#include #include #include #include #include #include #include #include "config.h" #include "fonts.h" #define VERSION "V:1.2A" byte memCode = 'd'; //Change to different letter if you changed the data structure uint16_t CV1Calibration = 512; uint16_t CV2Calibration = 512; bool showDone = false; const int subDivs[20] = { -24, -12, -8, -6, -4, -3, -2, 1, 2, 3, 4, 5, 6, 7, 8, 16, 24, 32, 64, 128 }; //positive - divide, negative - multiply, 0 - off byte bpm = 130; byte bpmModulationChannel = 200; //0 - CV1, 1 - CV2, 255 - OFF byte bpmModulationRange = 0; struct channel { byte mode : 3; //mv: 7. 0 - CLK, 1 - RND, 2 - SEQ, 3 - SWING, 4 - Gate byte subDiv : 5; //mv: 32 byte random : 4; //mv: 16 byte seqPattern : 4; byte CV1Target : 3; //0 - Off, 1 - Subdiv, 2 - RND, 3 - SeqPattern byte CV2Target : 3; uint8_t swing : 3; uint8_t offset : 7; //mv: 128 uint8_t gate : 6; //mv: 64 }; channel channels[6] = { //array of channel settings { 0, 7, 0, 0, 0, 0, 0, 0, 0 }, { 0, 7, 0, 0, 0, 0, 0, 0, 0 }, { 0, 7, 0, 0, 0, 0, 0, 0, 0 }, { 0, 7, 0, 0, 0, 0, 0, 0, 0 }, { 0, 7, 0, 0, 0, 0, 0, 0, 0 }, { 0, 7, 0, 0, 0, 0, 0, 0, 0 } }; bool seqA1[16] = {1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1}; //switch to struct seqs { uint32_t sequence; uint8_t length : 5 ; uint8_t currentStep : 5}. test with lengthOf bool seqA2[16] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0}; bool seqA3[16] = {1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0}; bool seqA4[16] = {0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1}; bool seqA5[16] = {0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1}; bool seqA6[16] = {0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0}; bool seqA7[16] = {1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0}; bool seqA8[16] = {1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1}; bool seqB1[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; bool seqB2[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; bool seqB3[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; bool seqB4[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; bool seqB5[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; bool seqB6[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; bool seqB7[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; bool seqB8[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; byte currentStep = 0; byte stepNumSelected = 0; bool *patternToEdit; unsigned int channelPulseCount[6]; unsigned int channelPulsesPerCycle[6]; byte sixteenthPulseCount = 0; int playingModes[6]; // should be renamed to currentSubdivs or something. Updated from channels object on beat and with applied CV modulation int playingModesOld[6]; unsigned int pulsePeriod; bool isPlaying;// = false; // replace to something like byte status where 1xxxxxx isPlaying, x1xxxxx isRecording etc bool isRecording = false; bool recordToNextStep = false; bool MIDIClockReceived = false; unsigned int tickCount = 0; unsigned int pulseCount = 0; byte masterClockMode = 0; // 0 - internal, 1 - external 24ppqn, 2 - MIDI byte extClockPPQN = 0; // 0 - 24, 1 - 4 (1/16) unsigned long lastExtPulseTime = 0; unsigned long newExtPulseTime = 0; bool needPulseReset[6] = { true, true, true, true, true, true }; int gatePulseCount[6] = {0,0,0,0,0,0}; bool stepIsOdd = 1; byte displayTab = 0; bool insideTab = false; byte menuItem = 0; bool menuItemSelected = false; byte lastMenuItem = 3; byte displayScreen = 0; //0 - main, 1 - sequencer, 2 - settings bool playBtnPushed = false; bool shiftBtnPushed = false; int CV1Input = 0; int CV2Input = 0; int encPositionOld = 0; int encDirectionOld = 0; unsigned long encPressedTime; unsigned long encReleasedTime; unsigned long playPressedTime; unsigned long playReleasedTime; unsigned long shiftPressedTime; unsigned long shiftReleasedTime; bool encBtnPushed; int extResetCountdown; int extTriggerCount; //unsigned long lastInteractionTime; // used for display timeout U8G2_SSD1306_128X64_NONAME_2_HW_I2C u8g2(U8G2_R2, SCL, SDA, U8X8_PIN_NONE); RotaryEncoder encoder(ENC_D1_PIN, ENC_D2_PIN, RotaryEncoder::LatchMode::TWO03); String version; void setup() { version = F(VERSION); NeoSerial.begin(31250); NeoSerial.attachInterrupt(receiveMIDI); pinMode(ENC_BTN_PIN, INPUT_PULLUP); pinMode(START_STOP_BTN_PIN, INPUT_PULLUP); pinMode(SHIFT_BTN_PIN, INPUT_PULLUP); pinMode(EXT_INPUT_PIN, INPUT_PULLUP); attachInterrupt(digitalPinToInterrupt(EXT_INPUT_PIN), externalClock, FALLING); for (byte i = 0; i < 6; i++) { pinMode(outsPins[i], OUTPUT); } pinMode(clockOutPin, OUTPUT); loadState(); u8g2.begin(); checkScreenRotation(); updateScreen(); calculateCycles(); calculateBPMTiming(); resetClocks(); FlexiTimer2::set(1, 1.0 / 10000, clock); // 1.0/1000 = 1ms period. If other than 1ms calculateBPMTiming() might need tweaking FlexiTimer2::start(); } void loop() { if (masterClockMode == 1 && extClockPPQN == 1) { calculateBPMTiming(); } checkInputs(); } void sendMIDIClock() { NeoSerial.write(0xF8); } void sendMIDIStart() { NeoSerial.write(0xFA); } void sendMIDIStop() { NeoSerial.write(0xFC); } void receiveMIDI( uint8_t msg, uint8_t status ) { if (masterClockMode == 2) { if (msg == 0xF8) { //Clock MIDIClockReceived = true; } else if (msg == 0xFC) { //stop isPlaying = false; } else if (msg == 0xFA || msg == 0xFB) { //start and continue isPlaying = true; } } } void clock() { if (isPlaying) { // Action on each pulse if (tickCount == 0) { sendTriggers(); digitalWrite(clockOutPin, HIGH); sendMIDIClock(); } //this part gets the Pulse and Ticks ticking //it's placed after the triggers to avoid problems on the start (when pulseCount==0) tickCount++; if (masterClockMode == 0) { if (tickCount >= pulsePeriod) { tickCount = 0; if (pulseCount < (PPQN - 1)) { //-1 is here to avoid extra IF to reset to 0 pulseCount++; } else { pulseCount = 0; } if (bpmModulationRange != 0) { calculateBPMTiming(); } } } if (masterClockMode == 1 && extClockPPQN == 1) { if (tickCount >= pulsePeriod && pulseCount < (PPQN - 1)) { // ((6 * (extTriggerCount + 1)) - 1)) { //this formula puts it out of sync, so there's PPQN-1 for now tickCount = 0; pulseCount++; } } if (masterClockMode == 2 && MIDIClockReceived) { // MIDI should happen here (needs testing) tickCount = 0; //to make things happen in the main clock function if (pulseCount < (PPQN - 1)) { pulseCount++; } else { pulseCount = 0; } MIDIClockReceived = false; } // pull low all outputs after set pulse length if (tickCount >= PULSE_LENGTH) { for (byte i = 0; i < 6; i++) { if (channels[i].mode != 4) { //everything but gate mode digitalWrite(outsPins[i], LOW); } } digitalWrite(clockOutPin, LOW); } } } void externalClock() { lastExtPulseTime = newExtPulseTime; newExtPulseTime = millis(); if (masterClockMode == 1 && extClockPPQN == 0) { // EXT 24ppqn if (!isPlaying) { isPlaying = true; } //reset cycles if there were no pulses for a while if ((newExtPulseTime - lastExtPulseTime) > 125) { //125ms is 20bpm resetClocks(); } tickCount = 0; //to make things happen in the main clock function if (pulseCount < (PPQN - 1)) { pulseCount++; } else { pulseCount = 0; } } else if (masterClockMode == 1 && extClockPPQN == 1) { //EXT 1/16 if (!isPlaying) { isPlaying = true; } if ((newExtPulseTime - lastExtPulseTime) > 750) { resetClocks(); extResetCountdown = 0; extTriggerCount = 0; } if (extTriggerCount == 0) { //happens on beat pulseCount = 0; tickCount = 0; } if (extTriggerCount < 3) { extTriggerCount++; } else { extTriggerCount = 0; } if (extResetCountdown < 4) { //reset on the second beat (5th pulse), so that BPM is already calculated correctly extResetCountdown++; } else if (extResetCountdown == 4) { resetClocks(); extResetCountdown++; //to get out of the loop } } } void sendTriggers() { //rename to onPulse or something for (byte i = 0; i < 6; i++) { if (playingModes[i] != subDivs[channels[i].subDiv] && playingModesOld[i] != playingModes[i]) { needPulseReset[i] = true; playingModesOld[i] = playingModes[i]; } } //16th notes for sequencer and swing if (sixteenthPulseCount == 0) { bool *currentSeq; stepIsOdd = !stepIsOdd; for (byte i = 0; i < 6; i++) { //pattern modulation int seqMod = 0; byte seqPattern; if (channels[i].CV2Target == 3) { seqMod = map(CV2Input, -1, 1024, -8, 8); //-1 and 1024 are to try to make the last step not at max value (should make the range from -7 to +7) } else if (channels[i].CV1Target == 3) { seqMod = map(CV1Input, -1, 1024, -8, 8); } if (channels[i].seqPattern < 8 && channels[i].seqPattern + seqMod >= 8) { seqPattern = 7; } else if (channels[i].seqPattern < 8 && channels[i].seqPattern + seqMod < 0) { seqPattern = 0; } else if (channels[i].seqPattern >= 8 && channels[i].seqPattern + seqMod < 8) { seqPattern = 8; } else if (channels[i].seqPattern >= 8 && channels[i].seqPattern + seqMod >= 16) { seqPattern = 15; } else { seqPattern = channels[i].seqPattern + seqMod; } if (seqPattern == 0) { currentSeq = seqA1; } else if (seqPattern == 1) { currentSeq = seqA2; } else if (seqPattern == 2) { currentSeq = seqA3; } else if (seqPattern == 3) { currentSeq = seqA4; } else if (seqPattern == 4) { currentSeq = seqA5; } else if (seqPattern == 5) { currentSeq = seqA6; } else if (seqPattern == 6) { currentSeq = seqA7; } else if (seqPattern == 7) { currentSeq = seqA8; } else if (seqPattern == 8) { currentSeq = seqB1; } else if (seqPattern == 9) { currentSeq = seqB2; } else if (seqPattern== 10) { currentSeq = seqB3; } else if (seqPattern == 11) { currentSeq = seqB4; } else if (seqPattern == 12) { currentSeq = seqB5; } else if (seqPattern == 13) { currentSeq = seqB6; } else if (seqPattern == 14) { currentSeq = seqB7; } else if (seqPattern == 15) { currentSeq = seqB8; } if (channels[i].mode == 2 && currentSeq[currentStep]) { digitalWrite(outsPins[i], HIGH); } } } if (sixteenthPulseCount < (PPQN / 4) - 1) { sixteenthPulseCount++; if (sixteenthPulseCount > 3) { //quantization. might need fine-tuning recordToNextStep = true; } } else { sixteenthPulseCount = 0; if (currentStep < 15) { currentStep ++; } else { currentStep = 0; } recordToNextStep = false; } //switching modes on the beat and resetting channel clock if (pulseCount == 0) { calculateCycles(); for (byte i = 0; i < 6; i++) { if (needPulseReset[i] == true) { channelPulseCount[i] = 0; needPulseReset[i] = false; } } } //multiplier for (byte i = 0; i < 6; i++) { //RND modulation byte randMod = 0; if (channels[i].CV1Target == 2) { randMod = randMod + CV1Input; } if (channels[i].CV2Target == 2) { randMod = randMod + CV2Input; } if (channels[i].CV1Target == 2 || channels[i].CV2Target == 2) { randMod = map(randMod, 0, 1023, -5, +5); } byte randAmount = channels[i].random + randMod; if (randAmount > 100) { randAmount = 0; } else if (randAmount > 10) { randAmount = 10; } if (channels[i].mode == 4) { //Gate mode turning off gatePulseCount[i]++; if (gatePulseCount[i] > channels[i].gate) { digitalWrite(outsPins[i], LOW); } } if ((channels[i].mode == 3 && channelPulseCount[i] == 0 && stepIsOdd == 0) || (channels[i].mode == 3 && channelPulseCount[i] == channels[i].swing && stepIsOdd == 1) //swing ) { digitalWrite(outsPins[i], HIGH); } if ((channels[i].mode == 0 && channelPulseCount[i] == channels[i].offset) //CLK with offset || (channels[i].mode == 1 && channelPulseCount[i] == 0 && (random(10) + 1) > randAmount) //RND || (channels[i].mode == 4 && channelPulseCount[i] == 0) //Gate ) { digitalWrite(outsPins[i], HIGH); gatePulseCount[i] = 0; //reset gate here to avoid length "countdown" effect } if (channelPulseCount[i] < channelPulsesPerCycle[i]) { channelPulseCount[i]++; } else { channelPulseCount[i] = 0; } } } void calculateCycles() { for (byte i = 0; i < 6; i++) { int mod = 0; //subdiv modulation happens here if (channels[i].CV1Target == 1) { mod = map(CV1Input, -1, 1024, -5, 5); } else if (channels[i].CV2Target == 1) { mod = map(CV2Input, -1, 1024, -5, 5); } playingModes[i] = subDivs[channels[i].subDiv - mod]; //subtracting because the innitial array is backwards if (channels[i].mode == 2 || channels[i].mode == 3) { //Sequencer and swing plays 1/16th channelPulsesPerCycle[i] = (PPQN / 4) - 1; } else if (playingModes[i] > 0) { channelPulsesPerCycle[i] = (playingModes[i] * PPQN) - 1; } else if (playingModes[i] < 0) { channelPulsesPerCycle[i] = (PPQN / abs(playingModes[i])) - 1; } } } void calculateBPMTiming() { int mod = 0; if (masterClockMode == 0) { //Internal clock if (bpmModulationRange != 0 && bpmModulationChannel == 0) { mod = map(CV1Input, 0, 1023, bpmModulationRange * -10, bpmModulationRange * 10); } else if (bpmModulationRange != 0 && bpmModulationChannel == 1) { mod = map(CV2Input, 0, 1023, bpmModulationRange * -10, bpmModulationRange * 10); } byte calcbpm = bpm + mod; if (calcbpm > MAXBPM) { calcbpm = MAXBPM; }; pulsePeriod = 600000 / (calcbpm * PPQN); } else if (masterClockMode == 1 && extClockPPQN == 1) { //for ext 1/16 clock (hardcoded) pulsePeriod = (newExtPulseTime - lastExtPulseTime) / 6; } } void resetClocks() { for (byte i = 0; i < 6; i++) { channelPulseCount[i] = 0; digitalWrite(outsPins[i], LOW); //to avoid stuck leds } pulseCount = 0; tickCount = 0; sixteenthPulseCount = 0; currentStep = 0; stepIsOdd = 1; } void saveState() { int addr = 0; EEPROM.put(addr, bpm); addr = addr + sizeof(bpm); EEPROM.put(addr, bpmModulationChannel); addr = addr + sizeof(bpmModulationChannel); EEPROM.put(addr, bpmModulationRange); addr = addr + sizeof(bpmModulationRange); EEPROM.put(addr, masterClockMode); addr = addr + sizeof(masterClockMode); EEPROM.put(addr, channels); addr = addr + sizeof(channels); EEPROM.put(addr, seqA1); addr = addr + sizeof(seqA1); EEPROM.put(addr, seqA2); addr = addr + sizeof(seqA2); EEPROM.put(addr, seqA3); addr = addr + sizeof(seqA3); EEPROM.put(addr, seqA4); addr = addr + sizeof(seqA4); EEPROM.put(addr, seqA5); addr = addr + sizeof(seqA5); EEPROM.put(addr, seqA6); addr = addr + sizeof(seqA6); EEPROM.put(addr, seqA7); addr = addr + sizeof(seqA7); EEPROM.put(addr, seqA8); addr = addr + sizeof(seqA8); EEPROM.put(addr, seqB1); addr = addr + sizeof(seqB1); EEPROM.put(addr, seqB2); addr = addr + sizeof(seqB2); EEPROM.put(addr, seqB3); addr = addr + sizeof(seqB3); EEPROM.put(addr, seqB4); addr = addr + sizeof(seqB4); EEPROM.put(addr, seqB5); addr = addr + sizeof(seqB5); EEPROM.put(addr, seqB6); addr = addr + sizeof(seqB6); EEPROM.put(addr, seqB7); addr = addr + sizeof(seqB7); EEPROM.put(addr, seqB8); addr = addr + sizeof(seqB8); EEPROM.put(addr, CV1Calibration); addr = addr + sizeof(CV1Calibration); EEPROM.put(addr, CV2Calibration); addr = addr + sizeof(CV2Calibration); EEPROM.put(addr, rotateScreen); addr = addr + sizeof(rotateScreen); EEPROM.put(addr, extClockPPQN); addr = addr + sizeof(extClockPPQN); EEPROM.put(addr, reverseEnc); } void loadState() { //check last bit in eeprom to know if the correct settings were stored if (EEPROM.read(1023) == memCode) { int addr = 0; EEPROM.get(addr, bpm); addr = addr + sizeof(bpm); EEPROM.get(addr, bpmModulationChannel); addr = addr + sizeof(bpmModulationChannel); EEPROM.get(addr, bpmModulationRange); addr = addr + sizeof(bpmModulationRange); EEPROM.get(addr, masterClockMode); addr = addr + sizeof(masterClockMode); EEPROM.get(addr, channels); addr = addr + sizeof(channels); EEPROM.get(addr, seqA1); addr = addr + sizeof(seqA1); EEPROM.get(addr, seqA2); addr = addr + sizeof(seqA2); EEPROM.get(addr, seqA3); addr = addr + sizeof(seqA3); EEPROM.get(addr, seqA4); addr = addr + sizeof(seqA4); EEPROM.get(addr, seqA5); addr = addr + sizeof(seqA5); EEPROM.get(addr, seqA6); addr = addr + sizeof(seqA6); EEPROM.get(addr, seqA7); addr = addr + sizeof(seqA7); EEPROM.get(addr, seqA8); addr = addr + sizeof(seqA8); EEPROM.get(addr, seqB1); addr = addr + sizeof(seqB1); EEPROM.get(addr, seqB2); addr = addr + sizeof(seqB2); EEPROM.get(addr, seqB3); addr = addr + sizeof(seqB3); EEPROM.get(addr, seqB4); addr = addr + sizeof(seqB4); EEPROM.get(addr, seqB5); addr = addr + sizeof(seqB5); EEPROM.get(addr, seqB6); addr = addr + sizeof(seqB6); EEPROM.get(addr, seqB7); addr = addr + sizeof(seqB7); EEPROM.get(addr, seqB8); addr = addr + sizeof(seqB8); EEPROM.get(addr, CV1Calibration); addr = addr + sizeof(CV1Calibration); EEPROM.get(addr, CV2Calibration); addr = addr + sizeof(CV2Calibration); EEPROM.get(addr, rotateScreen); addr = addr + sizeof(rotateScreen); EEPROM.get(addr, extClockPPQN); addr = addr + sizeof(extClockPPQN); EEPROM.get(addr, reverseEnc); } else { saveState(); //write default values to EEPROM EEPROM.write(1023, memCode); } } void reboot() { wdt_enable(WDTO_15MS); //reboot after 15ms while(true); } void calibrateCVs() { CV1Calibration = analogRead(ANALOGUE_INPUT_1_PIN); CV2Calibration = analogRead(ANALOGUE_INPUT_2_PIN); saveState(); showDone = true; updateScreen(); } void checkScreenRotation() { if (rotateScreen) { u8g2.setDisplayRotation(U8G2_R0); } else { u8g2.setDisplayRotation(U8G2_R2); } }