Files
libGravity/gravity.h
Adam Wonak dd1228be00 Vendorize uClock (#10)
Add copy of uClock to the repo including memory optimization changes.

Also add user config setting for changing Pulse Out resolution.

Reviewed-on: https://git.pinkduck.xyz/adam/libGravity/pulls/10
Co-authored-by: Adam Wonak <adam.wonak@gmail.com>
Co-committed-by: Adam Wonak <adam.wonak@gmail.com>
2025-07-02 02:45:39 +00:00

52 lines
1.3 KiB
C++

#ifndef GRAVITY_H
#define GRAVITY_H
#include <Arduino.h>
#include <U8g2lib.h>
#include "analog_input.h"
#include "button.h"
#include "clock.h"
#include "digital_output.h"
#include "encoder.h"
#include "peripherials.h"
// Hardware abstraction wrapper for the Gravity module.
class Gravity {
public:
static const uint8_t OUTPUT_COUNT = 6;
// Constructor
Gravity()
: display(U8G2_R2, SCL, SDA, U8X8_PIN_NONE) {}
// Deconstructor
~Gravity() {}
// Initializes the Arduino, and Gravity hardware.
void Init();
// Polling check for state change of inputs and outputs.
void Process();
U8G2_SSD1306_128X64_NONAME_1_HW_I2C display; // OLED display object.
Clock clock; // Clock source wrapper.
DigitalOutput outputs[OUTPUT_COUNT]; // An array containing each Output object.
DigitalOutput pulse; // MIDI Expander module pulse output.
Encoder encoder; // Rotary encoder with button instance
Button shift_button;
Button play_button;
AnalogInput cv1;
AnalogInput cv2;
private:
void initClock();
void initDisplay();
void initInputs();
void initOutputs();
};
extern Gravity gravity;
#endif