Add global/hardware settings to metadata EEPROM
This commit is contained in:
@ -181,8 +181,8 @@ void HandleEncoderPressed() {
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if (app.selected_channel == 0) { // main page
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if (app.selected_channel == 0) { // main page
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// TODO: rewrite as switch
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// TODO: rewrite as switch
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if (app.selected_param == PARAM_MAIN_ENCODER_DIR) {
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if (app.selected_param == PARAM_MAIN_ENCODER_DIR) {
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bool reversed = app.selected_sub_param == 1;
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app.encoder_reversed = app.selected_sub_param == 1;
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gravity.encoder.SetReverseDirection(reversed);
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gravity.encoder.SetReverseDirection(app.encoder_reversed);
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}
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}
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if (app.selected_param == PARAM_MAIN_SAVE_DATA) {
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if (app.selected_param == PARAM_MAIN_SAVE_DATA) {
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if (app.selected_sub_param < MAX_SAVE_SLOTS) {
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if (app.selected_sub_param < MAX_SAVE_SLOTS) {
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@ -16,6 +16,7 @@
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#include "app_state.h"
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#include "app_state.h"
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// Calculate the starting address for EepromData, leaving space for metadata.
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// Calculate the starting address for EepromData, leaving space for metadata.
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static const int METADATA_START_ADDR = 0;
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static const int EEPROM_DATA_START_ADDR = sizeof(StateManager::Metadata);
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static const int EEPROM_DATA_START_ADDR = sizeof(StateManager::Metadata);
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StateManager::StateManager() : _isDirty(false), _lastChangeTime(0) {}
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StateManager::StateManager() : _isDirty(false), _lastChangeTime(0) {}
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@ -27,8 +28,8 @@ bool StateManager::initialize(AppState& app) {
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} else {
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} else {
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// EEPROM does not contain save data for this firmware & version.
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// EEPROM does not contain save data for this firmware & version.
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// Initialize eeprom and save default patter to all save slots.
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// Initialize eeprom and save default patter to all save slots.
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_saveMetadata(app);
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reset(app);
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reset(app);
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_saveMetadata();
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// MAX_SAVE_SLOTS slot is reserved for transient state.
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// MAX_SAVE_SLOTS slot is reserved for transient state.
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for (int i = 0; i <= MAX_SAVE_SLOTS; i++) {
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for (int i = 0; i <= MAX_SAVE_SLOTS; i++) {
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app.selected_save_slot = i;
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app.selected_save_slot = i;
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@ -42,10 +43,12 @@ bool StateManager::loadData(AppState& app, byte slot_index) {
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if (slot_index >= MAX_SAVE_SLOTS) return false;
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if (slot_index >= MAX_SAVE_SLOTS) return false;
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_loadState(app, slot_index);
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_loadState(app, slot_index);
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_loadMetadata(app);
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return true;
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return true;
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}
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}
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// Save app state to user specified save slot.
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void StateManager::saveData(const AppState& app) {
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void StateManager::saveData(const AppState& app) {
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if (app.selected_save_slot >= MAX_SAVE_SLOTS) return;
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if (app.selected_save_slot >= MAX_SAVE_SLOTS) return;
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@ -53,17 +56,18 @@ void StateManager::saveData(const AppState& app) {
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_isDirty = false;
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_isDirty = false;
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}
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}
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// Save transient state if it has changed and enough time has passed since last save.
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void StateManager::update(const AppState& app) {
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void StateManager::update(const AppState& app) {
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if (_isDirty && (millis() - _lastChangeTime > SAVE_DELAY_MS)) {
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if (_isDirty && (millis() - _lastChangeTime > SAVE_DELAY_MS)) {
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// MAX_SAVE_SLOTS slot is reserved for transient state.
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// MAX_SAVE_SLOTS slot is reserved for transient state.
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_saveState(app, MAX_SAVE_SLOTS);
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_saveState(app, MAX_SAVE_SLOTS);
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_saveMetadata(app);
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_isDirty = false;
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_isDirty = false;
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}
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}
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}
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}
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void StateManager::reset(AppState& app) {
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void StateManager::reset(AppState& app) {
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app.tempo = Clock::DEFAULT_TEMPO;
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app.tempo = Clock::DEFAULT_TEMPO;
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app.encoder_reversed = false;
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app.selected_param = 0;
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app.selected_param = 0;
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app.selected_channel = 0;
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app.selected_channel = 0;
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app.selected_source = Clock::SOURCE_INTERNAL;
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app.selected_source = Clock::SOURCE_INTERNAL;
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@ -74,6 +78,9 @@ void StateManager::reset(AppState& app) {
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app.channel[i].Init();
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app.channel[i].Init();
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}
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}
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// Load global settings from Metadata
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_loadMetadata(app);
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_isDirty = false;
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_isDirty = false;
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}
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}
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@ -84,7 +91,7 @@ void StateManager::markDirty() {
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bool StateManager::_isDataValid() {
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bool StateManager::_isDataValid() {
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Metadata load_meta;
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Metadata load_meta;
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EEPROM.get(0, load_meta);
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EEPROM.get(METADATA_START_ADDR, load_meta);
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bool name_match = (strcmp(load_meta.sketch_name, SKETCH_NAME) == 0);
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bool name_match = (strcmp(load_meta.sketch_name, SKETCH_NAME) == 0);
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bool version_match = (load_meta.version == SKETCH_VERSION);
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bool version_match = (load_meta.version == SKETCH_VERSION);
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return name_match && version_match;
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return name_match && version_match;
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@ -104,6 +111,10 @@ void StateManager::_saveState(const AppState& app, byte slot_index) {
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save_data.selected_pulse = static_cast<byte>(app.selected_pulse);
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save_data.selected_pulse = static_cast<byte>(app.selected_pulse);
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save_data.selected_save_slot = app.selected_save_slot;
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save_data.selected_save_slot = app.selected_save_slot;
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// TODO: break this out into a separate function. Save State should be
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// broken out into global / per-channel save methods. When saving via
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// "update" only save state for the current channel since other channels
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// will not have changed when saving user edits.
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for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
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for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
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const auto& ch = app.channel[i];
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const auto& ch = app.channel[i];
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auto& save_ch = save_data.channel_data[i];
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auto& save_ch = save_data.channel_data[i];
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@ -131,7 +142,6 @@ void StateManager::_loadState(AppState& app, byte slot_index) {
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// Restore app state from loaded data.
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// Restore app state from loaded data.
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app.tempo = load_data.tempo;
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app.tempo = load_data.tempo;
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app.encoder_reversed = load_data.encoder_reversed;
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app.selected_param = load_data.selected_param;
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app.selected_param = load_data.selected_param;
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app.selected_channel = load_data.selected_channel;
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app.selected_channel = load_data.selected_channel;
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app.selected_source = static_cast<Clock::Source>(load_data.selected_source);
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app.selected_source = static_cast<Clock::Source>(load_data.selected_source);
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@ -155,11 +165,23 @@ void StateManager::_loadState(AppState& app, byte slot_index) {
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interrupts();
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interrupts();
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}
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}
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void StateManager::_saveMetadata() {
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void StateManager::_saveMetadata(const AppState& app) {
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noInterrupts();
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noInterrupts();
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Metadata current_meta;
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Metadata current_meta;
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strcpy(current_meta.sketch_name, SKETCH_NAME);
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strcpy(current_meta.sketch_name, SKETCH_NAME);
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current_meta.version = SKETCH_VERSION;
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current_meta.version = SKETCH_VERSION;
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EEPROM.put(0, current_meta);
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// Global user settings
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current_meta.encoder_reversed = app.encoder_reversed;
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EEPROM.put(METADATA_START_ADDR, current_meta);
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interrupts();
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interrupts();
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}
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}
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void StateManager::_loadMetadata(AppState& app) {
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noInterrupts();
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Metadata metadata;
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EEPROM.get(METADATA_START_ADDR, metadata);
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app.encoder_reversed = metadata.encoder_reversed;
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interrupts();
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}
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@ -20,7 +20,7 @@ struct AppState;
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// Define the constants for the current firmware.
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// Define the constants for the current firmware.
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const char SKETCH_NAME[] = "Gravity";
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const char SKETCH_NAME[] = "Gravity";
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const byte SKETCH_VERSION = 7;
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const byte SKETCH_VERSION = 8;
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// Number of available save slots.
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// Number of available save slots.
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const byte MAX_SAVE_SLOTS = 10;
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const byte MAX_SAVE_SLOTS = 10;
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@ -57,6 +57,8 @@ class StateManager {
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struct Metadata {
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struct Metadata {
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byte version;
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byte version;
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char sketch_name[16];
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char sketch_name[16];
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// Additional global/hardware settings
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bool encoder_reversed;
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};
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};
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struct ChannelState {
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struct ChannelState {
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byte base_clock_mod_index;
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byte base_clock_mod_index;
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@ -83,7 +85,8 @@ class StateManager {
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private:
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private:
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bool _isDataValid();
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bool _isDataValid();
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void _saveMetadata();
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void _saveMetadata(const AppState& app);
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void _loadMetadata(AppState& app);
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void _saveState(const AppState& app, byte slot_index);
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void _saveState(const AppState& app, byte slot_index);
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void _loadState(AppState& app, byte slot_index);
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void _loadState(AppState& app, byte slot_index);
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