#include "maps.h" #include #include #include // Configuration const int MAX_DENSITY = 255; const int MAP_RESOLUTION = 255; const int MAX_CHAOS = 255; // EEPROM addrs const int EEPROM_INIT_ADDR = 0; const int EEPROM_CV1 = EEPROM_INIT_ADDR + sizeof(byte); const int EEPROM_CV2 = EEPROM_CV1 + sizeof(int); const int EEPROM_PATTERNS = EEPROM_CV2 + sizeof(int); const byte EEPROM_INIT_FLAG = 0xAF; // Update flag to re-init properly allocated memory // EEPROM Delay Save const unsigned long SAVE_DELAY_MS = 5000; bool eeprom_needs_save = false; unsigned long last_param_change = 0; // Menus and State struct PatternState { int inst_density[3] = {128, 128, 128}; int map_x = 0; int map_y = 127; int chaos_amount = 0; }; PatternState patterns[5]; int selected_slot = 1; // 0 = Global, 1-5 = Pattern A-E int active_pattern = 0; // Tracks playback pattern index (0-4) enum GlobalParam { PARAM_GLOBAL_CLK_SRC = 0, PARAM_GLOBAL_BPM = 1, PARAM_GLOBAL_CV1_DEST = 2, PARAM_GLOBAL_CV2_DEST = 3, PARAM_GLOBAL_LAST = 4 }; enum CvDest { CV_DEST_NONE = 0, CV_DEST_KICK_DENS = 1, CV_DEST_SNARE_DENS = 2, CV_DEST_HHAT_DENS = 3, CV_DEST_CHAOS = 4, CV_DEST_MAP_X = 5, CV_DEST_MAP_Y = 6, CV_DEST_PRESET = 7, CV_DEST_LAST = 8 }; GlobalParam current_global_param = PARAM_GLOBAL_CLK_SRC; CvDest cv1_dest = CV_DEST_MAP_X; CvDest cv2_dest = CV_DEST_CHAOS; Clock::Source selected_source = Clock::SOURCE_INTERNAL; // UI & Navigation enum SelectedParam { PARAM_KICK_DENS = 0, PARAM_SNARE_DENS = 1, PARAM_HIHAT_DENS = 2, PARAM_CHAOS = 3, PARAM_MAP_X = 4, PARAM_MAP_Y = 5, PARAM_LAST = 6 }; SelectedParam current_param = PARAM_KICK_DENS; bool editing_param = false; bool needs_redraw = true; unsigned long last_redraw = 0; const unsigned long REDRAW_DELAY_MS = 30; // ~33fps limit // Sequencer State int current_step = 0; volatile int cv1_val = 0; volatile int cv2_val = 0; int last_mapped_slot = -1; // LFSR State for Chaos uint16_t lfsr = 0xACE1; // Math Helper: 1D Linear Interpolation between two bytes uint8_t lerp(uint8_t a, uint8_t b, uint8_t t) { // t is 0-255. returns a if t=0, b if t=255 return a + (((b - a) * t) >> 8); } // Math Helper: Get threshold from 2D map via interpolation uint8_t GetThreshold(int inst, int step, int x_pos, int y_pos) { // x_pos is 0-255 mapped across 4 nodes (0, 1, 2, 3). Distance is 85 (255 / 3) // y_pos is 0-255 mapped across 4 nodes (0, 1, 2, 3). Distance is 85 (255 / 3) int x_idx = x_pos / 85; int y_idx = y_pos / 85; uint8_t x_frac = (x_pos % 85) * 3; // scale remainder 0-84 up to 0-255 uint8_t y_frac = (y_pos % 85) * 3; // Guard against out of bounds if exactly 255 if (x_idx >= 3) { x_idx = 2; x_frac = 255; } if (y_idx >= 3) { y_idx = 2; y_frac = 255; } // Read 4 corners from PROGMEM uint8_t p00 = pgm_read_byte(&PATTERN_MAPS[x_idx][y_idx][inst][step]); uint8_t p10 = pgm_read_byte(&PATTERN_MAPS[x_idx + 1][y_idx][inst][step]); uint8_t p01 = pgm_read_byte(&PATTERN_MAPS[x_idx][y_idx + 1][inst][step]); uint8_t p11 = pgm_read_byte(&PATTERN_MAPS[x_idx + 1][y_idx + 1][inst][step]); // Bilinear interpolation uint8_t lerp_top = lerp(p00, p10, x_frac); uint8_t lerp_bottom = lerp(p01, p11, x_frac); return lerp(lerp_top, lerp_bottom, y_frac); } void LoadState() { if (EEPROM.read(EEPROM_INIT_ADDR) == EEPROM_INIT_FLAG) { EEPROM.get(EEPROM_CV1, cv1_dest); EEPROM.get(EEPROM_CV2, cv2_dest); EEPROM.get(EEPROM_PATTERNS, patterns); } } void SaveState() { EEPROM.update(EEPROM_INIT_ADDR, EEPROM_INIT_FLAG); EEPROM.put(EEPROM_CV1, cv1_dest); EEPROM.put(EEPROM_CV2, cv2_dest); EEPROM.put(EEPROM_PATTERNS, patterns); } // LFSR random bit generator (returns 0 or 1, fast) uint8_t GetRandomBit() { uint8_t bit = ((lfsr >> 0) ^ (lfsr >> 2) ^ (lfsr >> 3) ^ (lfsr >> 5)) & 1; lfsr = (lfsr >> 1) | (bit << 15); return bit; } // Get 8-bit pseudo-random number uint8_t GetRandomByte() { uint8_t r = 0; for (int i = 0; i < 8; i++) { r = (r << 1) | GetRandomBit(); } return r; } void ProcessSequencerTick(uint32_t tick) { // Assuming 96 PPQN clock. We want 16th notes. // 96 pulses per quarter note / 4 = 24 pulses per 16th note. const int PULSES_PER_16TH = 24; // Pulse logic outputs low halfway through the 16th note (12 pulses) if (tick % PULSES_PER_16TH == 12) { for (int i = 0; i < 6; i++) { gravity.outputs[i].Low(); } } // Handle new 16th note step if (tick % PULSES_PER_16TH == 0) { // Evaluate CV Preset changes FIRST so params pull from the right struct int preset_cv = 0; if (cv1_dest == CV_DEST_PRESET) preset_cv += cv1_val; if (cv2_dest == CV_DEST_PRESET) preset_cv += cv2_val; if (cv1_dest == CV_DEST_PRESET || cv2_dest == CV_DEST_PRESET) { int mapped_slot = constrain(map(preset_cv, 0, 512, 0, 4), 0, 4); if (mapped_slot != last_mapped_slot) { last_mapped_slot = mapped_slot; if (active_pattern != mapped_slot) { active_pattern = mapped_slot; selected_slot = mapped_slot + 1; needs_redraw = true; } } } else { last_mapped_slot = -1; } PatternState &p = patterns[active_pattern]; int active_map_x = p.map_x; int active_map_y = p.map_y; int active_chaos = p.chaos_amount; int active_dens[3] = { p.inst_density[0], p.inst_density[1], p.inst_density[2] }; // Apply CV1 switch (cv1_dest) { case CV_DEST_KICK_DENS: active_dens[0] = constrain(active_dens[0] + (cv1_val / 4), 0, 255); break; case CV_DEST_SNARE_DENS: active_dens[1] = constrain(active_dens[1] + (cv1_val / 4), 0, 255); break; case CV_DEST_HHAT_DENS: active_dens[2] = constrain(active_dens[2] + (cv1_val / 4), 0, 255); break; case CV_DEST_CHAOS: active_chaos = constrain(active_chaos + (cv1_val / 4), 0, 255); break; case CV_DEST_MAP_X: active_map_x = constrain(active_map_x + (cv1_val / 4), 0, 255); break; case CV_DEST_MAP_Y: active_map_y = constrain(active_map_y + (cv1_val / 4), 0, 255); break; default: break; } // Apply CV2 switch (cv2_dest) { case CV_DEST_KICK_DENS: active_dens[0] = constrain(active_dens[0] + (cv2_val / 4), 0, 255); break; case CV_DEST_SNARE_DENS: active_dens[1] = constrain(active_dens[1] + (cv2_val / 4), 0, 255); break; case CV_DEST_HHAT_DENS: active_dens[2] = constrain(active_dens[2] + (cv2_val / 4), 0, 255); break; case CV_DEST_CHAOS: active_chaos = constrain(active_chaos + (cv2_val / 4), 0, 255); break; case CV_DEST_MAP_X: active_map_x = constrain(active_map_x + (cv2_val / 4), 0, 255); break; case CV_DEST_MAP_Y: active_map_y = constrain(active_map_y + (cv2_val / 4), 0, 255); break; default: break; } // Evaluate hits for Kick, Snare, HiHats for (int inst = 0; inst < 3; inst++) { uint8_t threshold = GetThreshold(inst, current_step, active_map_x, active_map_y); int active_density = active_dens[inst]; // Inject chaos if (active_chaos > 0) { // Chaos randomly adds or subtracts from density. int r = GetRandomByte(); int chaos_variance = map(active_chaos, 0, 255, 0, 128); if (GetRandomBit()) { active_density += map(r, 0, 255, 0, chaos_variance); } else { active_density -= map(r, 0, 255, 0, chaos_variance); } active_density = constrain(active_density, 0, 255); } // Fire Trigger? if (active_density > threshold) { // Output 1-3 gravity.outputs[inst].High(); // Fire Accent Trigger? (If density greatly exceeds threshold) if (active_density > threshold + 60) { // Output 4-6 gravity.outputs[inst + 3].High(); } } } current_step = (current_step + 1) % 16; } } void OnPlayPress() { if (!gravity.clock.IsPaused()) { gravity.clock.Stop(); for (int i = 0; i < 6; i++) gravity.outputs[i].Low(); } else { gravity.clock.Start(); } needs_redraw = true; } void OnEncoderPress() { editing_param = !editing_param; needs_redraw = true; } void OnEncoderPressRotate(int val) { selected_slot = constrain(selected_slot + val, 0, 5); if (selected_slot > 0) { active_pattern = selected_slot - 1; } // Reset editing state when swapping pages editing_param = false; needs_redraw = true; } // Map CV Destination enum string labels const char* GetCvDestName(CvDest dest) { switch(dest) { case CV_DEST_NONE: return "NONE"; case CV_DEST_KICK_DENS: return "KICK DENS"; case CV_DEST_SNARE_DENS: return "SNAR DENS"; case CV_DEST_HHAT_DENS: return "HHAT DENS"; case CV_DEST_CHAOS: return "CHAOS"; case CV_DEST_MAP_X: return "MAP X"; case CV_DEST_MAP_Y: return "MAP Y"; case CV_DEST_PRESET: return "PRESET"; default: return ""; } } void OnEncoderRotate(int val) { if (!editing_param) { // Navigate menu (clamp to edges, do not wrap) if (selected_slot > 0) { int next_param = (int)current_param + val; next_param = constrain(next_param, 0, PARAM_LAST - 1); current_param = (SelectedParam)next_param; } else { int next_param = (int)current_global_param + val; next_param = constrain(next_param, 0, PARAM_GLOBAL_LAST - 1); current_global_param = (GlobalParam)next_param; } } else { // Edit parameter if (selected_slot > 0) { int amt = val * 8; // Adjust by 8 values at a time for speed mapping PatternState &p = patterns[active_pattern]; switch (current_param) { case PARAM_KICK_DENS: p.inst_density[0] = constrain(p.inst_density[0] + amt, 0, 255); break; case PARAM_SNARE_DENS: p.inst_density[1] = constrain(p.inst_density[1] + amt, 0, 255); break; case PARAM_HIHAT_DENS: p.inst_density[2] = constrain(p.inst_density[2] + amt, 0, 255); break; case PARAM_CHAOS: p.chaos_amount = constrain(p.chaos_amount + amt, 0, 255); break; case PARAM_MAP_X: p.map_x = constrain(p.map_x + amt, 0, 255); break; case PARAM_MAP_Y: p.map_y = constrain(p.map_y + amt, 0, 255); break; default: break; } } else { // Edit Global Parameter switch (current_global_param) { case PARAM_GLOBAL_CLK_SRC: { int src = (int)selected_source + val; src = constrain(src, 0, Clock::SOURCE_LAST - 1); selected_source = (Clock::Source)src; gravity.clock.SetSource(selected_source); break; } case PARAM_GLOBAL_BPM: { if (!gravity.clock.ExternalSource()) { gravity.clock.SetTempo(gravity.clock.Tempo() + val); } break; } case PARAM_GLOBAL_CV1_DEST: { int dest = (int)cv1_dest + val; dest = constrain(dest, 0, CV_DEST_LAST - 1); cv1_dest = (CvDest)dest; break; } case PARAM_GLOBAL_CV2_DEST: { int dest = (int)cv2_dest + val; dest = constrain(dest, 0, CV_DEST_LAST - 1); cv2_dest = (CvDest)dest; break; } default: break; } } eeprom_needs_save = true; last_param_change = millis(); } needs_redraw = true; } #include "display_assets.h" constexpr uint8_t SCREEN_CENTER_X = 32; constexpr uint8_t MAIN_TEXT_Y = 26; constexpr uint8_t SUB_TEXT_Y = 40; constexpr uint8_t VISIBLE_MENU_ITEMS = 3; constexpr uint8_t MENU_ITEM_HEIGHT = 14; constexpr uint8_t MENU_BOX_PADDING = 4; constexpr uint8_t MENU_BOX_WIDTH = 64; void drawCenteredText(const char *text, int y, const uint8_t *font) { gravity.display.setFont(font); int textWidth = gravity.display.getStrWidth(text); gravity.display.drawStr(SCREEN_CENTER_X - (textWidth / 2), y, text); } void drawRightAlignedText(const char *text, int y) { int textWidth = gravity.display.getStrWidth(text); int drawX = (SCREEN_WIDTH - textWidth) - MENU_BOX_PADDING; gravity.display.drawStr(drawX, y, text); } void drawMainSelection() { gravity.display.setDrawColor(1); const int tickSize = 3; const int mainWidth = SCREEN_WIDTH / 2; const int mainHeight = 49; gravity.display.drawLine(0, 0, tickSize, 0); gravity.display.drawLine(0, 0, 0, tickSize); gravity.display.drawLine(mainWidth, 0, mainWidth - tickSize, 0); gravity.display.drawLine(mainWidth, 0, mainWidth, tickSize); gravity.display.drawLine(mainWidth, mainHeight, mainWidth, mainHeight - tickSize); gravity.display.drawLine(mainWidth, mainHeight, mainWidth - tickSize, mainHeight); gravity.display.drawLine(0, mainHeight, tickSize, mainHeight); gravity.display.drawLine(0, mainHeight, 0, mainHeight - tickSize); } void drawMenuItems(String menu_items[], int menu_size, int current_item) { gravity.display.setFont(TEXT_FONT); int selectedBoxY = 0; if (menu_size >= VISIBLE_MENU_ITEMS && current_item == menu_size - 1) { selectedBoxY = MENU_ITEM_HEIGHT * min(2, current_item); } else if (current_item > 0) { selectedBoxY = MENU_ITEM_HEIGHT; } int boxX = MENU_BOX_WIDTH + 1; int boxY = selectedBoxY + 2; int boxWidth = MENU_BOX_WIDTH - 1; int boxHeight = MENU_ITEM_HEIGHT + 1; gravity.display.setDrawColor(1); if (editing_param) { gravity.display.drawBox(boxX, boxY, boxWidth, boxHeight); drawMainSelection(); } else { gravity.display.drawFrame(boxX, boxY, boxWidth, boxHeight); } gravity.display.setDrawColor(2); int start_index = 0; if (menu_size >= VISIBLE_MENU_ITEMS && current_item == menu_size - 1) { start_index = menu_size - VISIBLE_MENU_ITEMS; } else if (current_item > 0) { start_index = current_item - 1; } for (int i = 0; i < min(menu_size, (int)VISIBLE_MENU_ITEMS); ++i) { int idx = start_index + i; drawRightAlignedText(menu_items[idx].c_str(), MENU_ITEM_HEIGHT * (i + 1) - 1); } } void DisplayMainArea() { gravity.display.setFontMode(1); gravity.display.setDrawColor(2); String mainText; String subText; if (selected_slot > 0) { PatternState &p = patterns[active_pattern]; switch (current_param) { case PARAM_KICK_DENS: mainText = String(map(p.inst_density[0], 0, 255, 0, 100)) + "%"; subText = "KICK DENS"; break; case PARAM_SNARE_DENS: mainText = String(map(p.inst_density[1], 0, 255, 0, 100)) + "%"; subText = "SNAR DENS"; break; case PARAM_HIHAT_DENS: mainText = String(map(p.inst_density[2], 0, 255, 0, 100)) + "%"; subText = "HHAT DENS"; break; case PARAM_CHAOS: mainText = String(map(p.chaos_amount, 0, 255, 0, 100)) + "%"; subText = "CHAOS"; break; case PARAM_MAP_X: mainText = String(p.map_x); subText = "MAP X"; break; case PARAM_MAP_Y: mainText = String(p.map_y); subText = "MAP Y"; break; default: break; } drawCenteredText(mainText.c_str(), MAIN_TEXT_Y, LARGE_FONT); drawCenteredText(subText.c_str(), SUB_TEXT_Y, TEXT_FONT); String menu_items[PARAM_LAST] = { "KICK", "SNARE", "HHAT", "CHAOS", "MAP X", "MAP Y"}; drawMenuItems(menu_items, PARAM_LAST, (int)current_param); } else { switch (current_global_param) { case PARAM_GLOBAL_CLK_SRC: switch (selected_source) { case Clock::SOURCE_INTERNAL: mainText = F("INT"); subText = F("CLOCK"); break; case Clock::SOURCE_EXTERNAL_PPQN_24: mainText = F("EXT"); subText = F("24 PPQN"); break; case Clock::SOURCE_EXTERNAL_PPQN_4: mainText = F("EXT"); subText = F("4 PPQN"); break; case Clock::SOURCE_EXTERNAL_PPQN_2: mainText = F("EXT"); subText = F("2 PPQN"); break; case Clock::SOURCE_EXTERNAL_PPQN_1: mainText = F("EXT"); subText = F("1 PPQN"); break; case Clock::SOURCE_EXTERNAL_MIDI: mainText = F("EXT"); subText = F("MIDI"); break; } break; case PARAM_GLOBAL_BPM: if (gravity.clock.ExternalSource()) { mainText = F("EXT"); } else { mainText = String(gravity.clock.Tempo()); } subText = F("BPM"); break; case PARAM_GLOBAL_CV1_DEST: mainText = F("CV1"); subText = GetCvDestName(cv1_dest); break; case PARAM_GLOBAL_CV2_DEST: mainText = F("CV2"); subText = GetCvDestName(cv2_dest); break; default: break; } drawCenteredText(mainText.c_str(), MAIN_TEXT_Y, LARGE_FONT); drawCenteredText(subText.c_str(), SUB_TEXT_Y, TEXT_FONT); String menu_items[PARAM_GLOBAL_LAST] = { "SOURCE", "TEMPO", "CV1 DEST", "CV2 DEST"}; drawMenuItems(menu_items, PARAM_GLOBAL_LAST, (int)current_global_param); } } void DisplayBottomBar() { int boxY = 50; int boxHeight = 14; gravity.display.setDrawColor(1); gravity.display.drawHLine(1, boxY, SCREEN_WIDTH - 2); gravity.display.drawVLine(SCREEN_WIDTH - 1, boxY, boxHeight); for (int i = 0; i <= 5; i++) { int x = i * 21; int bw = (i == 5) ? (SCREEN_WIDTH - x) : 21; gravity.display.setDrawColor(1); if (selected_slot == i) { gravity.display.drawBox(x, boxY, bw, boxHeight); } else { gravity.display.drawVLine(x, boxY, boxHeight); } gravity.display.setDrawColor(2); if (i == 0) { gravity.display.setBitmapMode(1); auto icon = gravity.clock.IsPaused() ? pause_icon : play_icon; int iconX = x + (bw / 2) - (play_icon_width / 2); gravity.display.drawXBMP(iconX, boxY, play_icon_width, play_icon_height, icon); } else { char label[2] = {(char)('A' + i - 1), '\0'}; gravity.display.setFont(TEXT_FONT); int patW = gravity.display.getStrWidth(label); int patX = x + (bw / 2) - (patW / 2); gravity.display.drawStr(patX, 64 - 3, label); } } } void UpdateDisplay() { gravity.display.setFontMode(1); DisplayMainArea(); DisplayBottomBar(); } void setup() { gravity.Init(); LoadState(); gravity.play_button.AttachPressHandler(OnPlayPress); gravity.encoder.AttachPressHandler(OnEncoderPress); gravity.encoder.AttachRotateHandler(OnEncoderRotate); gravity.encoder.AttachPressRotateHandler(OnEncoderPressRotate); gravity.clock.AttachIntHandler(ProcessSequencerTick); // Default to 120 BPM internal gravity.clock.SetTempo(120); gravity.clock.SetSource(Clock::SOURCE_INTERNAL); // Speed up I2C for faster OLED refreshing Wire.setClock(400000); } void loop() { gravity.Process(); // Apply CV modulation // CV1 modulates Map X, CV2 modulates Chaos cv1_val = gravity.cv1.Read(); // -512 to 512 cv2_val = gravity.cv2.Read(); if (eeprom_needs_save && (millis() - last_param_change > SAVE_DELAY_MS)) { SaveState(); eeprom_needs_save = false; } if (needs_redraw && (millis() - last_redraw > REDRAW_DELAY_MS)) { needs_redraw = false; last_redraw = millis(); gravity.display.firstPage(); do { UpdateDisplay(); } while (gravity.display.nextPage()); } }