Fix Initial Transient State (#17)

There was an off-by-one error that was not properly loading transient state from the designated memory slot. Also fixes setting the last saved/loaded slot indicator with metadata.

Reviewed-on: https://git.pinkduck.xyz/awonak/libGravity/pulls/17
This commit is contained in:
2025-07-22 05:12:45 +00:00
parent 1c0fb86bc1
commit b0accdc83a
2 changed files with 18 additions and 12 deletions

View File

@ -24,7 +24,7 @@ StateManager::StateManager() : _isDirty(false), _lastChangeTime(0) {}
bool StateManager::initialize(AppState& app) { bool StateManager::initialize(AppState& app) {
if (_isDataValid()) { if (_isDataValid()) {
// Load data from the transient slot. // Load data from the transient slot.
return loadData(app, MAX_SAVE_SLOTS); return loadData(app, TRANSIENT_SLOT);
} }
// EEPROM does not contain save data for this firmware & version. // EEPROM does not contain save data for this firmware & version.
else { else {
@ -33,17 +33,17 @@ bool StateManager::initialize(AppState& app) {
// Initialize eeprom and save default patter to all save slots. // Initialize eeprom and save default patter to all save slots.
_saveMetadata(app); _saveMetadata(app);
reset(app); reset(app);
// MAX_SAVE_SLOTS slot is reserved for transient state. for (int i = 0; i < MAX_SAVE_SLOTS; i++) {
for (int i = 0; i <= MAX_SAVE_SLOTS; i++) {
app.selected_save_slot = i;
_saveState(app, i); _saveState(app, i);
} }
_saveState(app, TRANSIENT_SLOT);
return false; return false;
} }
} }
bool StateManager::loadData(AppState& app, byte slot_index) { bool StateManager::loadData(AppState& app, byte slot_index) {
if (slot_index >= MAX_SAVE_SLOTS) return false; // Check if slot_index is within max range + 1 for transient.
if (slot_index >= MAX_SAVE_SLOTS + 1) return false;
_loadState(app, slot_index); _loadState(app, slot_index);
_loadMetadata(app); _loadMetadata(app);
@ -53,7 +53,8 @@ bool StateManager::loadData(AppState& app, byte slot_index) {
// Save app state to user specified save slot. // Save app state to user specified save slot.
void StateManager::saveData(const AppState& app) { void StateManager::saveData(const AppState& app) {
if (app.selected_save_slot >= MAX_SAVE_SLOTS) return; // Check if slot_index is within max range + 1 for transient.
if (app.selected_save_slot >= MAX_SAVE_SLOTS + 1) return;
_saveState(app, app.selected_save_slot); _saveState(app, app.selected_save_slot);
_isDirty = false; _isDirty = false;
@ -62,8 +63,7 @@ void StateManager::saveData(const AppState& app) {
// Save transient state if it has changed and enough time has passed since last save. // Save transient state if it has changed and enough time has passed since last save.
void StateManager::update(const AppState& app) { void StateManager::update(const AppState& app) {
if (_isDirty && (millis() - _lastChangeTime > SAVE_DELAY_MS)) { if (_isDirty && (millis() - _lastChangeTime > SAVE_DELAY_MS)) {
// MAX_SAVE_SLOTS slot is reserved for transient state. _saveState(app, TRANSIENT_SLOT);
_saveState(app, MAX_SAVE_SLOTS);
_saveMetadata(app); _saveMetadata(app);
_isDirty = false; _isDirty = false;
} }
@ -110,7 +110,8 @@ bool StateManager::_isDataValid() {
} }
void StateManager::_saveState(const AppState& app, byte slot_index) { void StateManager::_saveState(const AppState& app, byte slot_index) {
if (app.selected_save_slot >= MAX_SAVE_SLOTS) return; // Check if slot_index is within max range + 1 for transient.
if (app.selected_save_slot >= MAX_SAVE_SLOTS + 1) return;
noInterrupts(); noInterrupts();
static EepromData save_data; static EepromData save_data;
@ -121,7 +122,6 @@ void StateManager::_saveState(const AppState& app, byte slot_index) {
save_data.selected_channel = app.selected_channel; save_data.selected_channel = app.selected_channel;
save_data.selected_source = static_cast<byte>(app.selected_source); save_data.selected_source = static_cast<byte>(app.selected_source);
save_data.selected_pulse = static_cast<byte>(app.selected_pulse); save_data.selected_pulse = static_cast<byte>(app.selected_pulse);
save_data.selected_save_slot = app.selected_save_slot;
// TODO: break this out into a separate function. Save State should be // TODO: break this out into a separate function. Save State should be
// broken out into global / per-channel save methods. When saving via // broken out into global / per-channel save methods. When saving via
@ -147,6 +147,9 @@ void StateManager::_saveState(const AppState& app, byte slot_index) {
} }
void StateManager::_loadState(AppState& app, byte slot_index) { void StateManager::_loadState(AppState& app, byte slot_index) {
// Check if slot_index is within max range + 1 for transient.
if (slot_index >= MAX_SAVE_SLOTS + 1) return;
noInterrupts(); noInterrupts();
static EepromData load_data; static EepromData load_data;
int address = EEPROM_DATA_START_ADDR + (slot_index * sizeof(EepromData)); int address = EEPROM_DATA_START_ADDR + (slot_index * sizeof(EepromData));
@ -184,6 +187,7 @@ void StateManager::_saveMetadata(const AppState& app) {
current_meta.version = SKETCH_VERSION; current_meta.version = SKETCH_VERSION;
// Global user settings // Global user settings
current_meta.selected_save_slot = app.selected_save_slot;
current_meta.encoder_reversed = app.encoder_reversed; current_meta.encoder_reversed = app.encoder_reversed;
EEPROM.put(METADATA_START_ADDR, current_meta); EEPROM.put(METADATA_START_ADDR, current_meta);
@ -194,6 +198,7 @@ void StateManager::_loadMetadata(AppState& app) {
noInterrupts(); noInterrupts();
Metadata metadata; Metadata metadata;
EEPROM.get(METADATA_START_ADDR, metadata); EEPROM.get(METADATA_START_ADDR, metadata);
app.selected_save_slot = metadata.selected_save_slot;
app.encoder_reversed = metadata.encoder_reversed; app.encoder_reversed = metadata.encoder_reversed;
interrupts(); interrupts();
} }

View File

@ -23,7 +23,8 @@ const char SKETCH_NAME[] = "AltGravity";
const byte SKETCH_VERSION = 1; const byte SKETCH_VERSION = 1;
// Number of available save slots. // Number of available save slots.
const byte MAX_SAVE_SLOTS = 10; const byte MAX_SAVE_SLOTS = 10; // Count of save slots 0 - 9 to save/load presets.
const byte TRANSIENT_SLOT = 10; // Transient slot index to persist state when powered off.
// Define the minimum amount of time between EEPROM writes. // Define the minimum amount of time between EEPROM writes.
static const unsigned long SAVE_DELAY_MS = 2000; static const unsigned long SAVE_DELAY_MS = 2000;
@ -60,6 +61,7 @@ class StateManager {
byte version; byte version;
char sketch_name[16]; char sketch_name[16];
// Additional global/hardware settings // Additional global/hardware settings
byte selected_save_slot;
bool encoder_reversed; bool encoder_reversed;
}; };
struct ChannelState { struct ChannelState {
@ -81,7 +83,6 @@ class StateManager {
byte selected_channel; byte selected_channel;
byte selected_source; byte selected_source;
byte selected_pulse; byte selected_pulse;
byte selected_save_slot;
ChannelState channel_data[Gravity::OUTPUT_COUNT]; ChannelState channel_data[Gravity::OUTPUT_COUNT];
}; };