Add clock run/reset

This commit is contained in:
2026-02-21 10:19:09 -08:00
parent 763d58f411
commit bd08ac4352
12 changed files with 324 additions and 162 deletions

View File

@ -18,7 +18,7 @@
// Define the constants for the current firmware.
const char StateManager::SKETCH_NAME[] = "ALT GRAVITY";
const char StateManager::SEMANTIC_VERSION[] =
"V2.0.0BETA2"; // NOTE: This should match the version in the
"V2.0.0BETA4"; // NOTE: This should match the version in the
// library.properties file.
// Number of available save slots.
@ -94,6 +94,8 @@ void StateManager::reset(AppState &app) {
app.selected_channel = default_app.selected_channel;
app.selected_source = default_app.selected_source;
app.selected_pulse = default_app.selected_pulse;
app.cv_run = default_app.cv_run;
app.cv_reset = default_app.cv_reset;
for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
app.channel[i].Init();
@ -148,6 +150,8 @@ void StateManager::_saveState(const AppState &app, byte slot_index) {
save_data.selected_channel = app.selected_channel;
save_data.selected_source = static_cast<byte>(app.selected_source);
save_data.selected_pulse = static_cast<byte>(app.selected_pulse);
save_data.cv_run = app.cv_run;
save_data.cv_reset = app.cv_reset;
// TODO: break this out into a separate function. Save State should be
// broken out into global / per-channel save methods. When saving via
@ -185,6 +189,8 @@ void StateManager::_loadState(AppState &app, byte slot_index) {
app.selected_channel = load_data.selected_channel;
app.selected_source = static_cast<Clock::Source>(load_data.selected_source);
app.selected_pulse = static_cast<Clock::Pulse>(load_data.selected_pulse);
app.cv_run = load_data.cv_run;
app.cv_reset = load_data.cv_reset;
for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
auto &ch = app.channel[i];