Fix euclidean hit mod
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@ -255,7 +255,7 @@ class Channel {
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int step_mod = _calculateMod(CV_DEST_EUC_STEPS, cv1_val, cv2_val, 0, MAX_PATTERN_LEN);
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int step_mod = _calculateMod(CV_DEST_EUC_STEPS, cv1_val, cv2_val, 0, MAX_PATTERN_LEN);
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pattern.SetSteps(base_euc_steps + step_mod);
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pattern.SetSteps(base_euc_steps + step_mod);
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int hit_mod = _calculateMod(CV_DEST_EUC_HITS, cv1_val, cv2_val, 0, MAX_PATTERN_LEN);
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int hit_mod = _calculateMod(CV_DEST_EUC_HITS, cv1_val, cv2_val, 0, pattern.GetSteps());
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pattern.SetHits(base_euc_hits + hit_mod);
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pattern.SetHits(base_euc_hits + hit_mod);
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// After all cvmod values are updated, recalculate clock pulse modifiers.
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// After all cvmod values are updated, recalculate clock pulse modifiers.
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