/** * @file channel.h * @author Adam Wonak (https://github.com/awonak/) * @brief Alt firmware version of Gravity by Sitka Instruments. * @version 2.0.1 * @date 2025-07-04 * * @copyright MIT - (c) 2025 - Adam Wonak - adam.wonak@gmail.com * */ #ifndef CHANNEL_H #define CHANNEL_H #include #include #include "euclidean.h" // Enums for CV Mod destination enum CvDestination : uint8_t { CV_DEST_NONE, CV_DEST_MOD, CV_DEST_EUC_STEPS, CV_DEST_EUC_HITS, CV_DEST_LAST, }; static const byte MOD_CHOICE_SIZE = 25; // Negative numbers are multipliers, positive are divisors. static const int CLOCK_MOD[MOD_CHOICE_SIZE] PROGMEM = { // Divisors 128, 64, 32, 24, 16, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, // Internal Clock Unity (quarter note) 1, // Multipliers -2, -3, -4, -6, -8, -12, -16, -24}; // This represents the number of clock pulses for a 96 PPQN clock source // that match the above div/mult mods. static const int CLOCK_MOD_PULSES[MOD_CHOICE_SIZE] PROGMEM = { // Divisor Pulses (96 * X) 12288, 6144, 3072, 2304, 1536, 1152, 1056, 960, 864, 768, 672, 576, 480, 384, 288, 192, // Internal Clock Pulses 96, // Multiplier Pulses (96 / X) 48, 32, 24, 16, 12, 8, 6, 4}; static const byte DEFAULT_CLOCK_MOD_INDEX = 16; // x1 or 96 PPQN. static const byte PULSE_PPQN_24_CLOCK_MOD_INDEX = MOD_CHOICE_SIZE - 1; static const byte PULSE_PPQN_4_CLOCK_MOD_INDEX = MOD_CHOICE_SIZE - 6; static const byte PULSE_PPQN_1_CLOCK_MOD_INDEX = MOD_CHOICE_SIZE - 9; class Channel { public: Channel() { Init(); } void Init() { // Reset base values to their defaults base_clock_mod_index = DEFAULT_CLOCK_MOD_INDEX; base_euc_steps = 1; base_euc_hits = 1; cvmod_clock_mod_index = base_clock_mod_index; cv1_dest = CV_DEST_NONE; cv2_dest = CV_DEST_NONE; pattern.Init(DEFAULT_PATTERN); // Calcule the clock mod pulses on init. _recalculatePulses(); } // Setters (Set the BASE value) void setClockMod(int index) { base_clock_mod_index = constrain(index, 0, MOD_CHOICE_SIZE - 1); if (!isCvModActive()) { cvmod_clock_mod_index = base_clock_mod_index; _recalculatePulses(); } } // Euclidean void setSteps(int val) { base_euc_steps = constrain(val, 1, MAX_PATTERN_LEN); if (cv1_dest != CV_DEST_EUC_STEPS && cv2_dest != CV_DEST_EUC_STEPS) { pattern.SetSteps(val); } } void setHits(int val) { base_euc_hits = constrain(val, 1, base_euc_steps); if (cv1_dest != CV_DEST_EUC_HITS && cv2_dest != CV_DEST_EUC_HITS) { pattern.SetHits(val); } } void setCv1Dest(CvDestination dest) { cv1_dest = dest; } void setCv2Dest(CvDestination dest) { cv2_dest = dest; } CvDestination getCv1Dest() const { return cv1_dest; } CvDestination getCv2Dest() const { return cv2_dest; } // Getters (Get the BASE value for editing or cv modded value for display) int getClockMod(bool withCvMod = false) const { return pgm_read_word_near(&CLOCK_MOD[getClockModIndex(withCvMod)]); } int getClockModIndex(bool withCvMod = false) const { return withCvMod ? cvmod_clock_mod_index : base_clock_mod_index; } bool isCvModActive() const { return cv1_dest != CV_DEST_NONE || cv2_dest != CV_DEST_NONE; } byte getSteps(bool withCvMod = false) const { return withCvMod ? pattern.GetSteps() : base_euc_steps; } byte getHits(bool withCvMod = false) const { return withCvMod ? pattern.GetHits() : base_euc_hits; } void toggleMute() { mute = !mute; } /** * @brief Processes a clock tick and determines if the output should be high * or low. Note: this method is called from an ISR and must be kept as simple * as possible. * @param tick The current clock tick count. * @param output The output object to be modified. */ void processClockTick(uint32_t tick, DigitalOutput &output) { // Mute check if (mute) { output.Low(); return; } const uint16_t mod_pulses = pgm_read_word_near(&CLOCK_MOD_PULSES[cvmod_clock_mod_index]); // Euclidian rhythm cycle check if (!output.On()) { // Step check if (tick % mod_pulses == 0) { bool hit = true; // Euclidean rhythm hit check switch (pattern.NextStep()) { case Pattern::REST: hit = false; break; case Pattern::HIT: hit &= true; break; } if (hit) { output.High(); } } } // Output low check. Half pulse width. const uint32_t duty_cycle_end_tick = tick + _duty_pulses; if (duty_cycle_end_tick % mod_pulses == 0) { output.Low(); } } /** * @brief Calculate and store cv modded values using bipolar mapping. * Default to base value if not the current CV destination. * * @param cv1_val analog input reading for cv1 * @param cv2_val analog input reading for cv2 * */ void applyCvMod(int cv1_val, int cv2_val) { // Note: This is optimized for cpu performance. This method is called // from the main loop and stores the cv mod values. This reduces CPU // cycles inside the internal clock interrupt, which is preferrable. // However, if RAM usage grows too much, we have an opportunity to // refactor this to store just the CV read values, and calculate the // cv mod value per channel inside the getter methods by passing cv // values. This would reduce RAM usage, but would introduce a // significant CPU cost, which may have undesirable performance issues. if (!isCvModActive()) { cvmod_clock_mod_index = base_clock_mod_index; return; } int dest_mod = _calculateMod(CV_DEST_MOD, cv1_val, cv2_val, -(MOD_CHOICE_SIZE / 2), MOD_CHOICE_SIZE / 2); cvmod_clock_mod_index = constrain(base_clock_mod_index + dest_mod, 0, 100); int step_mod = _calculateMod(CV_DEST_EUC_STEPS, cv1_val, cv2_val, 0, MAX_PATTERN_LEN); pattern.SetSteps(base_euc_steps + step_mod); int hit_mod = _calculateMod(CV_DEST_EUC_HITS, cv1_val, cv2_val, 0, pattern.GetSteps()); pattern.SetHits(base_euc_hits + hit_mod); // After all cvmod values are updated, recalculate clock pulse modifiers. _recalculatePulses(); } private: int _calculateMod(CvDestination dest, int cv1_val, int cv2_val, int min_range, int max_range) { int mod1 = (cv1_dest == dest) ? map(cv1_val, -512, 512, min_range, max_range) : 0; int mod2 = (cv2_dest == dest) ? map(cv2_val, -512, 512, min_range, max_range) : 0; return mod1 + mod2; } void _recalculatePulses() { const uint16_t mod_pulses = pgm_read_word_near(&CLOCK_MOD_PULSES[cvmod_clock_mod_index]); _duty_pulses = max((long)(mod_pulses / 2L), 1L); } // User-settable base values. byte base_clock_mod_index; byte base_euc_steps; byte base_euc_hits; // Base value with cv mod applied. byte cvmod_clock_mod_index; // CV mod configuration CvDestination cv1_dest; CvDestination cv2_dest; // Euclidean pattern Pattern pattern; // Mute channel flag bool mute; // Pre-calculated pulse values for ISR performance uint16_t _duty_pulses; }; #endif // CHANNEL_H