Initial non-working commit of shuffle behavior. This change exposed a bug that seems to be calling each "processClockTick" method twice per tick.
This commit is contained in:
@ -14,6 +14,7 @@ struct AppState {
|
||||
int selected_param = 0;
|
||||
int selected_sub_param = 0;
|
||||
byte selected_channel = 0; // 0=tempo, 1-6=output channel
|
||||
byte selected_shuffle = 0; // index into shuffle template
|
||||
Clock::Source selected_source = Clock::SOURCE_INTERNAL;
|
||||
Channel channel[Gravity::OUTPUT_COUNT];
|
||||
};
|
||||
@ -37,6 +38,7 @@ enum ParamsChannelPage {
|
||||
PARAM_CH_PROB,
|
||||
PARAM_CH_DUTY,
|
||||
PARAM_CH_OFFSET,
|
||||
PARAM_CH_SHUFFLE,
|
||||
PARAM_CH_CV_SRC,
|
||||
PARAM_CH_CV_DEST,
|
||||
PARAM_CH_LAST,
|
||||
|
||||
Reference in New Issue
Block a user