initial commit of new GridSeq firmware

This commit is contained in:
2025-08-13 07:06:53 -07:00
parent 6ada2aba30
commit af3cfe9614
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/**
* @file GridSeq.ino
* @author Adam Wonak (https://github.com/awonak/)
* @brief Grid based step sequencer firmware for Gravity by Sitka Instruments.
* @version v1.0.0 - August 2025 awonak
* @date 2025-08-12
*
* @copyright MIT - (c) 2025 - Adam Wonak - adam.wonak@gmail.com
*
* Grid based step sequencer with lots of dynamic features.
*
* Pattern:
* - length
* - clock division
* - probability
* - fill density
* - direction (fwd, rev, pend, rand)
* - mode:
* - step equencer
* - euclidean rhythm
* - pattern (grids like presets)
*
* Step:
* - gate / trigger
* - duty / duration
* - probability
* - ratchet / retrig
*
* Global:
* - internal / external / midi
* - run / reset
* - mute
* - save / load banks
* - 6 channel / 3 channel accent
*
* ENCODER:
* Press: change between selecting a parameter and editing the parameter.
* Hold & Rotate: change current selected output channel.
*
* BTN1:
* Play/pause - start or stop the internal clock.
*
* BTN2:
* Shift - hold and rotate encoder to change current selected output channel.
*
* EXT:
* External clock input. When Gravity is set to INTERNAL or MIDI clock
* source, this input is used to reset clocks.
*
* CV1:
* External analog input used to provide modulation to any channel parameter.
*
* CV2:
* External analog input used to provide modulation to any channel parameter.
*
*/
#include <libGravity.h>
#include "app_state.h"
#include "channel.h"
#include "display.h"
AppState app;
//
// Arduino setup and loop.
//
void setup() {
// Start Gravity.
gravity.Init();
// Clock handlers.
gravity.clock.AttachIntHandler(HandleIntClockTick);
gravity.clock.AttachExtHandler(HandleExtClockTick);
// Encoder rotate and press handlers.
gravity.encoder.AttachPressHandler(HandleEncoderPressed);
gravity.encoder.AttachRotateHandler(HandleRotate);
gravity.encoder.AttachPressRotateHandler(HandlePressedRotate);
// Button press handlers.
gravity.play_button.AttachPressHandler(HandlePlayPressed);
}
void loop() {
// Process change in state of inputs and outputs.
gravity.Process();
// Check if cv run or reset is active and read cv.
CheckRunReset(gravity.cv1, gravity.cv2);
if (app.refresh_screen) {
UpdateDisplay();
}
}
//
// Firmware handlers for clocks.
//
void HandleIntClockTick(uint32_t tick) {
bool refresh = false;
for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
app.channel[i].processClockTick(tick, gravity.outputs[i]);
}
}
void HandleExtClockTick() {
switch (app.selected_source) {
case Clock::SOURCE_INTERNAL:
case Clock::SOURCE_EXTERNAL_MIDI:
// Use EXT as Reset when not used for clock source.
ResetOutputs();
gravity.clock.Reset();
break;
default:
// Register EXT cv clock tick.
gravity.clock.Tick();
}
app.refresh_screen = true;
}
void CheckRunReset(AnalogInput& cv1, AnalogInput& cv2) {
// Clock Run
if (app.cv_run == 1 || app.cv_run == 2) {
const int val = (app.cv_run == 1) ? cv1.Read() : cv2.Read();
if (val > AnalogInput::GATE_THRESHOLD && gravity.clock.IsPaused()) {
gravity.clock.Start();
app.refresh_screen = true;
} else if (val < AnalogInput::GATE_THRESHOLD && !gravity.clock.IsPaused()) {
gravity.clock.Stop();
ResetOutputs();
app.refresh_screen = true;
}
}
// Clock Reset
if ((app.cv_reset == 1 && cv1.IsRisingEdge(AnalogInput::GATE_THRESHOLD)) ||
(app.cv_reset == 2 && cv2.IsRisingEdge(AnalogInput::GATE_THRESHOLD))) {
gravity.clock.Reset();
}
}
//
// UI handlers for encoder and buttons.
//
void HandlePlayPressed() {
}
void HandleEncoderPressed() {
}
void HandleRotate(int val) {
}
void HandlePressedRotate(int val) {
}
// TODO: move to libGravity
void ResetOutputs() {
for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
gravity.outputs[i].Low();
}
}

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/**
* @file app_state.h
* @author Adam Wonak (https://github.com/awonak/)
* @brief Alt firmware version of Gravity by Sitka Instruments.
* @version 2.0.1
* @date 2025-07-04
*
* @copyright MIT - (c) 2025 - Adam Wonak - adam.wonak@gmail.com
*
*/
#ifndef APP_STATE_H
#define APP_STATE_H
#include <libGravity.h>
#include "channel.h"
// Global state for settings and app behavior.
struct AppState {
int tempo = Clock::DEFAULT_TEMPO;
Clock::Source selected_source = Clock::SOURCE_INTERNAL;
Channel channel[Gravity::OUTPUT_COUNT];
byte selected_param = 0;
byte selected_channel = 0; // 0=tempo, 1-6=output channel
byte cv_run = 0;
byte cv_reset = 0;
bool editing_param = false;
bool refresh_screen = true;
};
extern AppState app;
static Channel& GetSelectedChannel() {
return app.channel[app.selected_channel - 1];
}
#endif // APP_STATE_H

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firmware/GridSeq/channel.h Normal file
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/**
* @file channel.h
* @author Adam Wonak (https://github.com/awonak/)
* @brief Grid Sequencer.
* @version 1.0.0
* @date 2025-08-12
*
* @copyright MIT - (c) 2025 - Adam Wonak - adam.wonak@gmail.com
*
*/
#ifndef CHANNEL_H
#define CHANNEL_H
#include <Arduino.h>
#include <libGravity.h>
#include "euclidean.h"
// Enums for CV Mod destination
enum CvDestination : uint8_t {
CV_DEST_NONE,
CV_DEST_MODE,
CV_DEST_LENGTH,
CV_DEST_DIV,
CV_DEST_PROB,
CV_DEST_DENSITY,
CV_DEST_LAST,
};
// Enums for GridSeq modes
enum Mode : uint8_t {
MODE_SEQ,
MODE_EUCLIDEAN,
MODE_PATTERN,
MODE_LAST,
};
class Channel {
public:
Channel() {
Init();
}
void Init() {
base_probability = 100;
cv1_dest = CV_DEST_NONE;
cv2_dest = CV_DEST_NONE;
}
bool isCvModActive() const { return cv1_dest != CV_DEST_NONE || cv2_dest != CV_DEST_NONE; }
// Setters (Set the BASE value)
void setProbability(int prob) {
base_probability = constrain(prob, 0, 100);
}
void setCv1Dest(CvDestination dest) {
cv1_dest = dest;
}
void setCv2Dest(CvDestination dest) {
cv2_dest = dest;
}
CvDestination getCv1Dest() const { return cv1_dest; }
CvDestination getCv2Dest() const { return cv2_dest; }
// Getters (Get the BASE value for editing or cv modded value for display)
int getProbability() const { return base_probability; }
// Getters that calculate the value with CV modulation applied.
int getProbabilityWithMod(int cv1_val, int cv2_val) {
int prob_mod = _calculateMod(CV_DEST_PROB, cv1_val, cv2_val, -50, 50);
return constrain(base_probability + prob_mod, 0, 100);
}
void toggleMute() { mute = !mute; }
/**
* @brief Processes a clock tick and determines if the output should be high or low.
* Note: this method is called from an ISR and must be kept as simple as possible.
* @param tick The current clock tick count.
* @param output The output object to be modified.
*/
void processClockTick(uint32_t tick, DigitalOutput& output) {
// Mute check
if (mute) {
output.Low();
return;
}
int cv1 = gravity.cv1.Read();
int cv2 = gravity.cv2.Read();
int cvmod_probability = getProbabilityWithMod(cv1, cv2);
// Duty cycle high check logic
if (!output.On()) {
// Step check
bool hit = cvmod_probability >= random(0, 100);
if (hit) {
output.Trigger();
}
}
}
private:
int _calculateMod(CvDestination dest, int cv1_val, int cv2_val, int min_range, int max_range) {
int mod1 = (cv1_dest == dest) ? map(cv1_val, -512, 512, min_range, max_range) : 0;
int mod2 = (cv2_dest == dest) ? map(cv2_val, -512, 512, min_range, max_range) : 0;
return mod1 + mod2;
}
// User-settable base values.
byte base_probability;
// CV mod configuration
CvDestination cv1_dest;
CvDestination cv2_dest;
// Mute channel flag
bool mute;
uint16_t _duty_pulses;
};
#endif // CHANNEL_H

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/**
* @file display.h
* @author Adam Wonak (https://github.com/awonak/)
* @brief Alt firmware version of Gravity by Sitka Instruments.
* @version 1.0.0
* @date 2025-07-04
*
* @copyright MIT - (c) 2025 - Adam Wonak - adam.wonak@gmail.com
*
*/
#ifndef DISPLAY_H
#define DISPLAY_H
#include <Arduino.h>
#include "app_state.h"
//
// UI Display functions for drawing the UI to the OLED display.
//
/*
* Font: velvetscreen.bdf 9pt
* https://stncrn.github.io/u8g2-unifont-helper/
* "%/0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
*/
const uint8_t TEXT_FONT[437] U8G2_FONT_SECTION("velvetscreen") PROGMEM =
"\64\0\2\2\3\3\2\3\4\5\5\0\0\5\0\5\0\0\221\0\0\1\230 \4\200\134%\11\255tT"
"R\271RI(\6\252\334T\31)\7\252\134bJ\12+\7\233\345\322J\0,\5\221T\4-\5\213"
"f\6.\5\211T\2/\6\244\354c\33\60\10\254\354T\64\223\2\61\7\353\354\222\254\6\62\11\254l"
"\66J*\217\0\63\11\254l\66J\32\215\4\64\10\254l\242\34\272\0\65\11\254l\206\336h$\0\66"
"\11\254\354T^\61)\0\67\10\254lF\216u\4\70\11\254\354TL*&\5\71\11\254\354TL;"
")\0:\6\231UR\0A\10\254\354T\34S\6B\11\254lV\34)\216\4C\11\254\354T\324\61"
")\0D\10\254lV\64G\2E\10\254l\206\36z\4F\10\254l\206^\71\3G\11\254\354TN"
"\63)\0H\10\254l\242\34S\6I\6\251T\206\0J\10\254\354k\231\24\0K\11\254l\242J\62"
"\225\1L\7\254lr{\4M\11\255t\362ZI\353\0N\11\255t\362TI\356\0O\10\254\354T"
"\64\223\2P\11\254lV\34)g\0Q\10\254\354T\264b\12R\10\254lV\34\251\31S\11\254\354"
"FF\32\215\4T\7\253dVl\1U\10\254l\242\63)\0V\11\255t\262Ne\312\21W\12\255"
"t\262J*\251.\0X\11\254l\242L*\312\0Y\12\255tr\252\63\312(\2Z\7\253df*"
"\7p\10\255\364V\266\323\2q\7\255\364\216\257\5r\10\253d\242\32*\2t\6\255t\376#w\11"
"\255\364V\245FN\13x\6\233dR\7\0\0\0\4\377\377\0";
/*
* Font: STK-L.bdf 36pt
* https://stncrn.github.io/u8g2-unifont-helper/
* "%/0123456789ABCDEFILNORSTUVXx"
*/
const uint8_t LARGE_FONT[766] U8G2_FONT_SECTION("stk-l") PROGMEM =
"\35\0\4\4\4\5\3\1\6\20\30\0\0\27\0\0\0\1\77\0\0\2\341%'\17;\226\261\245FL"
"\64B\214\30\22\223\220)Bj\10Q\232\214\42R\206\310\210\21d\304\30\32a\254\304\270!\0/\14"
"\272\272\275\311H\321g\343\306\1\60\37|\373\35CJT\20:fW\207\320\210\60\42\304\204\30D\247"
"\214\331\354\20\11%\212\314\0\61\24z\275\245a\244\12\231\71\63b\214\220q\363\377(E\6\62\33|"
"\373\35ShT\20:fl\344\14\211\231\301\306T\71\202#g\371\340\201\1\63\34|\373\35ShT"
"\20:fl\344@r\264\263\222\344,\215\35\42\241\6\225\31\0\64 |\373-!\203\206\214!\62\204"
"\314\220A#\10\215\30\65b\324\210Q\306\354\354\1\213\225\363\1\65\32|\373\15\25[\214\234/\10)"
"Y\61j\350\310Y\32;DB\15*\63\0\66\33}\33\236SiV\14;gt^\230Y\302\202\324"
"\71\273;EbM\252\63\0\67\23|\373\205\25\17R\316\207\344\350p\312\201#\347\35\0\70 |\373"
"\35ShT\20:f\331!\22D\310 :\205\206\10\11B\307\354\354\20\11\65\250\314\0\71\32|\373"
"\35ShT\20:fg\207H,Q\223r\276\30DB\15*\63\0A\26}\33\246r\247\322P\62"
"j\310\250\21\343\354\335\203\357\354w\3B$}\33\206Dj\226\214\42\61l\304\260\21\303F\14\33\61"
"\212\304\222MF\221\30v\316\236=\10\301b\11\0C\27}\33\236Si\226\20Bft\376O\211\215"
" Db\215\42$\0D\33}\33\206Dj\226\214\32\62l\304\260\21\343\354\177vl\304(\22K\324"
"$\2E\22|\373\205\17R\316KD\30\215\234_>x`\0F\20|\373\205\17R\316\227i\262\31"
"\71\377\22\0I\7s\333\204\77HL\15{\333\205\201\363\377\77|\360`\0N$}\33\6\201\346\314"
"\35;\206\12U\242D&\306\230\30cd\210\221!fF\230\31a(+\314\256\63\67\0O\26}\33"
"\236Si\226\214\32\61\316\376\277\33\61j\310\232Tg\0R\61\216;\6Ek\230\14#\61n\304\270"
"\21\343F\214\33\61n\304\60\22\243\210\60Q\224j\310\260\61\243\306\20\232\325\230QD\206\221\30\67b"
"\334\301\1S\42\216;\236c\211\226\220\42\61n\304\270\21c\307R\232,[\262\203\307\216\65h\16\25"
"\21&\253\320\0T\15}\33\206\17R\15\235\377\377\25\0U\21|\373\205a\366\377\237\215\30\64D\15"
"*\63\0V\26\177\371\205\221\366\377\313\21\343\206\220\42C\25\11r'\313\16\3X)~;\206\201\6"
"\217\221\30\66\204\20\31\42\244\206\14Cg\320$Q\222\6\315!\33\62\212\10\31BD\206\215 v\320"
"\302\1x\24\312\272\205A\206\216\220@c\212\224\31$S\14\262h\0\0\0\0\4\377\377\0";
#define play_icon_width 14
#define play_icon_height 14
static const unsigned char play_icon[28] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x7C, 0x00, 0xFC, 0x00, 0xFC, 0x03,
0xFC, 0x0F, 0xFC, 0x0F, 0xFC, 0x03, 0xFC, 0x00, 0x7C, 0x00, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00};
static const unsigned char pause_icon[28] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E,
0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E, 0x38, 0x0E,
0x38, 0x0E, 0x00, 0x00};
void UpdateDisplay() {
app.refresh_screen = false;
gravity.display.firstPage();
do {
} while (gravity.display.nextPage());
}
#endif // DISPLAY_H

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/**
* @file euclidean.h
* @author Adam Wonak (https://github.com/awonak/)
* @brief Alt firmware version of Gravity by Sitka Instruments.
* @version 2.0.1
* @date 2025-07-04
*
* @copyright MIT - (c) 2025 - Adam Wonak - adam.wonak@gmail.com
*
*/
#ifndef EUCLIDEAN_H
#define EUCLIDEAN_H
#define MAX_PATTERN_LEN 32
struct EuclideanState {
uint8_t steps;
uint8_t hits;
uint8_t offset;
uint8_t padding;
};
const EuclideanState DEFAULT_PATTERN = {1, 1};
class Euclidean {
public:
Euclidean() {}
~Euclidean() {}
enum Step : uint8_t {
REST,
HIT,
};
void Init(EuclideanState state) {
steps_ = constrain(state.steps, 1, MAX_PATTERN_LEN);
hits_ = constrain(state.hits, 1, steps_);
updatePattern();
}
EuclideanState GetState() const { return {steps_, hits_}; }
Step GetCurrentStep(byte i) {
if (i >= MAX_PATTERN_LEN) return REST;
return (pattern_bitmap_ & (1UL << i)) ? HIT : REST;
}
void SetSteps(int steps) {
steps_ = constrain(steps, 1, MAX_PATTERN_LEN);
hits_ = min(hits_, steps_);
updatePattern();
}
void SetHits(int hits) {
hits_ = constrain(hits, 1, steps_);
updatePattern();
}
void Reset() { step_index_ = 0; }
uint8_t GetSteps() const { return steps_; }
uint8_t GetHits() const { return hits_; }
uint8_t GetStepIndex() const { return step_index_; }
Step NextStep() {
if (steps_ == 0) return REST;
Step value = GetCurrentStep(step_index_);
step_index_ = (step_index_ < steps_ - 1) ? step_index_ + 1 : 0;
return value;
}
private:
uint8_t steps_ = 0;
uint8_t hits_ = 0;
volatile uint8_t step_index_ = 0;
uint32_t pattern_bitmap_ = 0;
// Update the euclidean rhythm pattern using bitmap
void updatePattern() {
pattern_bitmap_ = 0; // Clear the bitmap
if (steps_ == 0) return;
byte bucket = 0;
// Set the first bit (index 0) if it's a HIT
pattern_bitmap_ |= (1UL << 0);
for (int i = 1; i < steps_; i++) {
bucket += hits_;
if (bucket >= steps_) {
bucket -= steps_;
pattern_bitmap_ |= (1UL << i);
}
}
}
};
#endif

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firmware/GridSeq/step.h Normal file
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