Mute channel when shift + play pressed (#14)

Fixes https://github.com/awonak/alt-gravity/issues/2

Reviewed-on: https://git.pinkduck.xyz/awonak/libGravity/pulls/14
This commit is contained in:
2025-07-21 00:01:18 +00:00
parent 5729eef037
commit 1bf90e1674
2 changed files with 31 additions and 5 deletions

View File

@ -168,6 +168,21 @@ void HandleExtClockTick() {
//
void HandlePlayPressed() {
// Check if SHIFT is pressed to mute all/current channel.
if (gravity.shift_button.On()) {
if (app.selected_channel == 0) {
// Mute all channels
for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
app.channel[i].toggleMute();
}
} else {
// Mute selected channel
auto& ch = GetSelectedChannel();
ch.toggleMute();
}
return;
}
gravity.clock.IsPaused()
? gravity.clock.Start()
: gravity.clock.Stop();

View File

@ -161,6 +161,8 @@ class Channel {
byte getSteps(bool withCvMod = false) const { return withCvMod ? pattern.GetSteps() : base_euc_steps; }
byte getHits(bool withCvMod = false) const { return withCvMod ? pattern.GetHits() : base_euc_hits; }
void toggleMute() { mute = !mute; }
/**
* @brief Processes a clock tick and determines if the output should be high or low.
* Note: this method is called from an ISR and must be kept as simple as possible.
@ -168,6 +170,12 @@ class Channel {
* @param output The output object to be modified.
*/
void processClockTick(uint32_t tick, DigitalOutput& output) {
// Mute check
if (mute) {
output.Low();
return;
}
const uint16_t mod_pulses = pgm_read_word_near(&CLOCK_MOD_PULSES[cvmod_clock_mod_index]);
// Conditionally apply swing on down beats.
@ -298,6 +306,9 @@ class Channel {
// Euclidean pattern
Pattern pattern;
// Mute channel flag
bool mute;
// Pre-calculated pulse values for ISR performance
uint16_t _duty_pulses;
uint16_t _offset_pulses;