulses();
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}
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}
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// Euclidean
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void setSteps(int val) {
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base_euc_steps = constrain(val, 1, MAX_PATTERN_LEN);
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if (cv1_dest != CV_DEST_EUC_STEPS && cv2_dest != CV_DEST_EUC_STEPS) {
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pattern.SetSteps(val);
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}
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pattern.SetSteps(val);
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}
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void setHits(int val) {
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base_euc_hits = constrain(val, 1, base_euc_steps);
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if (cv1_dest != CV_DEST_EUC_HITS && cv2_dest != CV_DEST_EUC_HITS) {
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pattern.SetHits(val);
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}
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pattern.SetHits(val);
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}
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void setCv1Dest(CvDestination dest) { cv1_dest = dest; }
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void setCv2Dest(CvDestination dest) { cv2_dest = dest; }
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void setCv1Dest(CvDestination dest) {
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cv1_dest = dest;
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_recalculatePulses();
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}
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void setCv2Dest(CvDestination dest) {
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cv2_dest = dest;
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_recalculatePulses();
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}
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CvDestination getCv1Dest() const { return cv1_dest; }
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CvDestination getCv2Dest() const { return cv2_dest; }
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// Getters (Get the BASE value for editing or cv modded value for display)
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int getProbability() const { return base_probability; }
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int getDutyCycle() const { return base_duty_cycle; }
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int getOffset() const { return base_offset; }
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int getSwing() const { return base_swing; }
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int getClockMod() const { return pgm_read_word_near(&CLOCK_MOD[getClockModIndex()]); }
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int getClockModIndex() const { return base_clock_mod_index; }
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byte getSteps() const { return pattern.GetSteps(); }
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byte getHits() const { return pattern.GetHits(); }
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int getProbability(bool withCvMod = false) const { return withCvMod ? cvmod_probability : base_probability; }
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int getDutyCycle(bool withCvMod = false) const { return withCvMod ? cvmod_duty_cycle : base_duty_cycle; }
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int getOffset(bool withCvMod = false) const { return withCvMod ? cvmod_offset : base_offset; }
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int getSwing(bool withCvMod = false) const { return withCvMod ? cvmod_swing : base_swing; }
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int getClockMod(bool withCvMod = false) const { return pgm_read_word_near(&CLOCK_MOD[getClockModIndex(withCvMod)]); }
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int getClockModIndex(bool withCvMod = false) const { return withCvMod ? cvmod_clock_mod_index : base_clock_mod_index; }
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bool isCvModActive() const { return cv1_dest != CV_DEST_NONE || cv2_dest != CV_DEST_NONE; }
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// Getters that calculate the value with CV modulation applied.
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int getClockModIndexWithMod(int cv1_val, int cv2_val) {
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int clock_mod_index = _calculateMod(CV_DEST_MOD, cv1_val, cv2_val, -(MOD_CHOICE_SIZE / 2), MOD_CHOICE_SIZE / 2);
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return constrain(base_clock_mod_index + clock_mod_index, 0, MOD_CHOICE_SIZE - 1);
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}
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byte getSteps(bool withCvMod = false) const { return withCvMod ? pattern.GetSteps() : base_euc_steps; }
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byte getHits(bool withCvMod = false) const { return withCvMod ? pattern.GetHits() : base_euc_hits; }
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int getClockModWithMod(int cv1_val, int cv2_val) {
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int clock_mod = _calculateMod(CV_DEST_MOD, cv1_val, cv2_val, -(MOD_CHOICE_SIZE / 2), MOD_CHOICE_SIZE / 2);
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return pgm_read_word_near(&CLOCK_MOD[getClockModIndexWithMod(cv1_val, cv2_val)]);
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}
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int getProbabilityWithMod(int cv1_val, int cv2_val) {
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int prob_mod = _calculateMod(CV_DEST_PROB, cv1_val, cv2_val, -50, 50);
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return constrain(base_probability + prob_mod, 0, 100);
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}
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int getDutyCycleWithMod(int cv1_val, int cv2_val) {
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int duty_mod = _calculateMod(CV_DEST_DUTY, cv1_val, cv2_val, -50, 50);
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return constrain(base_duty_cycle + duty_mod, 1, 99);
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}
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int getOffsetWithMod(int cv1_val, int cv2_val) {
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int offset_mod = _calculateMod(CV_DEST_OFFSET, cv1_val, cv2_val, -50, 50);
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return constrain(base_offset + offset_mod, 0, 99);
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}
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int getSwingWithMod(int cv1_val, int cv2_val) {
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int swing_mod = _calculateMod(CV_DEST_SWING, cv1_val, cv2_val, -25, 25);
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return constrain(base_swing + swing_mod, 50, 95);
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}
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byte getStepsWithMod(int cv1_val, int cv2_val) {
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int step_mod = _calculateMod(CV_DEST_EUC_STEPS, cv1_val, cv2_val, 0, MAX_PATTERN_LEN);
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return constrain(pattern.GetSteps() + step_mod, 1, MAX_PATTERN_LEN);
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}
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byte getHitsWithMod(int cv1_val, int cv2_val) {
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// The number of hits is dependent on the modulated number of steps.
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byte modulated_steps = getStepsWithMod(cv1_val, cv2_val);
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int hit_mod = _calculateMod(CV_DEST_EUC_HITS, cv1_val, cv2_val, 0, modulated_steps);
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return constrain(pattern.GetHits() + hit_mod, 1, modulated_steps);
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}
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void toggleMute() { mute = !mute; }
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@ -176,6 +190,13 @@ class Channel {
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return;
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}
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if (isCvModActive()) _recalculatePulses();
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int cv1 = gravity.cv1.Read();
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int cv2 = gravity.cv2.Read();
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int cvmod_clock_mod_index = getClockModIndexWithMod(cv1, cv2);
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int cvmod_probability = getProbabilityWithMod(cv1, cv2);
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const uint16_t mod_pulses = pgm_read_word_near(&CLOCK_MOD_PULSES[cvmod_clock_mod_index]);
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// Conditionally apply swing on down beats.
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@ -211,56 +232,6 @@ class Channel {
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output.Low();
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}
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}
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/**
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* @brief Calculate and store cv modded values using bipolar mapping.
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* Default to base value if not the current CV destination.
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*
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* @param cv1_val analog input reading for cv1
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* @param cv2_val analog input reading for cv2
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*
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*/
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void applyCvMod(int cv1_val, int cv2_val) {
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// Note: This is optimized for cpu performance. This method is called
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// from the main loop and stores the cv mod values. This reduces CPU
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// cycles inside the internal clock interrupt, which is preferrable.
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// However, if RAM usage grows too much, we have an opportunity to
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// refactor this to store just the CV read values, and calculate the
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// cv mod value per channel inside the getter methods by passing cv
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// values. This would reduce RAM usage, but would introduce a
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// significant CPU cost, which may have undesirable performance issues.
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if (!isCvModActive()) {
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cvmod_clock_mod_index = base_clock_mod_index;
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cvmod_probability = base_clock_mod_index;
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cvmod_duty_cycle = base_clock_mod_index;
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cvmod_offset = base_clock_mod_index;
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cvmod_swing = base_clock_mod_index;
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return;
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}
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int dest_mod = _calculateMod(CV_DEST_MOD, cv1_val, cv2_val, -(MOD_CHOICE_SIZE / 2), MOD_CHOICE_SIZE / 2);
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cvmod_clock_mod_index = constrain(base_clock_mod_index + dest_mod, 0, MOD_CHOICE_SIZE - 1);
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int prob_mod = _calculateMod(CV_DEST_PROB, cv1_val, cv2_val, -50, 50);
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cvmod_probability = constrain(base_probability + prob_mod, 0, 100);
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int duty_mod = _calculateMod(CV_DEST_DUTY, cv1_val, cv2_val, -50, 50);
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cvmod_duty_cycle = constrain(base_duty_cycle + duty_mod, 1, 99);
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int offset_mod = _calculateMod(CV_DEST_OFFSET, cv1_val, cv2_val, -50, 50);
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cvmod_offset = constrain(base_offset + offset_mod, 0, 99);
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int swing_mod = _calculateMod(CV_DEST_SWING, cv1_val, cv2_val, -25, 25);
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cvmod_swing = constrain(base_swing + swing_mod, 50, 95);
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int step_mod = _calculateMod(CV_DEST_EUC_STEPS, cv1_val, cv2_val, 0, MAX_PATTERN_LEN);
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pattern.SetSteps(base_euc_steps + step_mod);
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int hit_mod = _calculateMod(CV_DEST_EUC_HITS, cv1_val, cv2_val, 0, pattern.GetSteps());
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pattern.SetHits(base_euc_hits + hit_mod);
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// After all cvmod values are updated, recalculate clock pulse modifiers.
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_recalculatePulses();
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}
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private:
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int _calculateMod(CvDestination dest, int cv1_val, int cv2_val, int min_range, int max_range) {
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@ -270,13 +241,19 @@ class Channel {
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}
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void _recalculatePulses() {
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const uint16_t mod_pulses = pgm_read_word_near(&CLOCK_MOD_PULSES[cvmod_clock_mod_index]);
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_duty_pulses = max((long)((mod_pulses * (100L - cvmod_duty_cycle)) / 100L), 1L);
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_offset_pulses = (long)((mod_pulses * (100L - cvmod_offset)) / 100L);
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int cv1 = gravity.cv1.Read();
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int cv2 = gravity.cv2.Read();
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int clock_mod_index = getClockModIndexWithMod(cv1, cv2);
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int duty_cycle = getDutyCycleWithMod(cv1, cv2);
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int offset = getOffsetWithMod(cv1, cv2);
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int swing = getSwingWithMod(cv1, cv2);
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const uint16_t mod_pulses = pgm_read_word_near(&CLOCK_MOD_PULSES[clock_mod_index]);
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_duty_pulses = max((long)((mod_pulses * (100L - duty_cycle)) / 100L), 1L);
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_offset_pulses = (long)((mod_pulses * (100L - offset)) / 100L);
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// Calculate the down beat swing amount.
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if (cvmod_swing > 50) {
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int shifted_swing = cvmod_swing - 50;
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if (swing > 50) {
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int shifted_swing = swing - 50;
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_swing_pulse_amount = (long)((mod_pulses * (100L - shifted_swing)) / 100L);
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} else {
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_swing_pulse_amount = 0;
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@ -289,15 +266,6 @@ class Channel {
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byte base_duty_cycle;
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byte base_offset;
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byte base_swing;
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byte base_euc_steps;
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byte base_euc_hits;
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// Base value with cv mod applied.
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byte cvmod_clock_mod_index;
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byte cvmod_probability;
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byte cvmod_duty_cycle;
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byte cvmod_offset;
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byte cvmod_swing;
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// CV mod configuration
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CvDestination cv1_dest;
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