Fix bug in metadata save/load state.

The sketch_name char array was to short, causing a buffer overflow.
This commit is contained in:
2025-08-16 09:51:05 -07:00
parent 8bb89a5f4b
commit 84cafe2387
3 changed files with 13 additions and 7 deletions

View File

@ -2,7 +2,7 @@
* @file save_state.cpp
* @author Adam Wonak (https://github.com/awonak/)
* @brief Alt firmware version of Gravity by Sitka Instruments.
* @version 2.0.1
* @version 2.0.0
* @date 2025-07-04
*
* @copyright MIT - (c) 2025 - Adam Wonak - adam.wonak@gmail.com
@ -55,8 +55,8 @@ bool StateManager::loadData(AppState& app, byte slot_index) {
// Load the state data from the specified EEPROM slot and update the app state save slot.
_loadState(app, slot_index);
app.selected_save_slot = slot_index;
// Persist this change in the global metadata.
_saveMetadata(app);
// Persist this change in the global metadata on next update.
_isDirty = true;
return true;
}