#include #include #include #include #include #include #include #include "config.h" #include "fonts.h" #define VERSION "V:1.2A2" byte memCode = '0'; //Change to different letter if you changed the data structure uint16_t CV1Calibration = 512; uint16_t CV2Calibration = 512; bool showDone = false; const int subDivs[] = { -24, -12, -8, -6, -4, -3, -2, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 16, 24, 32, 64, 128 }; //positive - divide, negative - multiply, 0 - off byte bpm = 130; byte bpmModulationChannel = 200; //0 - CV1, 1 - CV2, 255 - OFF byte bpmModulationRange = 0; struct channel { byte mode : 3; //mv: 7. 0 - CLK, 1 - RND, 2 - SEQ, 3 - SWING, 4 - Gate byte subDiv : 5; //mv: 31 byte random : 4; //mv: 15 byte seqPattern : 5; byte CV1Target : 3; //0 - Off, 1 - Subdiv, 2 - RND, 3 - SeqPattern byte CV2Target : 3; uint8_t swing : 3; uint8_t offset : 7; //mv: 127 uint8_t gate : 7; bool isMute : 1; }; channel channels[7] = { //array of channel settings { 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 }, { 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 }, { 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 }, { 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 }, { 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 }, { 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 }, { 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 } }; struct sequence { uint32_t sequence; uint8_t length : 5 ; //don't forget to add 1, values 0 - 31 }; sequence sequences[] { {0b000000000000000001001000100010001, 15}, {0b000000000000000000000100000010000, 11}, {0b000000000000000000001001001001001, 6}, {0b000000000000000001100110011001100, 20}, {0b000000000000000001110111011101110, 30}, {0b000000000000000000101010001010100, 31}, {0b000000000000000000111111111011111, 15}, {0b000000000000000001101101110110011, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15}, {0b000000000000000000000000000000000, 15} }; byte currentStep[7] = {0}; int8_t stepNumSelected = 0; byte patternToEdit; unsigned int channelPulseCount[7]; unsigned int channelPulsesPerCycle[7]; byte sixteenthPulseCount = 0; int playingModes[7]; // should be renamed to currentSubdivs or something. Updated from channels object on beat and with applied CV modulation int playingModesOld[7]; unsigned int pulsePeriod; bool isPlaying;// = false; // replace to something like byte status where 1xxxxxx isPlaying, x1xxxxx isRecording etc bool isRecording = false; bool recordToNextStep = false; bool MIDIClockReceived = false; unsigned int tickCount = 0; unsigned int pulseCount = 0; byte masterClockMode = 0; // 0 - internal, 1 - external 24ppqn, 2 - MIDI byte extClockPPQN = 0; // 0 - 24, 1 - 4 (1/16) byte extraChannel = 0; // 0 - off, 1 - pulse out = 7th channel unsigned long lastExtPulseTime = 0; unsigned long newExtPulseTime = 0; bool needPulseReset[] = { true, true, true, true, true, true, true }; uint16_t gateLengthTime[] = {0, 0, 0, 0, 0, 0, 0}; uint16_t gateCountDown[7]; bool stepIsOdd = 1; byte displayTab = 0; bool insideTab = false; byte menuItem = 0; bool menuItemSelected = false; byte lastMenuItem = 3; byte displayScreen = 0; //0 - main, 1 - sequencer, 2 - settings bool playBtnPushed = false; bool shiftBtnPushed = false; int CV1Input = 0; int CV2Input = 0; int encPositionOld = 0; int encDirectionOld = 0; unsigned long encPressedTime; unsigned long encReleasedTime; unsigned long playPressedTime; unsigned long playReleasedTime; unsigned long shiftPressedTime; unsigned long shiftReleasedTime; bool encBtnPushed; int extResetCountdown; int extTriggerCount; //unsigned long lastInteractionTime; // used for display timeout U8G2_SSD1306_128X64_NONAME_2_HW_I2C u8g2(U8G2_R2, SCL, SDA, U8X8_PIN_NONE); RotaryEncoder encoder(ENC_D1_PIN, ENC_D2_PIN, RotaryEncoder::LatchMode::TWO03); String version; void setup() { version = F(VERSION); NeoSerial.begin(31250); NeoSerial.attachInterrupt(receiveMIDI); pinMode(ENC_BTN_PIN, INPUT_PULLUP); pinMode(START_STOP_BTN_PIN, INPUT_PULLUP); pinMode(SHIFT_BTN_PIN, INPUT_PULLUP); pinMode(EXT_INPUT_PIN, INPUT_PULLUP); attachInterrupt(digitalPinToInterrupt(EXT_INPUT_PIN), externalClock, FALLING); for (byte i = 0; i < 6; i++) { pinMode(outsPins[i], OUTPUT); } pinMode(clockOutPin, OUTPUT); loadState(); u8g2.begin(); checkScreenRotation(); updateScreen(); calculateCycles(); calculateBPMTiming(); resetClocks(); FlexiTimer2::set(1, 1.0 / 10000, clock); // 1.0/1000 = 1ms period FlexiTimer2::start(); } void loop() { if (masterClockMode == 1 && extClockPPQN == 1) { calculateBPMTiming(); } checkInputs(); } void sendMIDIClock() { NeoSerial.write(0xF8); } void sendMIDIStart() { NeoSerial.write(0xFA); } void sendMIDIStop() { NeoSerial.write(0xFC); } void receiveMIDI( uint8_t msg, uint8_t status ) { if (masterClockMode == 2) { if (msg == 0xF8) { //Clock tick MIDIClockReceived = true; } else if (msg == 0xFC) { //stop isPlaying = false; } else if (msg == 0xFA || msg == 0xFB) { //start and continue isPlaying = true; } } } void clock() { if (isPlaying) { // Action on each pulse if (tickCount == 0) { sendTriggers(); if (!extraChannel) { digitalWrite(clockOutPin, HIGH); } sendMIDIClock(); } //this part gets the Pulse and Ticks ticking //it's placed after the triggers to avoid problems on the start (when pulseCount==0) tickCount++; if (masterClockMode == 0) { if (tickCount >= pulsePeriod) { tickCount = 0; if (pulseCount < (PPQN - 1)) { //-1 is here to avoid extra IF to reset to 0 pulseCount++; } else { pulseCount = 0; } if (bpmModulationRange != 0) { calculateBPMTiming(); for (byte i; i < 7; i++) { if (channels[i].mode == 4) { calculateGate(i); } } } } } if (masterClockMode == 1 && extClockPPQN == 1) { if (tickCount >= pulsePeriod && pulseCount < (PPQN - 1)) { // ((6 * (extTriggerCount + 1)) - 1)) { //this formula puts it out of sync, so there's PPQN-1 for now tickCount = 0; pulseCount++; } } if (masterClockMode == 2 && MIDIClockReceived) { tickCount = 0; //to make things happen in the main clock function if (pulseCount < (PPQN - 1)) { pulseCount++; } else { pulseCount = 0; } MIDIClockReceived = false; } // pull low all outputs after set pulse length for (byte i = 0; i < 7; i++) { if (channels[i].mode != 4 && tickCount >= PULSE_LENGTH) { //everything but gate mode digitalWrite(outsPins[i], LOW); } else if (channels[i].mode == 4 && tickCount >= gateCountDown[i]) { //gate mode gateLengthTime[i] < pulsePeriod digitalWrite(outsPins[i], LOW); gateCountDown[i] = gateLengthTime[i]; } else if (channels[i].mode == 4 && gateCountDown[i] > pulsePeriod && tickCount == 0) { gateCountDown[i] = gateCountDown[i] - pulsePeriod; } } } } void externalClock() { lastExtPulseTime = newExtPulseTime; newExtPulseTime = millis(); if (masterClockMode == 1 && extClockPPQN == 0) { // EXT 24ppqn if (!isPlaying) { isPlaying = true; } //reset cycles if there were no pulses for a while if ((newExtPulseTime - lastExtPulseTime) > 125) { //125ms is 20bpm resetClocks(); } tickCount = 0; //to make things happen in the main clock function if (pulseCount < (PPQN - 1)) { pulseCount++; } else { pulseCount = 0; } } else if (masterClockMode == 1 && extClockPPQN == 1) { //EXT 1/16 if (!isPlaying) { isPlaying = true; } if ((newExtPulseTime - lastExtPulseTime) > 750) { resetClocks(); extResetCountdown = 0; extTriggerCount = 0; } if (extTriggerCount == 0) { //happens on beat pulseCount = 0; tickCount = 0; } if (extTriggerCount < 3) { extTriggerCount++; } else { extTriggerCount = 0; } if (extResetCountdown < 4) { //reset on the second beat (5th pulse), so that BPM is already calculated correctly extResetCountdown++; } else if (extResetCountdown == 4) { resetClocks(); extResetCountdown++; //to get out of the loop } } } void sendTriggers() { //rename to onPulse or something for (byte i = 0; i < (extraChannel ? 7 : 6); i++) { if (playingModes[i] != subDivs[channels[i].subDiv] && playingModesOld[i] != playingModes[i]) { needPulseReset[i] = true; playingModesOld[i] = playingModes[i]; } } //16th notes for sequencer and swing if (sixteenthPulseCount == 0) { stepIsOdd = !stepIsOdd; for (byte i = 0; i < (extraChannel ? 7 : 6); i++) { //pattern modulation int seqMod = 0; byte seqPattern; if (channels[i].CV2Target == 3) { seqMod = map(CV2Input, -1, 1024, -8, 8); //-1 and 1024 are to try to make the last step not at max value (should make the range from -7 to +7) } else if (channels[i].CV1Target == 3) { seqMod = map(CV1Input, -1, 1024, -8, 8); } if (channels[i].seqPattern < 8 && channels[i].seqPattern + seqMod >= 8) { seqPattern = 7; } else if (channels[i].seqPattern < 8 && channels[i].seqPattern + seqMod < 0) { seqPattern = 0; } else if (channels[i].seqPattern >= 8 && channels[i].seqPattern + seqMod < 8) { seqPattern = 8; } else if (channels[i].seqPattern >= 8 && channels[i].seqPattern + seqMod >= 16) { seqPattern = 15; } else { seqPattern = channels[i].seqPattern + seqMod; } bool currentStepValue = bitRead(sequences[channels[i].seqPattern].sequence, currentStep[i]); if (channels[i].mode == 2 && currentStepValue) { digitalWrite(outsPins[i], HIGH); } } } if (sixteenthPulseCount < (PPQN / 4) - 1) { sixteenthPulseCount++; if (sixteenthPulseCount > 3) { //quantization. might need fine-tuning recordToNextStep = true; } } else { sixteenthPulseCount = 0; for (byte i; i < 7; i++) { if (channels[i].mode == 2 && currentStep[i] < sequences[channels[i].seqPattern].length) { currentStep[i] ++; } else { currentStep[i] = 0; } } recordToNextStep = false; } //switching modes on the beat and resetting channel clock if (pulseCount == 0) { calculateCycles(); for (byte i = 0; i < (extraChannel ? 7 : 6); i++) { if (needPulseReset[i] == true) { channelPulseCount[i] = 0; needPulseReset[i] = false; } if (channels[i].mode == 4) { calculateGate(i); } } } //multiplier for (byte i = 0; i < (extraChannel ? 7 : 6); i++) { //RND modulation byte randMod = 0; if (channels[i].CV1Target == 2) { randMod = randMod + CV1Input; } if (channels[i].CV2Target == 2) { randMod = randMod + CV2Input; } if (channels[i].CV1Target == 2 || channels[i].CV2Target == 2) { randMod = map(randMod, 0, 1023, -5, +5); } byte randAmount = channels[i].random + randMod; if (randAmount > 100) { randAmount = 0; } else if (randAmount > 10) { randAmount = 10; } if (!channels[i].isMute) { if ((channels[i].mode == 3 && channelPulseCount[i] == 0 && stepIsOdd == 0) || (channels[i].mode == 3 && channelPulseCount[i] == channels[i].swing && stepIsOdd == 1) //swing ) { digitalWrite(outsPins[i], HIGH); } if ((channels[i].mode == 0 && channelPulseCount[i] == channels[i].offset) //CLK with offset || (channels[i].mode == 1 && channelPulseCount[i] == 0 && (random(10) + 1) > randAmount) //RND || (channels[i].mode == 4 && channelPulseCount[i] == 0) //Gate ) { digitalWrite(outsPins[i], HIGH); } } if (channelPulseCount[i] < channelPulsesPerCycle[i]) { channelPulseCount[i]++; } else { channelPulseCount[i] = 0; } } } void calculateCycles() { for (byte i = 0; i < (extraChannel ? 7 : 6); i++) { int mod = 0; //subdiv modulation happens here if (channels[i].CV1Target == 1) { mod = map(CV1Input, -1, 1024, -5, 5); } else if (channels[i].CV2Target == 1) { mod = map(CV2Input, -1, 1024, -5, 5); } playingModes[i] = subDivs[channels[i].subDiv - mod]; //subtracting because the innitial array is backwards if (channels[i].mode == 2 || channels[i].mode == 3) { //Sequencer and swing plays 1/16th channelPulsesPerCycle[i] = (PPQN / 4) - 1; } else if (playingModes[i] > 0) { channelPulsesPerCycle[i] = (playingModes[i] * PPQN) - 1; } else if (playingModes[i] < 0) { channelPulsesPerCycle[i] = (PPQN / abs(playingModes[i])) - 1; } } } void calculateGate(uint8_t channel) { //if (subDivs[channels[channel].subDiv] > 0) { gateLengthTime[channel] = ((channelPulsesPerCycle[channel] + 1) * (pulsePeriod + 1) / 100) * channels[channel].gate; gateCountDown[channel] = gateLengthTime[channel]; //} } void calculateBPMTiming() { int mod = 0; if (masterClockMode == 0) { //Internal clock if (bpmModulationRange != 0 && bpmModulationChannel == 0) { mod = map(CV1Input, 0, 1023, bpmModulationRange * -10, bpmModulationRange * 10); } else if (bpmModulationRange != 0 && bpmModulationChannel == 1) { mod = map(CV2Input, 0, 1023, bpmModulationRange * -10, bpmModulationRange * 10); } byte calcbpm = bpm + mod; if (calcbpm > MAXBPM) { calcbpm = MAXBPM; }; pulsePeriod = 600000 / (calcbpm * PPQN); } else if (masterClockMode == 1 && extClockPPQN == 1) { //for ext 1/16 clock pulsePeriod = (newExtPulseTime - lastExtPulseTime) * 10 / 6; } } void resetClocks() { for (byte i = 0; i < (extraChannel ? 7 : 6); i++) { channelPulseCount[i] = 0; digitalWrite(outsPins[i], LOW); //to avoid stuck leds } pulseCount = 0; tickCount = 0; sixteenthPulseCount = 0; for (byte i; i < 7; i++) { currentStep[i] = 0; } stepIsOdd = 1; } void saveState() { int addr = 0; EEPROM.put(addr, bpm); addr = addr + sizeof(bpm); EEPROM.put(addr, bpmModulationChannel); addr = addr + sizeof(bpmModulationChannel); EEPROM.put(addr, bpmModulationRange); addr = addr + sizeof(bpmModulationRange); EEPROM.put(addr, masterClockMode); addr = addr + sizeof(masterClockMode); EEPROM.put(addr, channels); addr = addr + sizeof(channels); EEPROM.put(addr, sequences); addr = addr + sizeof(sequences); EEPROM.put(addr, CV1Calibration); addr = addr + sizeof(CV1Calibration); EEPROM.put(addr, CV2Calibration); addr = addr + sizeof(CV2Calibration); EEPROM.put(addr, rotateScreen); addr = addr + sizeof(rotateScreen); EEPROM.put(addr, extClockPPQN); addr = addr + sizeof(extClockPPQN); EEPROM.put(addr, reverseEnc); addr = addr + sizeof(reverseEnc); EEPROM.put(addr, extraChannel); } void loadState() { //check last bit in eeprom to know if the correct settings were stored if (EEPROM.read(1023) == memCode) { int addr = 0; EEPROM.get(addr, bpm); addr = addr + sizeof(bpm); EEPROM.get(addr, bpmModulationChannel); addr = addr + sizeof(bpmModulationChannel); EEPROM.get(addr, bpmModulationRange); addr = addr + sizeof(bpmModulationRange); EEPROM.get(addr, masterClockMode); addr = addr + sizeof(masterClockMode); EEPROM.get(addr, channels); addr = addr + sizeof(channels); EEPROM.get(addr, sequences); addr = addr + sizeof(sequences); EEPROM.get(addr, CV1Calibration); addr = addr + sizeof(CV1Calibration); EEPROM.get(addr, CV2Calibration); addr = addr + sizeof(CV2Calibration); EEPROM.get(addr, rotateScreen); addr = addr + sizeof(rotateScreen); EEPROM.get(addr, extClockPPQN); addr = addr + sizeof(extClockPPQN); EEPROM.get(addr, reverseEnc); addr = addr + sizeof(reverseEnc); EEPROM.get(addr, extraChannel); } else { saveState(); //write default values to EEPROM EEPROM.write(1023, memCode); } } void reboot() { wdt_enable(WDTO_15MS); //reboot after 15ms while(true); } void calibrateCVs() { CV1Calibration = analogRead(ANALOGUE_INPUT_1_PIN); CV2Calibration = analogRead(ANALOGUE_INPUT_2_PIN); saveState(); showDone = true; updateScreen(); } void checkScreenRotation() { if (rotateScreen) { u8g2.setDisplayRotation(U8G2_R0); } else { u8g2.setDisplayRotation(U8G2_R2); } }