Add the ability to reset state from the main menu. Refactor gravity.h global const definitions to be static and more readable.
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@ -1,23 +1,24 @@
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// File: save_state.cpp
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#include "save_state.h"
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#include <EEPROM.h>
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#include "save_state.h"
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#include "app_state.h" // Includes AppState and Channel definitions
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#include "app_state.h"
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bool StateManager::initialize(AppState& app) {
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if (isDataValid()) {
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EepromData loadedState;
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EEPROM.get(sizeof(Metadata), loadedState);
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EepromData load_data;
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EEPROM.get(sizeof(Metadata), load_data);
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// Restore main app state
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app.selected_param = loadedState.selected_param;
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app.selected_channel = loadedState.selected_channel;
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app.selected_source = static_cast<Source>(loadedState.selected_source);
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// --- NEW: Loop through and restore each channel's state ---
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for (int i = 0; i < OUTPUT_COUNT; i++) {
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auto& ch = app.channel[i]; // Get a reference to the channel object
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const auto& saved_ch_state = loadedState.channel_data[i]; // Get a const reference to the saved data
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app.tempo = load_data.tempo;
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app.selected_param = load_data.selected_param;
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app.selected_channel = load_data.selected_channel;
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app.selected_source = static_cast<Clock::Source>(load_data.selected_source);
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// Loop through and restore each channel's state.
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for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
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auto& ch = app.channel[i];
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const auto& saved_ch_state = load_data.channel_data[i];
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ch.setClockMod(saved_ch_state.base_clock_mod_index);
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ch.setProbability(saved_ch_state.base_probability);
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@ -26,27 +27,28 @@ bool StateManager::initialize(AppState& app) {
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ch.setCvSource(static_cast<CvSource>(saved_ch_state.cv_source));
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ch.setCvDestination(static_cast<CvDestination>(saved_ch_state.cv_destination));
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}
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return true;
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} else {
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writeMetadata();
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save(app); // Save the initial default state
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save(app); // Save the initial default state
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return false;
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}
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}
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void StateManager::save(const AppState& app) {
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EepromData stateToSave;
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// Populate main app state
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stateToSave.selected_param = app.selected_param;
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stateToSave.selected_channel = app.selected_channel;
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stateToSave.selected_source = static_cast<byte>(app.selected_source);
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EepromData save_data;
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// --- NEW: Loop through and populate each channel's state ---
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for (int i = 0; i < OUTPUT_COUNT; i++) {
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const auto& ch = app.channel[i]; // Get a const reference to the channel object
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auto& saved_ch_state = stateToSave.channel_data[i]; // Get a reference to the struct we're saving to
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// Populate main app state
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save_data.tempo = app.tempo;
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save_data.selected_param = app.selected_param;
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save_data.selected_channel = app.selected_channel;
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save_data.selected_source = static_cast<byte>(app.selected_source);
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// Loop through and populate each channel's state
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for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
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const auto& ch = app.channel[i];
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auto& saved_ch_state = save_data.channel_data[i];
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// Use the getters with 'withCvMod = false' to get the base values
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saved_ch_state.base_clock_mod_index = ch.getClockModIndex(false);
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@ -58,28 +60,34 @@ void StateManager::save(const AppState& app) {
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}
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// Write the entire state struct to EEPROM
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EEPROM.put(sizeof(Metadata), stateToSave);
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EEPROM.put(sizeof(Metadata), save_data);
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}
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void StateManager::reset(AppState& app) {
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AppState defaultState;
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app = defaultState;
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app.tempo = Clock::DEFAULT_TEMPO;
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app.selected_param = 0;
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app.selected_channel = 0;
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app.selected_source = Clock::SOURCE_INTERNAL;
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for (int i = 0; i < Gravity::OUTPUT_COUNT; i++) {
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app.channel[i].Init();
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}
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writeMetadata();
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save(app);
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}
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// isDataValid() and writeMetadata() remain unchanged
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bool StateManager::isDataValid() {
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Metadata storedMeta;
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EEPROM.get(0, storedMeta);
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bool nameMatch = (strcmp(storedMeta.sketchName, CURRENT_SKETCH_NAME) == 0);
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bool versionMatch = (storedMeta.version == CURRENT_SKETCH_VERSION);
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Metadata load_meta;
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EEPROM.get(0, load_meta);
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bool nameMatch = (strcmp(load_meta.sketchName, CURRENT_SKETCH_NAME) == 0);
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bool versionMatch = (load_meta.version == CURRENT_SKETCH_VERSION);
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return nameMatch && versionMatch;
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}
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void StateManager::writeMetadata() {
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Metadata currentMeta;
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strcpy(currentMeta.sketchName, CURRENT_SKETCH_NAME);
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currentMeta.version = CURRENT_SKETCH_VERSION;
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EEPROM.put(0, currentMeta);
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Metadata save_meta;
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strcpy(save_meta.sketchName, CURRENT_SKETCH_NAME);
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save_meta.version = CURRENT_SKETCH_VERSION;
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EEPROM.put(0, save_meta);
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}
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