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libGravity/src/analog_input.h

117 lines
3.2 KiB
C++

/**
* @file analog_input.h
* @author Adam Wonak (https://github.com/awonak)
* @brief Class for interacting with analog inputs.
* @version 0.1
* @date 2025-05-23
*
* @copyright MIT - (c) 2025 - Adam Wonak - adam.wonak@gmail.com
*
*/
#ifndef ANALOG_INPUT_H
#define ANALOG_INPUT_H
const int MAX_INPUT = (1 << 10) - 1; // Max 10 bit analog read resolution.
// Estimated default calibration value
// TODO: This should be set by metadata via calibration.
const int CALIBRATED_LOW = -566;
const int CALIBRATED_HIGH = 512;
/**
* @brief Class for interacting with analog inputs (CV).
*/
class AnalogInput {
public:
AnalogInput() {}
~AnalogInput() {}
/**
* @brief Initializes an analog input object.
*
* @param pin The GPIO pin for the analog input.
*/
void Init(uint8_t pin) {
pinMode(pin, INPUT);
pin_ = pin;
}
/**
* @brief Reads and processes the analog input.
*
* This method reads the raw value from the ADC, applies the current
* calibration, offset, and attenuation/inversion settings. It should be
* called regularly in the main loop to update the input's state.
*/
void Process() {
old_read_ = read_;
int raw = analogRead(pin_);
read_ = map(raw, 0, MAX_INPUT, low_, high_);
read_ = constrain(read_ - offset_, -512, 512);
if (inverted_) read_ = -read_;
}
/**
* @brief Adjusts the low calibration point.
*
* This is used to fine-tune the mapping of the raw analog input to the output range.
*
* @param amount The amount to add to the current low calibration value.
*/
void AdjustCalibrationLow(int amount) { low_ += amount; }
/**
* @brief Adjusts the high calibration point.
*
* This is used to fine-tune the mapping of the raw analog input to the output range.
*
* @param amount The amount to add to the current high calibration value.
*/
void AdjustCalibrationHigh(int amount) { high_ += amount; }
/**
* @brief Sets a DC offset for the input.
*
* @param percent A percentage (e.g., 0.5 for 50%) to shift the signal.
*/
void SetOffset(float percent) { offset_ = -(percent)*512; }
/**
* @brief Sets the attenuation (scaling) of the input signal.
*
* This scales the input signal. A negative percentage will also invert the signal.
*
* @param percent The attenuation level, typically from 0.0 to 1.0.
*/
void SetAttenuation(float percent) {
low_ = abs(percent) * CALIBRATED_LOW;
high_ = abs(percent) * CALIBRATED_HIGH;
inverted_ = percent < 0;
}
/**
* @brief Get the current processed value of the analog input.
*
* @return The read value within a range of +/-512.
*/
inline int16_t Read() { return read_; }
/**
* @brief Return the analog read value as a voltage.
*
* @return A float representing the calculated voltage (-5.0 to +5.0).
*/
inline float Voltage() { return ((read_ / 512.0) * 5.0); }
private:
uint8_t pin_;
int16_t read_;
uint16_t old_read_;
// calibration values.
int offset_ = 0;
int low_ = CALIBRATED_LOW;
int high_ = CALIBRATED_HIGH;
bool inverted_ = false;
};
#endif