Add clock run/reset
This commit is contained in:
@ -107,6 +107,28 @@ void loop() {
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}
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}
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// Clock Run
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if (app.cv_run == 1 || app.cv_run == 2) {
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auto &cv = app.cv_run == 1 ? gravity.cv1 : gravity.cv2;
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int val = cv.Read();
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if (val > AnalogInput::GATE_THRESHOLD && gravity.clock.IsPaused()) {
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gravity.clock.Start();
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app.refresh_screen = true;
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} else if (val < AnalogInput::GATE_THRESHOLD && !gravity.clock.IsPaused()) {
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gravity.clock.Stop();
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ResetOutputs();
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app.refresh_screen = true;
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}
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}
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// Clock Reset
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if ((app.cv_reset == 1 &&
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gravity.cv1.IsRisingEdge(AnalogInput::GATE_THRESHOLD)) ||
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(app.cv_reset == 2 &&
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gravity.cv2.IsRisingEdge(AnalogInput::GATE_THRESHOLD))) {
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gravity.clock.Reset();
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}
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// Check for dirty state eligible to be saved.
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stateManager.update(app);
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@ -285,6 +307,14 @@ void editMainParameter(int val) {
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gravity.clock.SetTempo(gravity.clock.Tempo() + val);
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app.tempo = gravity.clock.Tempo();
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break;
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case PARAM_MAIN_RUN:
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updateSelection(app.selected_sub_param, val, 3);
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app.cv_run = app.selected_sub_param;
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break;
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case PARAM_MAIN_RESET:
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updateSelection(app.selected_sub_param, val, 3);
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app.cv_reset = app.selected_sub_param;
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break;
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case PARAM_MAIN_SOURCE: {
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byte source = static_cast<int>(app.selected_source);
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updateSelection(source, val, Clock::SOURCE_LAST);
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@ -301,6 +331,7 @@ void editMainParameter(int val) {
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}
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break;
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}
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// These changes are applied upon encoder button press.
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case PARAM_MAIN_ENCODER_DIR:
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updateSelection(app.selected_sub_param, val, 2);
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break;
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@ -18,24 +18,26 @@
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// Global state for settings and app behavior.
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struct AppState {
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int tempo = Clock::DEFAULT_TEMPO;
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Channel channel[Gravity::OUTPUT_COUNT];
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byte selected_param = 0;
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byte selected_sub_param = 0; // Temporary value for editing params.
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byte selected_channel = 0; // 0=tempo, 1-6=output channel
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byte selected_swing = 0;
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byte selected_save_slot = 0; // The currently active save slot.
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Clock::Source selected_source = Clock::SOURCE_INTERNAL;
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Clock::Pulse selected_pulse = Clock::PULSE_PPQN_24;
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bool editing_param = false;
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bool encoder_reversed = false;
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bool refresh_screen = true;
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int tempo = Clock::DEFAULT_TEMPO;
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Channel channel[Gravity::OUTPUT_COUNT];
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byte selected_param = 0;
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byte selected_sub_param = 0; // Temporary value for editing params.
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byte selected_channel = 0; // 0=tempo, 1-6=output channel
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byte selected_swing = 0;
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byte selected_save_slot = 0; // The currently active save slot.
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Clock::Source selected_source = Clock::SOURCE_INTERNAL;
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Clock::Pulse selected_pulse = Clock::PULSE_PPQN_24;
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byte cv_run = 0;
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byte cv_reset = 0;
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bool editing_param = false;
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bool encoder_reversed = false;
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bool refresh_screen = true;
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};
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extern AppState app;
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static Channel& GetSelectedChannel() {
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return app.channel[app.selected_channel - 1];
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static Channel &GetSelectedChannel() {
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return app.channel[app.selected_channel - 1];
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}
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#endif // APP_STATE_H
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#endif // APP_STATE_H
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@ -127,6 +127,8 @@ constexpr uint8_t CHANNEL_BOX_HEIGHT = 14;
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// Menu items for editing global parameters.
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enum ParamsMainPage : uint8_t {
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PARAM_MAIN_TEMPO,
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PARAM_MAIN_RUN,
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PARAM_MAIN_RESET,
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PARAM_MAIN_SOURCE,
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PARAM_MAIN_PULSE,
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PARAM_MAIN_ENCODER_DIR,
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@ -253,6 +255,34 @@ void DisplayMainPage() {
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}
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subText = F("BPM");
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break;
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case PARAM_MAIN_RUN:
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mainText = F("RUN");
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switch (app.cv_run) {
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case 0:
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subText = F("NONE");
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break;
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case 1:
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subText = F("CV1 GATE");
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break;
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case 2:
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subText = F("CV2 GATE");
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break;
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}
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break;
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case PARAM_MAIN_RESET:
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mainText = F("RST");
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switch (app.cv_reset) {
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case 0:
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subText = F("NONE");
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break;
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case 1:
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subText = F("CV1 TRIG");
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break;
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case 2:
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subText = F("CV2 TRIG");
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break;
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}
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break;
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case PARAM_MAIN_SOURCE:
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mainText = F("EXT");
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switch (app.selected_source) {
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@ -339,8 +369,9 @@ void DisplayMainPage() {
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// Draw Main Page menu items
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String menu_items[PARAM_MAIN_LAST] = {
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F("TEMPO"), F("SOURCE"), F("PULSE OUT"), F("ENCODER DIR"),
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F("SAVE"), F("LOAD"), F("RESET"), F("ERASE")};
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F("TEMPO"), F("CLK RUN"), F("CLK RESET"), F("SOURCE"),
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F("PULSE OUT"), F("ENCODER DIR"), F("SAVE"), F("LOAD"),
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F("RESET"), F("ERASE")};
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drawMenuItems(menu_items, PARAM_MAIN_LAST);
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}
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@ -18,7 +18,7 @@
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// Define the constants for the current firmware.
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const char StateManager::SKETCH_NAME[] = "ALT EUCLIDEAN";
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const char StateManager::SEMANTIC_VERSION[] =
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"V2.0.0BETA2"; // NOTE: This should match the version in the
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"V2.0.0BETA3"; // NOTE: This should match the version in the
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// library.properties file.
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// Number of available save slots.
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@ -94,6 +94,8 @@ void StateManager::reset(AppState &app) {
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app.selected_channel = default_app.selected_channel;
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app.selected_source = default_app.selected_source;
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app.selected_pulse = default_app.selected_pulse;
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app.cv_run = default_app.cv_run;
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app.cv_reset = default_app.cv_reset;
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for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
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app.channel[i].Init();
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@ -148,6 +150,8 @@ void StateManager::_saveState(const AppState &app, byte slot_index) {
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save_data.selected_channel = app.selected_channel;
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save_data.selected_source = static_cast<byte>(app.selected_source);
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save_data.selected_pulse = static_cast<byte>(app.selected_pulse);
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save_data.cv_run = app.cv_run;
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save_data.cv_reset = app.cv_reset;
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// TODO: break this out into a separate function. Save State should be
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// broken out into global / per-channel save methods. When saving via
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@ -184,6 +188,8 @@ void StateManager::_loadState(AppState &app, byte slot_index) {
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app.selected_channel = load_data.selected_channel;
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app.selected_source = static_cast<Clock::Source>(load_data.selected_source);
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app.selected_pulse = static_cast<Clock::Pulse>(load_data.selected_pulse);
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app.cv_run = load_data.cv_run;
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app.cv_reset = load_data.cv_reset;
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for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
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auto &ch = app.channel[i];
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@ -72,6 +72,8 @@ public:
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byte selected_channel;
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byte selected_source;
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byte selected_pulse;
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byte cv_run;
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byte cv_reset;
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ChannelState channel_data[Gravity::OUTPUT_COUNT];
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};
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@ -107,6 +107,28 @@ void loop() {
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}
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}
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// Clock Run
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if (app.cv_run == 1 || app.cv_run == 2) {
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auto &cv = app.cv_run == 1 ? gravity.cv1 : gravity.cv2;
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int val = cv.Read();
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if (val > AnalogInput::GATE_THRESHOLD && gravity.clock.IsPaused()) {
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gravity.clock.Start();
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app.refresh_screen = true;
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} else if (val < AnalogInput::GATE_THRESHOLD && !gravity.clock.IsPaused()) {
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gravity.clock.Stop();
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ResetOutputs();
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app.refresh_screen = true;
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}
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}
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// Clock Reset
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if ((app.cv_reset == 1 &&
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gravity.cv1.IsRisingEdge(AnalogInput::GATE_THRESHOLD)) ||
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(app.cv_reset == 2 &&
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gravity.cv2.IsRisingEdge(AnalogInput::GATE_THRESHOLD))) {
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gravity.clock.Reset();
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}
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// Check for dirty state eligible to be saved.
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stateManager.update(app);
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@ -285,6 +307,14 @@ void editMainParameter(int val) {
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gravity.clock.SetTempo(gravity.clock.Tempo() + val);
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app.tempo = gravity.clock.Tempo();
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break;
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case PARAM_MAIN_RUN:
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updateSelection(app.selected_sub_param, val, 3);
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app.cv_run = app.selected_sub_param;
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break;
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case PARAM_MAIN_RESET:
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updateSelection(app.selected_sub_param, val, 3);
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app.cv_reset = app.selected_sub_param;
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break;
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case PARAM_MAIN_SOURCE: {
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byte source = static_cast<int>(app.selected_source);
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updateSelection(source, val, Clock::SOURCE_LAST);
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@ -301,6 +331,7 @@ void editMainParameter(int val) {
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}
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break;
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}
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// These changes are applied upon encoder button press.
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case PARAM_MAIN_ENCODER_DIR:
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updateSelection(app.selected_sub_param, val, 2);
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break;
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@ -18,24 +18,26 @@
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// Global state for settings and app behavior.
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struct AppState {
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int tempo = Clock::DEFAULT_TEMPO;
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Channel channel[Gravity::OUTPUT_COUNT];
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byte selected_param = 0;
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byte selected_sub_param = 0; // Temporary value for editing params.
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byte selected_channel = 0; // 0=tempo, 1-6=output channel
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byte selected_swing = 0;
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byte selected_save_slot = 0; // The currently active save slot.
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Clock::Source selected_source = Clock::SOURCE_INTERNAL;
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Clock::Pulse selected_pulse = Clock::PULSE_PPQN_24;
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bool editing_param = false;
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bool encoder_reversed = false;
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bool refresh_screen = true;
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int tempo = Clock::DEFAULT_TEMPO;
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Channel channel[Gravity::OUTPUT_COUNT];
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byte selected_param = 0;
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byte selected_sub_param = 0; // Temporary value for editing params.
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byte selected_channel = 0; // 0=tempo, 1-6=output channel
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byte selected_swing = 0;
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byte selected_save_slot = 0; // The currently active save slot.
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byte cv_run = 0;
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byte cv_reset = 0;
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Clock::Source selected_source = Clock::SOURCE_INTERNAL;
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Clock::Pulse selected_pulse = Clock::PULSE_PPQN_24;
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bool editing_param = false;
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bool encoder_reversed = false;
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bool refresh_screen = true;
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};
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extern AppState app;
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static Channel& GetSelectedChannel() {
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return app.channel[app.selected_channel - 1];
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static Channel &GetSelectedChannel() {
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return app.channel[app.selected_channel - 1];
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}
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#endif // APP_STATE_H
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#endif // APP_STATE_H
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@ -128,6 +128,8 @@ constexpr uint8_t CHANNEL_BOX_HEIGHT = 14;
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enum ParamsMainPage : uint8_t {
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PARAM_MAIN_TEMPO,
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PARAM_MAIN_SOURCE,
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PARAM_MAIN_RUN,
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PARAM_MAIN_RESET,
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PARAM_MAIN_PULSE,
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PARAM_MAIN_ENCODER_DIR,
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PARAM_MAIN_SAVE_DATA,
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@ -296,6 +298,34 @@ void DisplayMainPage() {
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break;
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}
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break;
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case PARAM_MAIN_RUN:
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mainText = F("RUN");
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switch (app.cv_run) {
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case 0:
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subText = F("NONE");
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break;
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case 1:
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subText = F("CV 1");
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break;
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case 2:
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subText = F("CV 2");
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break;
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}
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break;
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case PARAM_MAIN_RESET:
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mainText = F("RST");
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switch (app.cv_reset) {
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case 0:
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subText = F("NONE");
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break;
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case 1:
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subText = F("CV 1");
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break;
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case 2:
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subText = F("CV 2");
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break;
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}
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break;
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case PARAM_MAIN_PULSE:
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mainText = F("OUT");
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switch (app.selected_pulse) {
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@ -358,8 +388,9 @@ void DisplayMainPage() {
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// Draw Main Page menu items
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String menu_items[PARAM_MAIN_LAST] = {
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F("TEMPO"), F("SOURCE"), F("PULSE OUT"), F("ENCODER DIR"),
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F("SAVE"), F("LOAD"), F("RESET"), F("ERASE")};
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F("TEMPO"), F("SOURCE"), F("CLK RUN"),
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F("CLK RESET"), F("PULSE OUT"), F("ENCODER DIR"),
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F("SAVE"), F("LOAD"), F("ERASE")};
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drawMenuItems(menu_items, PARAM_MAIN_LAST);
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}
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@ -18,7 +18,7 @@
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// Define the constants for the current firmware.
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const char StateManager::SKETCH_NAME[] = "ALT GRAVITY";
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const char StateManager::SEMANTIC_VERSION[] =
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"V2.0.0BETA2"; // NOTE: This should match the version in the
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"V2.0.0BETA4"; // NOTE: This should match the version in the
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// library.properties file.
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// Number of available save slots.
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@ -94,6 +94,8 @@ void StateManager::reset(AppState &app) {
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app.selected_channel = default_app.selected_channel;
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app.selected_source = default_app.selected_source;
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app.selected_pulse = default_app.selected_pulse;
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app.cv_run = default_app.cv_run;
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app.cv_reset = default_app.cv_reset;
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for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
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app.channel[i].Init();
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@ -148,6 +150,8 @@ void StateManager::_saveState(const AppState &app, byte slot_index) {
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save_data.selected_channel = app.selected_channel;
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save_data.selected_source = static_cast<byte>(app.selected_source);
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save_data.selected_pulse = static_cast<byte>(app.selected_pulse);
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save_data.cv_run = app.cv_run;
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save_data.cv_reset = app.cv_reset;
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// TODO: break this out into a separate function. Save State should be
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// broken out into global / per-channel save methods. When saving via
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@ -185,6 +189,8 @@ void StateManager::_loadState(AppState &app, byte slot_index) {
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app.selected_channel = load_data.selected_channel;
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app.selected_source = static_cast<Clock::Source>(load_data.selected_source);
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app.selected_pulse = static_cast<Clock::Pulse>(load_data.selected_pulse);
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app.cv_run = load_data.cv_run;
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app.cv_reset = load_data.cv_reset;
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for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
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auto &ch = app.channel[i];
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@ -73,6 +73,8 @@ public:
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byte selected_channel;
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byte selected_source;
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byte selected_pulse;
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byte cv_run;
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byte cv_reset;
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ChannelState channel_data[Gravity::OUTPUT_COUNT];
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};
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Reference in New Issue
Block a user