Memory improvements in bootsplash and StateManager
This commit is contained in:
@ -203,13 +203,13 @@ void HandleEncoderPressed() {
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gravity.encoder.SetReverseDirection(app.encoder_reversed);
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}
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if (app.selected_param == PARAM_MAIN_SAVE_DATA) {
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if (app.selected_sub_param < MAX_SAVE_SLOTS) {
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if (app.selected_sub_param < StateManager::MAX_SAVE_SLOTS) {
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app.selected_save_slot = app.selected_sub_param;
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stateManager.saveData(app);
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}
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}
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if (app.selected_param == PARAM_MAIN_LOAD_DATA) {
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if (app.selected_sub_param < MAX_SAVE_SLOTS) {
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if (app.selected_sub_param < StateManager::MAX_SAVE_SLOTS) {
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app.selected_save_slot = app.selected_sub_param;
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stateManager.loadData(app, app.selected_save_slot);
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InitGravity(app);
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@ -223,6 +223,7 @@ void HandleEncoderPressed() {
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}
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if (app.selected_param == PARAM_MAIN_FACTORY_RESET) {
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if (app.selected_sub_param == 0) { // Erase
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// Show bootsplash during slow erase operation.
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Bootsplash();
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stateManager.factoryReset(app);
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InitGravity(app);
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@ -297,7 +298,7 @@ void editMainParameter(int val) {
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break;
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case PARAM_MAIN_SAVE_DATA:
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case PARAM_MAIN_LOAD_DATA:
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updateSelection(app.selected_sub_param, val, MAX_SAVE_SLOTS + 1);
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updateSelection(app.selected_sub_param, val, StateManager::MAX_SAVE_SLOTS + 1);
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break;
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case PARAM_MAIN_RESET_STATE:
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updateSelection(app.selected_sub_param, val, 2);
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@ -19,9 +19,7 @@
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// Global state for settings and app behavior.
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struct AppState {
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int tempo = Clock::DEFAULT_TEMPO;
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bool encoder_reversed = false;
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bool refresh_screen = true;
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bool editing_param = false;
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Channel channel[Gravity::OUTPUT_COUNT];
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byte selected_param = 0;
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byte selected_sub_param = 0; // Temporary value for editing params.
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byte selected_channel = 0; // 0=tempo, 1-6=output channel
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@ -29,7 +27,9 @@ struct AppState {
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byte selected_save_slot = 0; // The currently active save slot.
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Clock::Source selected_source = Clock::SOURCE_INTERNAL;
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Clock::Pulse selected_pulse = Clock::PULSE_PPQN_24;
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Channel channel[Gravity::OUTPUT_COUNT];
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bool editing_param = false;
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bool encoder_reversed = false;
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bool refresh_screen = true;
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};
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extern AppState app;
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@ -214,10 +214,10 @@ void swingDivisionMark() {
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// Human friendly display value for save slot.
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String displaySaveSlot(int slot) {
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if (slot >= 0 && slot < MAX_SAVE_SLOTS / 2) {
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if (slot >= 0 && slot < StateManager::MAX_SAVE_SLOTS / 2) {
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return String("A") + String(slot + 1);
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} else if (slot >= MAX_SAVE_SLOTS / 2 && slot <= MAX_SAVE_SLOTS) {
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return String("B") + String(slot - (MAX_SAVE_SLOTS / 2) + 1);
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} else if (slot >= StateManager::MAX_SAVE_SLOTS / 2 && slot <= StateManager::MAX_SAVE_SLOTS) {
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return String("B") + String(slot - (StateManager::MAX_SAVE_SLOTS / 2) + 1);
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}
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}
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@ -283,7 +283,7 @@ void DisplayMainPage() {
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break;
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case PARAM_MAIN_SAVE_DATA:
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case PARAM_MAIN_LOAD_DATA:
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if (app.selected_sub_param == MAX_SAVE_SLOTS) {
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if (app.selected_sub_param == StateManager::MAX_SAVE_SLOTS) {
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mainText = F("x");
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subText = F("BACK TO MAIN");
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} else {
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@ -465,7 +465,7 @@ void UpdateDisplay() {
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DisplayChannelPage();
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}
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// Global channel select UI.
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DisplaySelectedChannel();
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DisplaySelectedChannel();
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} while (gravity.display.nextPage());
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}
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@ -473,16 +473,17 @@ void Bootsplash() {
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gravity.display.firstPage();
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do {
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int textWidth;
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String loadingText = F("LOADING....");
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gravity.display.setFont(TEXT_FONT);
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textWidth = gravity.display.getStrWidth(SKETCH_NAME);
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gravity.display.drawStr(16 + (textWidth / 2), 20, SKETCH_NAME);
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textWidth = gravity.display.getStrWidth(StateManager::SKETCH_NAME);
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gravity.display.drawStr(16 + (textWidth / 2), 20, StateManager::SKETCH_NAME);
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textWidth = gravity.display.getStrWidth(SEMANTIC_VERSION);
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gravity.display.drawStr(16 + (textWidth / 2), 32, SEMANTIC_VERSION);
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textWidth = gravity.display.getStrWidth(StateManager::SEMANTIC_VERSION);
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gravity.display.drawStr(16 + (textWidth / 2), 32, StateManager::SEMANTIC_VERSION);
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textWidth = gravity.display.getStrWidth("LOADING....");
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gravity.display.drawStr(26 + (textWidth / 2), 44, "LOADING....");
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textWidth = gravity.display.getStrWidth(loadingText.c_str());
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gravity.display.drawStr(26 + (textWidth / 2), 44, loadingText.c_str());
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} while (gravity.display.nextPage());
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}
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@ -15,9 +15,20 @@
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#include "app_state.h"
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// Define the constants for the current firmware.
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const char StateManager::SKETCH_NAME[] = "ALT GRAVITY";
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const char StateManager::SEMANTIC_VERSION[] = "V2.0.0BETA2";
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// Number of available save slots.
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const byte StateManager::MAX_SAVE_SLOTS = 10;
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const byte StateManager::TRANSIENT_SLOT = 10;
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// Define the minimum amount of time between EEPROM writes.
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const unsigned long StateManager::SAVE_DELAY_MS = 2000;
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// Calculate the starting address for EepromData, leaving space for metadata.
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static const int METADATA_START_ADDR = 0;
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static const int EEPROM_DATA_START_ADDR = sizeof(StateManager::Metadata);
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const int StateManager::METADATA_START_ADDR = 0;
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const int StateManager::EEPROM_DATA_START_ADDR = sizeof(StateManager::Metadata);
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StateManager::StateManager() : _isDirty(false), _lastChangeTime(0) {}
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@ -18,17 +18,6 @@
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// Forward-declare AppState to avoid circular dependencies.
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struct AppState;
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// Define the constants for the current firmware.
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const char SKETCH_NAME[] = "ALT GRAVITY";
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const char SEMANTIC_VERSION[] = "V2.0.0BETA2";
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// Number of available save slots.
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const byte MAX_SAVE_SLOTS = 10; // Count of save slots 0 - 9 to save/load presets.
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const byte TRANSIENT_SLOT = 10; // Transient slot index to persist state when powered off.
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// Define the minimum amount of time between EEPROM writes.
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static const unsigned long SAVE_DELAY_MS = 2000;
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/**
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* @brief Manages saving and loading of the application state to and from EEPROM.
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* The number of user slots is defined by MAX_SAVE_SLOTS, and one additional slot
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@ -39,6 +28,11 @@ static const unsigned long SAVE_DELAY_MS = 2000;
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*/
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class StateManager {
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public:
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static const char SKETCH_NAME[];
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static const char SEMANTIC_VERSION[];
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static const byte MAX_SAVE_SLOTS;
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static const byte TRANSIENT_SLOT;
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StateManager();
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// Populate the AppState instance with values from EEPROM if they exist.
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@ -92,6 +86,10 @@ class StateManager {
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void _saveState(const AppState& app, byte slot_index);
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void _loadState(AppState& app, byte slot_index);
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static const unsigned long SAVE_DELAY_MS;
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static const int METADATA_START_ADDR;
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static const int EEPROM_DATA_START_ADDR;
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bool _isDirty;
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unsigned long _lastChangeTime;
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};
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