28 Commits

Author SHA1 Message Date
6cbf8b7c0b Optimized encoder part a little more 2025-04-08 22:22:37 +03:00
29c187bd01 transfered encoder implementation from 1.1.3 beta 1 (it takes 170 bytes less than with RotaryEncoder library) 2025-04-08 22:17:52 +03:00
91511da688 minor formatting changes 2025-04-03 21:31:11 +03:00
4767c2942f Moved modes to enum 2025-03-27 19:55:15 +02:00
cd29fedbfb fixed menu item being selected after exiting settings 2025-03-23 21:06:29 +02:00
747b23471e Fixed channels in sequencer mode not reacting to isMute 2025-03-23 20:58:59 +02:00
9136a494e5 changed most declarations typedefs. the ones that are not changed yet need to be reviewed in detail 2025-03-15 11:44:06 +02:00
4b30e2ee9f Enabled C and D sequencer banks 2025-03-12 20:28:49 +02:00
709c21aaf8 fixed sequence lengthe (was playing one step more than set) 2025-03-12 14:24:59 +02:00
faa8def092 Sequencer UI is now aligned vertically, no matter how many steps 2025-03-11 21:04:15 +02:00
58adaf37fb the sequence is not erased and first step is not toggled while changing sequence length 2025-03-11 20:32:26 +02:00
47e4babcf6 sequence length can be changed from the UI 2025-03-11 20:27:50 +02:00
d59993d494 added length indicator to the sequencer screen 2025-03-11 18:04:01 +02:00
f7b2150acf Sequences can be different length now 2025-03-11 14:58:42 +02:00
9840f23f77 gate pulsewidth (almost) works for subdivs, but not for multipliers 2025-03-08 14:57:17 +02:00
fd240e0341 some progress on gate length in percent (but the calculation is still wrong) 2025-03-06 18:40:55 +02:00
b2f335bf6a fixed the issue when multipliers on 7th channel stopped everything 2025-03-06 17:03:38 +02:00
5f722c4c0d save 7th channel setting to eeprom 2025-03-06 16:51:49 +02:00
1201d206a0 Extra Channel setting WIP 2025-03-04 22:05:51 +02:00
d04e7b0dbb shift + play = mute channel 2025-03-04 20:42:51 +02:00
3552cfd2f5 fixed 4ppqn ext clock bug (same fix as in 1.1.2) 2024-11-29 17:47:44 +02:00
4a5b1662f9 some changes to swing 2024-11-29 14:32:57 +02:00
2285da9bd4 Minor Stuff. Branching out 2024-10-20 13:57:19 +03:00
a7fc9663da UI tweaks for new modes 2024-10-18 15:46:34 +03:00
3cd323d5b9 basik swing works 2024-10-18 15:21:08 +03:00
7c235869a9 Gate mode seems to work 2024-10-18 14:43:12 +03:00
0d41ff9cbd Gate kinda works, but needs some tweaking of the values 2024-10-18 00:13:24 +03:00
c5b9ebe868 started adding swing and gate to UI 2024-10-17 19:39:39 +03:00
11 changed files with 552 additions and 4917 deletions

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@ -1,21 +0,0 @@
/*
Fontname: Velvet Screen
Copyright: Created with Fony 1.4.7
Glyphs: 52/256
BBX Build Mode: 0
*/
const uint8_t velvetscreen[437] U8G2_FONT_SECTION("velvetscreen") =
"\64\0\2\2\3\3\2\3\4\5\5\0\0\5\0\5\0\0\221\0\0\1\230 \4\200\134%\11\255tT"
"R\271RI(\6\252\334T\31)\7\252\134bJ\12+\7\233\345\322J\0,\5\221T\4-\5\213"
"f\6.\5\211T\2/\6\244\354c\33\60\10\254\354T\64\223\2\61\7\353\354\222\254\6\62\11\254l"
"\66J*\217\0\63\11\254l\66J\32\215\4\64\10\254l\242\34\272\0\65\11\254l\206\336h$\0\66"
"\11\254\354T^\61)\0\67\10\254lF\216u\4\70\11\254\354TL*&\5\71\11\254\354TL;"
")\0:\6\231UR\0A\10\254\354T\34S\6B\11\254lV\34)\216\4C\11\254\354T\324\61"
")\0D\10\254lV\64G\2E\10\254l\206\36z\4F\10\254l\206^\71\3G\11\254\354TN"
"\63)\0H\10\254l\242\34S\6I\6\251T\206\0J\10\254\354k\231\24\0K\11\254l\242J\62"
"\225\1L\7\254lr{\4M\11\255t\362ZI\353\0N\11\255t\362TI\356\0O\10\254\354T"
"\64\223\2P\11\254lV\34)g\0Q\10\254\354T\264b\12R\10\254lV\34\251\31S\11\254\354"
"FF\32\215\4T\7\253dVl\1U\10\254l\242\63)\0V\11\255t\262Ne\312\21W\12\255"
"t\262J*\251.\0X\11\254l\242L*\312\0Y\12\255tr\252\63\312(\2Z\7\253df*"
"\7p\10\255\364V\266\323\2q\7\255\364\216\257\5r\10\253d\242\32*\2t\6\255t\376#w\11"
"\255\364V\245FN\13x\6\233dR\7\0\0\0\4\377\377\0";

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@ -1,195 +1,152 @@
#include <Wire.h>
#include <RotaryEncoder.h>
#include <FlexiTimer2.h>
#include <EEPROM.h>
#include <U8g2lib.h>
#include <avr/wdt.h>
#include <NeoHWSerial.h>
#define VERSION "V:1.1.1"
#include "config.h"
#include "fonts.h"
byte memCode = 'D'; //Change to different letter if you changed the data structure
#define PPQN 24
#define PULSE_LENGTH 120 //1/10ms resolution. 12ms was failing at 1ms resolution at higher bpm. 60000/200/24 = 12.5 the max pulse length at 1ms resolution for 200bpm is 11ms
#define MAXBPM 200 //250 at 24ppqn with 5ms pulse will be 50/50 square wave
#define MINBPM 20
#define SCREEN_ADDRESS 0x3C
// Rev 2+ Config
#define ENC_BTN_PIN 14
#define ENC_D1_PIN 17
#define ENC_D2_PIN 4
#define START_STOP_BTN_PIN 5
#define SHIFT_BTN_PIN 12
#define EXT_INPUT_PIN 2 //needs to be an interrupt pin
#define ANALOGUE_INPUT_1_PIN A7
#define ANALOGUE_INPUT_2_PIN A6
const byte outsPins[6] = { 7, 8, 10, 6, 9, 11 };
const byte clockOutPin = 3;
bool rotateScreen = false;
bool reverseEnc = false;
//
/* Rev 1 Config
#define ENC_BTN_PIN 14
#define ENC_D1_PIN 17
#define ENC_D2_PIN 4
#define START_STOP_BTN_PIN 5
#define SHIFT_BTN_PIN 100
#define EXT_INPUT_PIN 2 //needs to be an interrupt pin
#define ANALOGUE_INPUT_1_PIN A2
#define ANALOGUE_INPUT_2_PIN A1
const byte clockOutPin = 13;
const byte outsPins[6] = {6, 11, 7, 10, 8, 9};
bool rotateScreen = true;
*/
#define VERSION "V:1.2A2"
uint8_t memCode = '0'; //Change to different letter if you changed the data structure
uint16_t CV1Calibration = 512;
uint16_t CV2Calibration = 512;
bool showDone = false;
const int subDivs[20] = { -24, -12, -8, -6, -4, -3, -2, 1, 2, 3, 4, 5, 6, 7, 8, 16, 24, 32, 64, 128 }; //positive - divide, negative - multiply, 0 - off
const int subDivs[] = { -24, -12, -8, -6, -4, -3, -2, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 16, 24, 32, 64, 128 }; //positive - divide, negative - multiply, 0 - off
byte bpm = 130;
byte bpmModulationChannel = 200; //0 - CV1, 1 - CV2, 255 - OFF
byte bpmModulationRange = 0;
uint8_t bpm = 130;
uint8_t bpmModulationChannel = 200; //0 - CV1, 1 - CV2, 255 - OFF
uint8_t bpmModulationRange = 0;
enum modes {Clock, Random, Sequencer, Swing, Gate};
struct channel {
byte mode; //0 - CLK, 1 - RND, 2 - SEQ
byte subDiv;
byte CV1Target; //0 - Off, 1 - Subdiv, 2 - RND, 3 - SeqPattern
byte CV1Range;
byte CV2Target;
byte CV2Range;
uint8_t offset;
byte random;
byte seqPattern;
enum modes mode : 3; //mv: 7. 0 - CLK, 1 - RND, 2 - SEQ, 3 - SWING, 4 - Gate
uint8_t subDiv : 5; //mv: 31
uint8_t random : 4; //mv: 15
uint8_t seqPattern : 5;
uint8_t CV1Target : 3; //0 - Off, 1 - Subdiv, 2 - RND, 3 - SeqPattern
uint8_t CV2Target : 3;
uint8_t swing : 3;
uint8_t offset : 7; //mv: 127
uint8_t gate : 7;
bool isMute : 1;
};
channel channels[6] = { //array of channel settings
{ 0, 7, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 7, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 7, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 7, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 7, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 7, 0, 0, 0, 0, 0, 0, 0 }
channel channels[7] = { //array of channel settings
{ 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 },
{ 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 },
{ 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 },
{ 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 },
{ 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 },
{ 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 },
{ 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 }
};
bool seqA1[16] = {1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1};
bool seqA2[16] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0};
bool seqA3[16] = {1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0};
bool seqA4[16] = {0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1};
bool seqA5[16] = {0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1};
bool seqA6[16] = {0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0};
bool seqA7[16] = {1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0};
bool seqA8[16] = {1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1};
bool seqB1[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
bool seqB2[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
bool seqB3[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
bool seqB4[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
bool seqB5[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
bool seqB6[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
bool seqB7[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
bool seqB8[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
byte currentStep = 0;
byte stepNumSelected = 0;
bool *patternToEdit;
struct sequence {
uint32_t sequence;
uint8_t length : 5 ; //don't forget to add 1 where needed, values 0 - 31
};
sequence sequences[] {
{0b000000000000000001001000100010001, 15},
{0b000000000000000000000100000010000, 11},
{0b000000000000000000001001001001001, 6},
{0b000000000000000001100110011001100, 20},
{0b000000000000000001110111011101110, 30},
{0b000000000000000000101010001010100, 31},
{0b000000000000000000111111111011111, 15},
{0b000000000000000001101101110110011, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15}
};
unsigned int channelPulseCount[6];
unsigned int channelPulsesPerCycle[6];
byte sixteenthPulseCount = 0;
int playingModes[6]; // should be renamed to currentSubdivs or something. Updated from channels object on beat and with applied CV modulation
int playingModesOld[6];
uint8_t currentStep[7] = {0};
int8_t stepNumSelected = 0;
uint8_t patternToEdit;
unsigned int pulsePeriod;
bool isPlaying;// = false;
unsigned int channelPulseCount[7];
unsigned int channelPulsesPerCycle[7];
uint8_t sixteenthPulseCount = 0;
int playingModes[7]; // should be renamed to currentSubdivs or something. Updated from channels object on beat and with applied CV modulation
int playingModesOld[7];
uint16_t pulsePeriod;
bool isPlaying;// = false; // replace with some flags like uint8_t status where 1xxxxxx isPlaying, x1xxxxx isRecording etc
bool isRecording = false;
bool recordToNextStep = false;
bool MIDIClockReceived = false;
unsigned int tickCount = 0;
unsigned int pulseCount = 0;
uint16_t tickCount = 0;
uint16_t pulseCount = 0;
byte masterClockMode = 0; // 0 - internal, 1 - external 24ppqn, 2 - MIDI
byte extClockPPQN = 0; // 0 - 24, 1 - 4 (1/16)
unsigned long lastExtPulseTime = 0;
unsigned long newExtPulseTime = 0;
uint8_t masterClockMode = 0; // 0 - internal, 1 - external 24ppqn, 2 - MIDI
uint8_t extClockPPQN = 0; // 0 - 24, 1 - 4 (1/16)
uint8_t extraChannel = 0; // 0 - off, 1 - pulse out = 7th channel
uint32_t lastExtPulseTime = 0;
uint32_t newExtPulseTime = 0;
bool needPulseReset[6] = { true, true, true, true, true, true };
bool needPulseReset[] = { true, true, true, true, true, true, true }; //to optimise, can be switched to uint8_t
uint16_t gateLengthTime[] = {0, 0, 0, 0, 0, 0, 0};
uint16_t gateCountDown[7];
bool stepIsOdd = 1;
byte displayTab = 0;
uint8_t displayTab = 0;
bool insideTab = false;
byte menuItem = 0;
uint8_t menuItem = 0;
bool menuItemSelected = false;
byte lastMenuItem = 3;
byte displayScreen = 0; //0 - main, 1 - sequencer, 2 - settings
uint8_t lastMenuItem = 3;
uint8_t displayScreen = 0; //0 - main, 1 - sequencer, 2 - settings
int16_t CV1Input = 0;
int16_t CV2Input = 0;
bool playBtnPushed = false;
bool shiftBtnPushed = false;
int CV1Input = 0;
int CV2Input = 0;
bool encBtnPushed;
int encPositionOld = 0;
int encDirectionOld = 0;
unsigned long encPressedTime;
unsigned long encReleasedTime;
unsigned long playPressedTime;
unsigned long playReleasedTime;
unsigned long shiftPressedTime;
unsigned long shiftReleasedTime;
bool encBtnPushed;
uint8_t encDirectionOld = 0;
uint32_t encPressedTime;
uint32_t encReleasedTime;
uint32_t playPressedTime;
uint32_t playReleasedTime;
uint32_t shiftPressedTime;
uint32_t shiftReleasedTime;
int extResetCountdown;
int extTriggerCount;
//unsigned long lastInteractionTime; // used for display timeout
//uint32_t lastInteractionTime; // used for display timeout
U8G2_SSD1306_128X64_NONAME_2_HW_I2C u8g2(U8G2_R2, SCL, SDA, U8X8_PIN_NONE);
RotaryEncoder encoder(ENC_D1_PIN, ENC_D2_PIN, RotaryEncoder::LatchMode::TWO03);
//Font
const PROGMEM uint8_t velvetscreen[437] U8G2_FONT_SECTION("velvetscreen") =
"\64\0\2\2\3\3\2\3\4\5\5\0\0\5\0\5\0\0\221\0\0\1\230 \4\200\134%\11\255tT"
"R\271RI(\6\252\334T\31)\7\252\134bJ\12+\7\233\345\322J\0,\5\221T\4-\5\213"
"f\6.\5\211T\2/\6\244\354c\33\60\10\254\354T\64\223\2\61\7\353\354\222\254\6\62\11\254l"
"\66J*\217\0\63\11\254l\66J\32\215\4\64\10\254l\242\34\272\0\65\11\254l\206\336h$\0\66"
"\11\254\354T^\61)\0\67\10\254lF\216u\4\70\11\254\354TL*&\5\71\11\254\354TL;"
")\0:\6\231UR\0A\10\254\354T\34S\6B\11\254lV\34)\216\4C\11\254\354T\324\61"
")\0D\10\254lV\64G\2E\10\254l\206\36z\4F\10\254l\206^\71\3G\11\254\354TN"
"\63)\0H\10\254l\242\34S\6I\6\251T\206\0J\10\254\354k\231\24\0K\11\254l\242J\62"
"\225\1L\7\254lr{\4M\11\255t\362ZI\353\0N\11\255t\362TI\356\0O\10\254\354T"
"\64\223\2P\11\254lV\34)g\0Q\10\254\354T\264b\12R\10\254lV\34\251\31S\11\254\354"
"FF\32\215\4T\7\253dVl\1U\10\254l\242\63)\0V\11\255t\262Ne\312\21W\12\255"
"t\262J*\251.\0X\11\254l\242L*\312\0Y\12\255tr\252\63\312(\2Z\7\253df*"
"\7p\10\255\364V\266\323\2q\7\255\364\216\257\5r\10\253d\242\32*\2t\6\255t\376#w\11"
"\255\364V\245FN\13x\6\233dR\7\0\0\0\4\377\377\0";
const PROGMEM uint8_t stkL[569] U8G2_FONT_SECTION("stk-l") =
"\25\0\4\4\4\5\2\1\6\17\27\1\0\27\0\0\0\1\77\0\0\2\34%'\17\37\313\330R#&"
"\32!F\14\211I\310\24!\65\204(MF\21)Cd\304\10\62b\14\215\60Vb\334\20\0/\14"
"\272\336\336d\244\350\263q\343\0\60\37|\377\12\32\25\17\2\35\263\253ChD\30\21bB\14\242S"
"\306lv\350A\10\65H\0\61\24z\337\322\60R\205\314\234\31\61F\310\270\371\177\224\42\3\62\33|"
"\377\216\251$*\10\35\63\66r\206\304\314`c\252\34\301\221\263|\360\300\0\63\34|\377\216)\64*"
"\10\35\63\66r \71\332YIr\226\306\16\221P\203\312\14\0\64 |\377\226\220AC\306\20\31B"
"f\310\240\21\204F\214\32\61j\304(cv\366\200\305\312\371\0\65\32}\17\307\12.\206\316\213Bj"
"\226\214\42JtN\315\235\42\261&\325\31\0\66\33}\17\317\251\64+\206\235\63:/\314,aA\352"
"\234\335\235\42\261&\325\31\0\67\23|\377\302\212\7)\347Crt\70\345\300\221\363\16\0\70 |\377"
"\216)\64*\10\35\263\331!\22D\310\240\62\205\206\10\11B\307lv\210\204\32Tf\0\71\32|\377"
"\216)\64*\10\35\263\263C$\226\250I\71_\14\42\241\6\225\31\0A\26}\17S\271Si(\31"
"\65d\324\210q\366\356\301w\366\273\1B$}\17\203\232%KF\221\30\66b\330\210a#\206\215\30"
"Eb\311&\243H\14;g\317\36\204`\261\4\0D\33}\17C\42\65KF\15\31\66b\330\210q"
"\366\77;\66b\24\211%j\22\1E\21|\377\302\7)\347%\42\214F\316/\37<\60I\7so"
"\302\37$M$}\17\203\310r\346N\245Q\263\202E\12)L\224\60Q\302\310\20#C\214\14\61\23"
"\306L\30s\366\335\0T\15}\17\303\7\251\206\316\377\377\12\0X)~\37\303@\203\307H\14\33B"
"\210\14\21RC\206\241\63h\222(I\203\346\220\15\31E\204\14!\42\303F\20;h\341\0x\24\312"
"\336\302 CGH\240\61E\312\14\222)\6Y\64\0\0\0\0\4\377\377\0";
String version;
@ -205,12 +162,22 @@ void setup() {
pinMode(EXT_INPUT_PIN, INPUT_PULLUP);
attachInterrupt(digitalPinToInterrupt(EXT_INPUT_PIN), externalClock, FALLING);
for (byte i = 0; i < 6; i++) {
for (uint8_t i = 0; i < 6; i++) {
pinMode(outsPins[i], OUTPUT);
}
pinMode(clockOutPin, OUTPUT);
pinMode(ENC_D1_PIN, INPUT_PULLUP);
pinMode(ENC_D2_PIN, INPUT_PULLUP);
//Enabling PinChange Interrupts for the encoder
//pins 17 (PC3/PCINT11) and 4 (PD4/PCINT20), ports C and D
PCICR |= 0b00000110;
PCMSK1 |= 0b00001000;
PCMSK2 |= 0b00010000;
loadState();
u8g2.begin();
@ -219,10 +186,11 @@ void setup() {
calculateCycles();
calculateBPMTiming();
checkEncoderStatus();
resetClocks();
FlexiTimer2::set(1, 1.0 / 10000, clock); // 1.0/1000 = 1ms period. If other than 1ms calculateBPMTiming() might need tweaking
FlexiTimer2::set(1, 1.0 / 10000, clock); // 1.0/1000 = 1ms period
FlexiTimer2::start();
}
@ -233,6 +201,62 @@ void loop() {
checkInputs();
}
//Encoder interrupts
ISR (PCINT1_vect) {
checkEncoderStatus();
}
ISR (PCINT2_vect) {
checkEncoderStatus();
}
uint8_t encoderStatus;
uint32_t encoderCheckTime = 0;
uint32_t encoderTimeBetweenPulses = 0;
bool encoderDirectionOld; //0 = -, 1 = +, Old because current direction can be determined by encoderChange
int8_t encoderChange = 0;
uint8_t encoderBurstCount = 0;
void checkEncoderStatus() {
//bool pin1Status = digitalRead(ENC_D1_PIN);
//bool pin2Status = digitalRead(ENC_D2_PIN);
uint8_t newStatus = (digitalRead(ENC_D1_PIN) << 1) | digitalRead(ENC_D2_PIN);
switch(encoderStatus) { // encoderStatus & 0b00000011 - to check only 2 last bits
case 0b00:
if (newStatus == 0b01) {
encoderChange++;
} else if (newStatus == 0b10) {
encoderChange--;
}
break;
case 0b01:
if (newStatus == 0b11) {
encoderChange++;
} else if (newStatus == 0b00) {
encoderChange--;
}
break;
case 0b11:
if (newStatus == 0b10) {
encoderChange++;
} else if (newStatus == 0b01) {
encoderChange--;
}
break;
case 0b10:
if (newStatus == 0b00) {
encoderChange++;
} else if (newStatus == 0b11) {
encoderChange--;
}
break;
}
encoderStatus = newStatus;
uint32_t currentTime = millis();
encoderTimeBetweenPulses = currentTime - encoderCheckTime;
encoderCheckTime = currentTime;
}
void sendMIDIClock() {
NeoSerial.write(0xF8);
}
@ -245,8 +269,7 @@ void sendMIDIStop() {
void receiveMIDI( uint8_t msg, uint8_t status ) {
if (masterClockMode == 2) {
//int msg = NeoSerial.read();
if (msg == 0xF8) { //Clock
if (msg == 0xF8) { //Clock tick
MIDIClockReceived = true;
} else if (msg == 0xFC) { //stop
isPlaying = false;
@ -263,7 +286,9 @@ void clock() {
// Action on each pulse
if (tickCount == 0) {
sendTriggers();
digitalWrite(clockOutPin, HIGH);
if (!extraChannel) {
digitalWrite(clockOutPin, HIGH);
}
sendMIDIClock();
}
@ -280,6 +305,11 @@ void clock() {
}
if (bpmModulationRange != 0) {
calculateBPMTiming();
for (uint8_t i; i < 7; i++) {
if (channels[i].mode == Gate) {
calculateGate(i);
}
}
}
}
}
@ -290,7 +320,7 @@ void clock() {
}
}
if (masterClockMode == 2 && MIDIClockReceived) { // MIDI should happen here (needs testing)
if (masterClockMode == 2 && MIDIClockReceived) {
tickCount = 0; //to make things happen in the main clock function
if (pulseCount < (PPQN - 1)) {
pulseCount++;
@ -301,12 +331,17 @@ void clock() {
}
// pull low all outputs after set pulse length
if (tickCount >= PULSE_LENGTH) {
for (byte i = 0; i < 6; i++) {
for (uint8_t i = 0; i < 7; i++) {
if (channels[i].mode != Gate && tickCount >= PULSE_LENGTH) { //everything but gate mode
digitalWrite(outsPins[i], LOW);
} else if (channels[i].mode == Gate && tickCount >= gateCountDown[i]) { //gate mode gateLengthTime[i] < pulsePeriod
digitalWrite(outsPins[i], LOW);
gateCountDown[i] = gateLengthTime[i];
} else if (channels[i].mode == Gate && gateCountDown[i] > pulsePeriod && tickCount == 0) {
gateCountDown[i] = gateCountDown[i] - pulsePeriod;
}
digitalWrite(clockOutPin, LOW);
}
}
}
@ -321,7 +356,6 @@ void externalClock() {
//reset cycles if there were no pulses for a while
if ((newExtPulseTime - lastExtPulseTime) > 125) { //125ms is 20bpm
resetClocks();
}
@ -360,24 +394,22 @@ void externalClock() {
}
}
void sendTriggers() {
void sendTriggers() { //rename to onPulse or something
for (byte i = 0; i < 6; i++) {
for (uint8_t i = 0; i < (extraChannel ? 7 : 6); i++) {
if (playingModes[i] != subDivs[channels[i].subDiv] && playingModesOld[i] != playingModes[i]) {
needPulseReset[i] = true;
playingModesOld[i] = playingModes[i];
}
}
//16th notes for sequencer
//16th notes for sequencer and swing
if (sixteenthPulseCount == 0) {
bool *currentSeq;
for (byte i = 0; i < 6; i++) {
stepIsOdd = !stepIsOdd;
for (uint8_t i = 0; i < (extraChannel ? 7 : 6); i++) {
//pattern modulation
int seqMod = 0;
byte seqPattern;
uint8_t seqPattern;
if (channels[i].CV2Target == 3) {
seqMod = map(CV2Input, -1, 1024, -8, 8); //-1 and 1024 are to try to make the last step not at max value (should make the range from -7 to +7)
} else if (channels[i].CV1Target == 3) {
@ -395,40 +427,8 @@ void sendTriggers() {
seqPattern = channels[i].seqPattern + seqMod;
}
if (seqPattern == 0) {
currentSeq = seqA1;
} else if (seqPattern == 1) {
currentSeq = seqA2;
} else if (seqPattern == 2) {
currentSeq = seqA3;
} else if (seqPattern == 3) {
currentSeq = seqA4;
} else if (seqPattern == 4) {
currentSeq = seqA5;
} else if (seqPattern == 5) {
currentSeq = seqA6;
} else if (seqPattern == 6) {
currentSeq = seqA7;
} else if (seqPattern == 7) {
currentSeq = seqA8;
} else if (seqPattern == 8) {
currentSeq = seqB1;
} else if (seqPattern == 9) {
currentSeq = seqB2;
} else if (seqPattern== 10) {
currentSeq = seqB3;
} else if (seqPattern == 11) {
currentSeq = seqB4;
} else if (seqPattern == 12) {
currentSeq = seqB5;
} else if (seqPattern == 13) {
currentSeq = seqB6;
} else if (seqPattern == 14) {
currentSeq = seqB7;
} else if (seqPattern == 15) {
currentSeq = seqB8;
}
if (channels[i].mode == 2 && currentSeq[currentStep]) { // EXT CLOCK SEQUENCER BUG IS SOMEWHERE HERE ???? && channelPulseCount[i] == 0 might be related to channelPulsesPerCycle not calculated in time
bool currentStepValue = bitRead(sequences[channels[i].seqPattern].sequence, currentStep[i]);
if (channels[i].mode == Sequencer && currentStepValue && !channels[i].isMute) {
digitalWrite(outsPins[i], HIGH);
}
}
@ -440,10 +440,12 @@ void sendTriggers() {
}
} else {
sixteenthPulseCount = 0;
if (currentStep < 15) {
currentStep ++;
} else {
currentStep = 0;
for (uint8_t i; i < 7; i++) {
if (channels[i].mode == Sequencer && currentStep[i] < sequences[channels[i].seqPattern].length) {
currentStep[i] ++;
} else {
currentStep[i] = 0;
}
}
recordToNextStep = false;
}
@ -451,19 +453,22 @@ void sendTriggers() {
//switching modes on the beat and resetting channel clock
if (pulseCount == 0) {
calculateCycles();
for (byte i = 0; i < 6; i++) {
for (uint8_t i = 0; i < (extraChannel ? 7 : 6); i++) {
if (needPulseReset[i] == true) {
channelPulseCount[i] = 0;
needPulseReset[i] = false;
}
if (channels[i].mode == Gate) {
calculateGate(i);
}
}
}
//multiplier
for (byte i = 0; i < 6; i++) {
for (uint8_t i = 0; i < (extraChannel ? 7 : 6); i++) {
//RND modulation
byte randMod = 0;
uint8_t randMod = 0;
if (channels[i].CV1Target == 2) {
randMod = randMod + CV1Input;
}
@ -473,17 +478,26 @@ void sendTriggers() {
if (channels[i].CV1Target == 2 || channels[i].CV2Target == 2) {
randMod = map(randMod, 0, 1023, -5, +5);
}
byte randAmount = channels[i].random + randMod;
uint8_t randAmount = channels[i].random + randMod;
if (randAmount > 100) {
randAmount = 0;
} else if (randAmount > 10) {
randAmount = 10;
}
if ((channels[i].mode == 0 && channelPulseCount[i] == channels[i].offset) //CLK with offset
|| (channels[i].mode == 1 && channelPulseCount[i] == 0 && (random(10) + 1) > randAmount) //RND
) {
digitalWrite(outsPins[i], HIGH);
if (!channels[i].isMute) {
if ((channels[i].mode == Swing && channelPulseCount[i] == 0 && stepIsOdd == 0)
|| (channels[i].mode == Swing && channelPulseCount[i] == channels[i].swing && stepIsOdd == 1) //swing
) {
digitalWrite(outsPins[i], HIGH);
}
if ((channels[i].mode == Clock && channelPulseCount[i] == channels[i].offset) //CLK with offset
|| (channels[i].mode == Random && channelPulseCount[i] == 0 && (random(10) + 1) > randAmount) //RND
|| (channels[i].mode == Gate && channelPulseCount[i] == 0) //Gate
) {
digitalWrite(outsPins[i], HIGH);
}
}
if (channelPulseCount[i] < channelPulsesPerCycle[i]) {
channelPulseCount[i]++;
@ -491,12 +505,11 @@ void sendTriggers() {
channelPulseCount[i] = 0;
}
}
}
void calculateCycles() {
for (byte i = 0; i < 6; i++) {
for (uint8_t i = 0; i < (extraChannel ? 7 : 6); i++) {
int mod = 0; //subdiv modulation happens here
if (channels[i].CV1Target == 1) {
mod = map(CV1Input, -1, 1024, -5, 5);
@ -505,17 +518,24 @@ void calculateCycles() {
}
playingModes[i] = subDivs[channels[i].subDiv - mod]; //subtracting because the innitial array is backwards
if (channels[i].mode == 2) { //Sequencer plays 1/16th
if (channels[i].mode == Sequencer || channels[i].mode == Swing) { //Sequencer and swing plays 1/16th
channelPulsesPerCycle[i] = (PPQN / 4) - 1;
} else if (playingModes[i] > 0) {
channelPulsesPerCycle[i] = (playingModes[i] * PPQN) - 1;
} else if (playingModes[i] < 0) {
channelPulsesPerCycle[i] = (PPQN / abs(playingModes[i])) - 1;
}
}
}
void calculateGate(uint8_t channel) {
//if (subDivs[channels[channel].subDiv] > 0) {
gateLengthTime[channel] = ((channelPulsesPerCycle[channel] + 1) * (pulsePeriod + 1) / 100) * channels[channel].gate;
gateCountDown[channel] = gateLengthTime[channel];
//}
}
void calculateBPMTiming() {
int mod = 0;
if (masterClockMode == 0) { //Internal clock
@ -524,28 +544,31 @@ void calculateBPMTiming() {
} else if (bpmModulationRange != 0 && bpmModulationChannel == 1) {
mod = map(CV2Input, 0, 1023, bpmModulationRange * -10, bpmModulationRange * 10);
}
byte calcbpm = bpm + mod;
uint8_t calcbpm = bpm + mod;
if (calcbpm > MAXBPM) { calcbpm = MAXBPM; };
pulsePeriod = 600000 / (calcbpm * PPQN);
pulsePeriod = 600000 / (calcbpm * PPQN); // 600000.0 / ((float)(calcbpm * PPQN)) - floats eat up ~2% of program memory, but are they more precise? need to measure
} else if (masterClockMode == 1 && extClockPPQN == 1) { //for ext 1/16 clock (hardcoded)
pulsePeriod = (newExtPulseTime - lastExtPulseTime) / 6;
} else if (masterClockMode == 1 && extClockPPQN == 1) { //for ext 1/16 clock
pulsePeriod = (newExtPulseTime - lastExtPulseTime) * 10 / 6;
}
}
void resetClocks() {
for (byte i = 0; i < 6; i++) {
for (uint8_t i = 0; i < (extraChannel ? 7 : 6); i++) {
channelPulseCount[i] = 0;
digitalWrite(outsPins[i], LOW); //to avoid stuck leds
}
pulseCount = 0;
tickCount = 0;
sixteenthPulseCount = 0;
currentStep = 0;
for (uint8_t i; i < 7; i++) {
currentStep[i] = 0;
}
stepIsOdd = 1;
}
void saveState() {
int addr = 0;
uint16_t addr = 0;
EEPROM.put(addr, bpm);
addr = addr + sizeof(bpm);
EEPROM.put(addr, bpmModulationChannel);
@ -556,38 +579,8 @@ void saveState() {
addr = addr + sizeof(masterClockMode);
EEPROM.put(addr, channels);
addr = addr + sizeof(channels);
EEPROM.put(addr, seqA1);
addr = addr + sizeof(seqA1);
EEPROM.put(addr, seqA2);
addr = addr + sizeof(seqA2);
EEPROM.put(addr, seqA3);
addr = addr + sizeof(seqA3);
EEPROM.put(addr, seqA4);
addr = addr + sizeof(seqA4);
EEPROM.put(addr, seqA5);
addr = addr + sizeof(seqA5);
EEPROM.put(addr, seqA6);
addr = addr + sizeof(seqA6);
EEPROM.put(addr, seqA7);
addr = addr + sizeof(seqA7);
EEPROM.put(addr, seqA8);
addr = addr + sizeof(seqA8);
EEPROM.put(addr, seqB1);
addr = addr + sizeof(seqB1);
EEPROM.put(addr, seqB2);
addr = addr + sizeof(seqB2);
EEPROM.put(addr, seqB3);
addr = addr + sizeof(seqB3);
EEPROM.put(addr, seqB4);
addr = addr + sizeof(seqB4);
EEPROM.put(addr, seqB5);
addr = addr + sizeof(seqB5);
EEPROM.put(addr, seqB6);
addr = addr + sizeof(seqB6);
EEPROM.put(addr, seqB7);
addr = addr + sizeof(seqB7);
EEPROM.put(addr, seqB8);
addr = addr + sizeof(seqB8);
EEPROM.put(addr, sequences);
addr = addr + sizeof(sequences);
EEPROM.put(addr, CV1Calibration);
addr = addr + sizeof(CV1Calibration);
EEPROM.put(addr, CV2Calibration);
@ -597,12 +590,14 @@ void saveState() {
EEPROM.put(addr, extClockPPQN);
addr = addr + sizeof(extClockPPQN);
EEPROM.put(addr, reverseEnc);
addr = addr + sizeof(reverseEnc);
EEPROM.put(addr, extraChannel);
}
void loadState() {
void loadState() { //optimisation: try to make an abstraction that can take an array (of pointers?) of settings to be loaded/saved
//check last bit in eeprom to know if the correct settings were stored
if (EEPROM.read(1023) == memCode) {
int addr = 0;
uint16_t addr = 0;
EEPROM.get(addr, bpm);
addr = addr + sizeof(bpm);
EEPROM.get(addr, bpmModulationChannel);
@ -613,38 +608,8 @@ void loadState() {
addr = addr + sizeof(masterClockMode);
EEPROM.get(addr, channels);
addr = addr + sizeof(channels);
EEPROM.get(addr, seqA1);
addr = addr + sizeof(seqA1);
EEPROM.get(addr, seqA2);
addr = addr + sizeof(seqA2);
EEPROM.get(addr, seqA3);
addr = addr + sizeof(seqA3);
EEPROM.get(addr, seqA4);
addr = addr + sizeof(seqA4);
EEPROM.get(addr, seqA5);
addr = addr + sizeof(seqA5);
EEPROM.get(addr, seqA6);
addr = addr + sizeof(seqA6);
EEPROM.get(addr, seqA7);
addr = addr + sizeof(seqA7);
EEPROM.get(addr, seqA8);
addr = addr + sizeof(seqA8);
EEPROM.get(addr, seqB1);
addr = addr + sizeof(seqB1);
EEPROM.get(addr, seqB2);
addr = addr + sizeof(seqB2);
EEPROM.get(addr, seqB3);
addr = addr + sizeof(seqB3);
EEPROM.get(addr, seqB4);
addr = addr + sizeof(seqB4);
EEPROM.get(addr, seqB5);
addr = addr + sizeof(seqB5);
EEPROM.get(addr, seqB6);
addr = addr + sizeof(seqB6);
EEPROM.get(addr, seqB7);
addr = addr + sizeof(seqB7);
EEPROM.get(addr, seqB8);
addr = addr + sizeof(seqB8);
EEPROM.get(addr, sequences);
addr = addr + sizeof(sequences);
EEPROM.get(addr, CV1Calibration);
addr = addr + sizeof(CV1Calibration);
EEPROM.get(addr, CV2Calibration);
@ -654,6 +619,8 @@ void loadState() {
EEPROM.get(addr, extClockPPQN);
addr = addr + sizeof(extClockPPQN);
EEPROM.get(addr, reverseEnc);
addr = addr + sizeof(reverseEnc);
EEPROM.get(addr, extraChannel);
} else {
saveState(); //write default values to EEPROM
EEPROM.write(1023, memCode);

View File

@ -12,40 +12,8 @@ void checkInputs() {
} else if (encReleasedTime - encPressedTime <= 300) { // press shorter than .3s is for entering the submenu
if (!insideTab && displayScreen == 0) {
insideTab = true;
} else if (insideTab && channels[displayTab - 1].mode == 2 && menuItem == 2 && displayScreen == 0) { //enter the pattern editor
if (channels[displayTab - 1].seqPattern == 0) {
patternToEdit = seqA1;
} else if (channels[displayTab - 1].seqPattern == 1) {
patternToEdit = seqA2;
} else if (channels[displayTab - 1].seqPattern == 2) {
patternToEdit = seqA3;
} else if (channels[displayTab - 1].seqPattern == 3) {
patternToEdit = seqA4;
} else if (channels[displayTab - 1].seqPattern == 4) {
patternToEdit = seqA5;
} else if (channels[displayTab - 1].seqPattern == 5) {
patternToEdit = seqA6;
} else if (channels[displayTab - 1].seqPattern == 6) {
patternToEdit = seqA7;
} else if (channels[displayTab - 1].seqPattern == 7) {
patternToEdit = seqA8;
} else if (channels[displayTab - 1].seqPattern == 8) {
patternToEdit = seqB1;
} else if (channels[displayTab - 1].seqPattern == 9) {
patternToEdit = seqB2;
} else if (channels[displayTab - 1].seqPattern == 10) {
patternToEdit = seqB3;
} else if (channels[displayTab - 1].seqPattern == 11) {
patternToEdit = seqB4;
} else if (channels[displayTab - 1].seqPattern == 12) {
patternToEdit = seqB5;
} else if (channels[displayTab - 1].seqPattern == 13) {
patternToEdit = seqB6;
} else if (channels[displayTab - 1].seqPattern == 14) {
patternToEdit = seqB7;
} else if (channels[displayTab - 1].seqPattern == 15) {
patternToEdit = seqB8;
}
} else if (insideTab && channels[displayTab - 1].mode == Sequencer && menuItem == 2 && displayScreen == 0) { //enter the pattern editor
patternToEdit = channels[displayTab - 1].seqPattern;
displayScreen = 1;
isRecording = 0;
} else if (insideTab && displayScreen == 0) {
@ -67,6 +35,9 @@ void checkInputs() {
showDone = true;
updateScreen();
} else if (displayScreen == 2 && menuItem == 3) {
extraChannel = !extraChannel;
updateScreen();
} else if (displayScreen == 2 && menuItem == 4) {
EEPROM.put(1023, memCode - 1);
reboot();
}
@ -74,7 +45,9 @@ void checkInputs() {
if (menuItemSelected == 1) {
menuItemSelected = 0;
} else if (displayScreen != 0) {
menuItem = 0;
displayScreen = 0;
menuItemSelected = 0;
} else if (insideTab == 1) {
insideTab = 0;
menuItem = 0;
@ -88,37 +61,40 @@ void checkInputs() {
}
//encoder
encoder.tick();
int encPosition = encoder.getPosition();
int encDirection = (int)(encoder.getDirection());
if (encPositionOld != encPosition) {
int change = encPositionOld - encPosition;
if (reverseEnc) {
change = change * -1;
if (encoderChange != 0) {
if (!reverseEnc) {
encoderChange = encoderChange * -1;
}
unsigned long ms = encoder.getMillisBetweenRotations();
/*if (encDirectionOld == encDirection && ms < 20) { //encoder acceleration
change = change * 5;
} else if (encDirectionOld == encDirection && ms < 80) {
change = change * 2;
} else */ if (encDirectionOld != encDirection && ms < 200) { //filter out encoder "jumps"
change = 0;
/*if (((encoderChange > 0) != encoderDirectionOld) && encoderTimeBetweenPulses < 150) { //filter out encoder "jumps". Comented out
encoderChange = 0; //because it seems like sometimes it was preventing normal scroll
} //if it works ok without it delete encoderDirectionOld var altogether
encoderDirectionOld = (encoderChange > 0);*/
//encoder acceleration
if (encoderTimeBetweenPulses < 15) { // <--
encoderBurstCount++;
} else {
encoderBurstCount = 0;
}
encDirectionOld = encDirection;
if (encoderBurstCount > 3) { // <--
encoderChange = encoderChange * 3; // <-- The three params need to be finetuned to feel natural
}
if (displayScreen == 0) {
byte channelCV;
uint8_t channelCV;
if (!insideTab && !shiftBtnPushed) { //Change tab
displayTab = displayTab + change;
displayTab = displayTab + encoderChange;
if (displayTab > 100) { //to address "negative" numbers
displayTab = 0;
} else if (displayTab > 6) {
displayTab = 6;
} else if (displayTab > (extraChannel ? 7 : 6)) {
displayTab = (extraChannel ? 7 : 6);
}
} else if (((!insideTab && shiftBtnPushed)
|| (insideTab && menuItem == 0
&& (menuItemSelected || shiftBtnPushed)))
&& displayTab == 0 && masterClockMode == 0) { //Change BPM
bpm = bpm + change;
bpm = bpm + encoderChange;
if (bpm > MAXBPM) {
bpm = MAXBPM;
} else if (bpm < MINBPM) {
@ -130,13 +106,13 @@ void checkInputs() {
|| (insideTab && menuItem == 0
&& (menuItemSelected || shiftBtnPushed)))
&& displayTab != 0
&& channels[displayTab - 1].mode == 0) {
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - change;
&& channels[displayTab - 1].mode == Clock) {
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - encoderChange;
//channels[displayTab - 1].offset = 0;
if (channels[displayTab - 1].subDiv > 100) {
channels[displayTab - 1].subDiv = 0;
} if (channels[displayTab - 1].subDiv > (sizeof(subDivs) / sizeof(int)) - 1) {
channels[displayTab - 1].subDiv = (sizeof(subDivs) / sizeof(int)) - 1;
} if (channels[displayTab - 1].subDiv > (sizeof(subDivs) / sizeof(subDivs[0])) - 1) {
channels[displayTab - 1].subDiv = (sizeof(subDivs) / sizeof(subDivs[0])) - 1;
}
if (!isPlaying) {
calculateCycles();
@ -155,8 +131,8 @@ void checkInputs() {
|| (insideTab && menuItem == 0
&& (menuItemSelected || shiftBtnPushed)))
&& displayTab != 0
&& channels[displayTab - 1].mode == 1) { //Change Random
channels[displayTab - 1].random = channels[displayTab - 1].random + change;
&& channels[displayTab - 1].mode == Random) { //Change Random
channels[displayTab - 1].random = channels[displayTab - 1].random + encoderChange;
if (channels[displayTab - 1].random > 100) {
channels[displayTab - 1].random = 0;
} else if (channels[displayTab - 1].random > 9) {
@ -167,16 +143,42 @@ void checkInputs() {
|| (insideTab && menuItem == 0
&& (menuItemSelected || shiftBtnPushed)))
&& displayTab != 0
&& channels[displayTab - 1].mode == 2) { //Change SEQ pattern
channels[displayTab - 1].seqPattern = channels[displayTab - 1].seqPattern + change;
if (channels[displayTab - 1].seqPattern > 100) {
&& channels[displayTab - 1].mode == Sequencer) { //Change SEQ pattern
if (channels[displayTab - 1].seqPattern == 0 && encoderChange == -1) {
channels[displayTab - 1].seqPattern = 0;
} else if (channels[displayTab - 1].seqPattern > 15) {
channels[displayTab - 1].seqPattern = 15;
} else if (channels[displayTab - 1].seqPattern == 31 && encoderChange == 1) {
channels[displayTab - 1].seqPattern = 31;
} else {
channels[displayTab - 1].seqPattern = channels[displayTab - 1].seqPattern + encoderChange;
}
saveState();
} else if (((!insideTab && shiftBtnPushed)
|| (insideTab && menuItem == 0
&& (menuItemSelected || shiftBtnPushed)))
&& displayTab != 0
&& channels[displayTab - 1].mode == Swing) { //Change SWING
channels[displayTab - 1].swing = channels[displayTab - 1].swing + encoderChange;
if (channels[displayTab - 1].swing > 6) {
channels[displayTab - 1].swing = 0;
} else if (channels[displayTab - 1].swing > 5) {
channels[displayTab - 1].swing = 5;
}
saveState();
} else if (((!insideTab && shiftBtnPushed)
|| (insideTab && menuItem == 0
&& (menuItemSelected || shiftBtnPushed)))
&& displayTab != 0
&& channels[displayTab - 1].mode == Gate) { //Change GATE
channels[displayTab - 1].gate = channels[displayTab - 1].gate + encoderChange;
if (channels[displayTab - 1].gate > 100 || channels[displayTab - 1].gate == 0) {
channels[displayTab - 1].gate = 1;
} else if (channels[displayTab - 1].gate > 99) {
channels[displayTab - 1].gate = 99;
}
calculateGate(displayTab - 1);
saveState();
} else if (insideTab && !shiftBtnPushed && !menuItemSelected) {
menuItem = menuItem + change;
menuItem = menuItem + encoderChange;
if (menuItem > 100) { //for "negative" values
menuItem = 0;
} else if (menuItem > lastMenuItem) {
@ -186,14 +188,14 @@ void checkInputs() {
&& (shiftBtnPushed || menuItemSelected)
&& displayTab == 0
&& menuItem == 1) { //Master Clock Mode
if (masterClockMode == 1) { // && change == -1) { //Stop when switching from ext to int or to midi
if (masterClockMode == 1) { // && encoderChange == -1) { //Stop when switching from ext to int or to midi
isPlaying = false;
}
masterClockMode = masterClockMode + change;
masterClockMode = masterClockMode + encoderChange;
if (masterClockMode > 100) {
masterClockMode = 0;
} else if (masterClockMode > 2) { //Set to 1 to hide MIDI mode
} else if (masterClockMode > 2) {
masterClockMode = 2;
}
saveState();
@ -202,7 +204,7 @@ void checkInputs() {
&& displayTab == 0
&& menuItem == 2
&& masterClockMode == 0) { //Modulation channel
bpmModulationChannel = bpmModulationChannel + change;
bpmModulationChannel = bpmModulationChannel + encoderChange;
if (bpmModulationChannel == 0 || bpmModulationChannel == 1) {
bpmModulationRange = 1;
} else if (bpmModulationChannel > 100) {
@ -217,7 +219,7 @@ void checkInputs() {
&& displayTab == 0
&& menuItem == 2
&& masterClockMode == 1) { //PPQN
extClockPPQN = extClockPPQN + change;
extClockPPQN = extClockPPQN + encoderChange;
if (extClockPPQN > 100) {
extClockPPQN = 0;
} else if (extClockPPQN > 1) {
@ -228,7 +230,7 @@ void checkInputs() {
&& (menuItemSelected || shiftBtnPushed)
&& displayTab == 0
&& menuItem == 3) { //Modulation range
bpmModulationRange = bpmModulationRange + change;
bpmModulationRange = bpmModulationRange + encoderChange;
if (bpmModulationRange == 0) {
bpmModulationRange = 1;
} else if (bpmModulationRange > 100) {
@ -241,11 +243,11 @@ void checkInputs() {
&& (menuItemSelected || shiftBtnPushed)
&& displayTab != 0
&& menuItem == 1) { //Channel Mode
channels[displayTab - 1].mode = channels[displayTab - 1].mode + change;
if (channels[displayTab - 1].mode > 100) {
channels[displayTab - 1].mode = channels[displayTab - 1].mode + encoderChange;
if (channels[displayTab - 1].mode == 7) {
channels[displayTab - 1].mode = 4; //to make it cycle through all the modes
} else if (channels[displayTab - 1].mode > 4) {
channels[displayTab - 1].mode = 0;
} else if (channels[displayTab - 1].mode > 2) {
channels[displayTab - 1].mode = 2;
}
channels[displayTab - 1].CV1Target = 0;
channels[displayTab - 1].CV2Target = 0;
@ -253,8 +255,8 @@ void checkInputs() {
} else if (insideTab
&& (menuItemSelected || shiftBtnPushed)
&& displayTab != 0 && menuItem == 2
&& channels[displayTab - 1].mode == 0) { //Offset
channels[displayTab - 1].offset = channels[displayTab - 1].offset + change;
&& channels[displayTab - 1].mode == Clock) { //Offset
channels[displayTab - 1].offset = channels[displayTab - 1].offset + encoderChange;
if (channels[displayTab - 1].offset == 255) { // 0 - 1 for uint8 is 255
channels[displayTab - 1].offset = 0;
} else if (channels[displayTab - 1].offset > channelPulsesPerCycle[displayTab-1]) {
@ -265,12 +267,12 @@ void checkInputs() {
&& (menuItemSelected || shiftBtnPushed)
&& displayTab != 0
&& menuItem == 2
&& channels[displayTab - 1].mode == 1) { //SUBDIV for RANDOM
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - change;
&& (channels[displayTab - 1].mode == Random || channels[displayTab - 1].mode == Gate)) { //SUBDIV for RANDOM and GATE
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - encoderChange;
if (channels[displayTab - 1].subDiv > 200) {
channels[displayTab - 1].subDiv = 0;
} else if (channels[displayTab - 1].subDiv > (sizeof(subDivs) / sizeof(int)) - 1) {
channels[displayTab - 1].subDiv = (sizeof(subDivs) / sizeof(int)) - 1;
} else if (channels[displayTab - 1].subDiv > (sizeof(subDivs) / sizeof(subDivs[0])) - 1) {
channels[displayTab - 1].subDiv = (sizeof(subDivs) / sizeof(subDivs[0])) - 1;
}
if (!isPlaying) {
calculateCycles();
@ -280,7 +282,7 @@ void checkInputs() {
&& (menuItemSelected || shiftBtnPushed)
&& displayTab != 0
&& menuItem == 3
&& channels[displayTab - 1].mode == 0) { //CV for CLK
&& channels[displayTab - 1].mode == Clock) { //CV for CLK
if (channels[displayTab - 1].CV1Target == 1 && channels[displayTab - 1].CV2Target == 0) {
channelCV = 1;
} else if (channels[displayTab - 1].CV1Target == 0 && channels[displayTab - 1].CV2Target == 1) {
@ -288,7 +290,7 @@ void checkInputs() {
} else {
channelCV = 0;
}
channelCV = channelCV + change;
channelCV = channelCV + encoderChange;
if (channelCV == 0 || channelCV > 100) {
channelCV = 0;
channels[displayTab - 1].CV1Target = 0;
@ -302,7 +304,7 @@ void checkInputs() {
channels[displayTab - 1].CV2Target = 1;
}
saveState();
} else if (insideTab && (menuItemSelected || shiftBtnPushed) && displayTab != 0 && menuItem == 3 && channels[displayTab - 1].mode == 1) { //CV for RND
} else if (insideTab && (menuItemSelected || shiftBtnPushed) && displayTab != 0 && menuItem == 3 && channels[displayTab - 1].mode == Random) { //CV for RND
if (channels[displayTab - 1].CV1Target == 2 && channels[displayTab - 1].CV2Target == 0) {
channelCV = 1;
} else if (channels[displayTab - 1].CV1Target == 0 && channels[displayTab - 1].CV2Target == 2) {
@ -310,7 +312,7 @@ void checkInputs() {
} else {
channelCV = 0;
}
channelCV = channelCV + change;
channelCV = channelCV + encoderChange;
if (channelCV == 0 || channelCV > 100) {
channelCV = 0;
channels[displayTab - 1].CV1Target = 0;
@ -324,7 +326,7 @@ void checkInputs() {
channels[displayTab - 1].CV2Target = 2;
}
saveState();
} else if (insideTab && (menuItemSelected || shiftBtnPushed) && displayTab != 0 && menuItem == 3 && channels[displayTab - 1].mode == 2) { //CV1 for SEQ
} else if (insideTab && (menuItemSelected || shiftBtnPushed) && displayTab != 0 && menuItem == 3 && channels[displayTab - 1].mode == Sequencer) { //CV1 for SEQ
if (channels[displayTab - 1].CV1Target == 3 && channels[displayTab - 1].CV2Target == 0) {
channelCV = 1;
} else if (channels[displayTab - 1].CV1Target == 0 && channels[displayTab - 1].CV2Target == 3) {
@ -332,7 +334,7 @@ void checkInputs() {
} else {
channelCV = 0;
}
channelCV = channelCV + change;
channelCV = channelCV + encoderChange;
if (channelCV == 0 || channelCV > 100) {
channelCV = 0;
channels[displayTab - 1].CV1Target = 0;
@ -347,15 +349,20 @@ void checkInputs() {
}
saveState();
}
} else if (displayScreen == 1 && !isRecording) {
stepNumSelected = stepNumSelected + change;
if (stepNumSelected > 100) {
stepNumSelected = 15;
} else if (stepNumSelected > 15) {
} else if (displayScreen == 1 && !isRecording && !shiftBtnPushed) {
stepNumSelected = stepNumSelected + encoderChange;
if (stepNumSelected < -1 ) {
stepNumSelected = -1;
} else if (stepNumSelected > sequences[channels[displayTab - 1].seqPattern].length && !shiftBtnPushed) {
stepNumSelected = 0;
}
} else if (displayScreen == 1 && !isRecording && stepNumSelected == -1 && shiftBtnPushed) {
if ((sequences[channels[displayTab - 1].seqPattern].length != 31 && encoderChange > 0) ||
(sequences[channels[displayTab - 1].seqPattern].length != 0 && encoderChange < 0)) {
sequences[channels[displayTab - 1].seqPattern].length += encoderChange;
}
} else if (displayScreen == 2 && !shiftBtnPushed) {
menuItem = menuItem + change;
menuItem = menuItem + encoderChange;
if (menuItem > 100) { //for "negative" values
menuItem = 0;
} else if (menuItem > lastMenuItem) {
@ -364,19 +371,20 @@ void checkInputs() {
}
updateScreen();
encPositionOld = encPosition;
encoderChange = 0;
}
//play button
if (!digitalRead(START_STOP_BTN_PIN) && !playBtnPushed) {
if (!digitalRead(START_STOP_BTN_PIN) && !playBtnPushed && !shiftBtnPushed) {
if (masterClockMode == 0) {
calculateBPMTiming();
resetClocks();
if (!isPlaying) {
resetClocks();
isPlaying = true;
sendMIDIStart();
} else {
isPlaying = false;
resetClocks();
sendMIDIStop();
}
}
@ -386,6 +394,15 @@ void checkInputs() {
playBtnPushed = false;
}
//shift + play = mute channel
if (!digitalRead(START_STOP_BTN_PIN) && !playBtnPushed && shiftBtnPushed) {
channels[displayTab - 1].isMute = !channels[displayTab - 1].isMute;
playBtnPushed = true;
updateScreen(); //to wake up the screen if turned off
} else if (digitalRead(START_STOP_BTN_PIN) && playBtnPushed) {
playBtnPushed = false;
}
//shift button
if (!digitalRead(SHIFT_BTN_PIN) && !shiftBtnPushed) {
shiftBtnPushed = true;
@ -393,24 +410,22 @@ void checkInputs() {
if (isRecording) { //Live triggering
digitalWrite(outsPins[displayTab - 1], HIGH);
}
if (displayScreen == 1 && !isRecording) {
patternToEdit[stepNumSelected] = !patternToEdit[stepNumSelected];
if (displayScreen == 1 && !isRecording && stepNumSelected <= sequences[patternToEdit].length && stepNumSelected != -1) {
sequences[patternToEdit].sequence = bitFlip(sequences[patternToEdit].sequence, stepNumSelected);
} else if (displayScreen == 1 && isRecording && !recordToNextStep) { //Recording
patternToEdit[currentStep] = 1;
bitSet(sequences[patternToEdit].sequence, currentStep[displayTab - 1]);
} else if (displayScreen == 1 && isRecording && recordToNextStep && currentStep != 15) {
patternToEdit[currentStep+1] = 1;
bitSet(sequences[patternToEdit].sequence, currentStep[displayTab - 1] + 1);
} else if (displayScreen == 1 && isRecording && recordToNextStep && currentStep == 15) {
patternToEdit[0] = 1;
bitSet(sequences[patternToEdit].sequence, 0);
}
saveState();
updateScreen();
} else if (digitalRead(SHIFT_BTN_PIN) && shiftBtnPushed) {
shiftBtnPushed = false;
shiftReleasedTime = millis();
if (displayScreen == 1 && shiftReleasedTime - shiftPressedTime > 500 && !encBtnPushed) { //&& shiftReleasedTime - shiftPressedTime < 2000 //Clear the sequence
for (byte i = 0; i < 16; i++) {
patternToEdit[i] = 0;
}
if (displayScreen == 1 && shiftReleasedTime - shiftPressedTime > 1000 && !encBtnPushed && stepNumSelected != -1) { //&& shiftReleasedTime - shiftPressedTime < 2000 //Clear the sequence
sequences[patternToEdit].sequence = 0b000000000000000000000000000000000;
} else if (shiftReleasedTime - shiftPressedTime > 2000 && encBtnPushed) {
displayScreen = 2;
menuItemSelected = 1; //hack to prevent from going back when the encoder is released

View File

@ -2,8 +2,8 @@ void updateScreen() {
u8g2.firstPage();
do {
byte leftOffset;
byte width;
uint8_t leftOffset;
uint8_t width;
String valueStr;
u8g2.setDrawColor(1);
@ -11,7 +11,7 @@ void updateScreen() {
//BPM Tab
if (displayTab == 0) { //BPM
u8g2.setFont(velvetscreen);
u8g2.setFont(stkS);
//Menu items
lastMenuItem = 4;
@ -27,7 +27,7 @@ void updateScreen() {
lastMenuItem = 1;
}
for (byte i = 1; i <= lastMenuItem; i++) {
for (uint8_t i = 1; i <= lastMenuItem; i++) {
if (i == 1) {
valueStr = F("MODE:");
} else if (i == 2 && masterClockMode == 0) {
@ -48,7 +48,7 @@ void updateScreen() {
}
//Values
for (byte i = 1; i <= lastMenuItem; i++) {
for (uint8_t i = 1; i <= lastMenuItem; i++) {
if (i == 1 && masterClockMode == 0) { //Channel mode
valueStr = F("INT");
} else if (i == 1 && masterClockMode == 1) {
@ -91,19 +91,19 @@ void updateScreen() {
if ((!insideTab && !shiftBtnPushed) || (insideTab && menuItem != 0)) { //default view, nothing is selected or editable
u8g2.setFont(stkL);
u8g2.drawButtonUTF8(leftOffset-1, 28, U8G2_BTN_BW0|U8G2_BTN_HCENTER, width, 0, 3, valueStr.c_str() );
u8g2.setFont(velvetscreen);
u8g2.setFont(stkS);
valueStr = F("BPM");
u8g2.drawButtonUTF8(leftOffset, 40, U8G2_BTN_BW0|U8G2_BTN_HCENTER, width, 0, 2, valueStr.c_str() );
} else if ((!insideTab && shiftBtnPushed) || (insideTab && menuItem == 0 && (menuItemSelected || shiftBtnPushed))) { //show value as editable
u8g2.setFont(stkL);
u8g2.drawButtonUTF8(leftOffset-1, 28, U8G2_BTN_BW1|U8G2_BTN_HCENTER, width, 0, 3, valueStr.c_str() );
u8g2.setFont(velvetscreen);
u8g2.setFont(stkS);
valueStr = F("BPM");
u8g2.drawButtonUTF8(leftOffset, 40, U8G2_BTN_BW1|U8G2_BTN_INV|U8G2_BTN_HCENTER, width, 0, 2, valueStr.c_str() );
} else if (insideTab && menuItem == 0 && !menuItemSelected) { //show as selected menu item
u8g2.setFont(stkL);
u8g2.drawButtonUTF8(leftOffset-1, 28, U8G2_BTN_BW1|U8G2_BTN_INV|U8G2_BTN_HCENTER, width, 0, 3, valueStr.c_str() );
u8g2.setFont(velvetscreen);
u8g2.setFont(stkS);
valueStr = F("BPM");
u8g2.drawButtonUTF8(leftOffset, 40, U8G2_BTN_BW1|U8G2_BTN_INV|U8G2_BTN_HCENTER, width, 0, 2, valueStr.c_str() );
}
@ -118,18 +118,26 @@ void updateScreen() {
//Channel Tabs
else {
//Menu items
lastMenuItem = 3;
if (channels[displayTab - 1].mode == Swing) {
lastMenuItem = 1;
} else if (channels[displayTab - 1].mode == Gate) {
lastMenuItem = 3;
} else {
lastMenuItem = 3;
}
width = 32;
leftOffset = 62;
for (byte i = 1; i <= lastMenuItem; i++) {
for (uint8_t i = 1; i <= lastMenuItem; i++) {
if (i == 1) {
valueStr = F("MODE:");
} else if (i == 2 && channels[displayTab - 1].mode == 0) {
} else if (i == 2 && channels[displayTab - 1].mode == Clock) {
valueStr = F("OFFSET:");
} else if (i == 2 && channels[displayTab - 1].mode == 1) {
} else if (i == 2 && (channels[displayTab - 1].mode == Random || channels[displayTab - 1].mode == Gate)) {
valueStr = F("SUBDIV:");
} else if (i == 2 && channels[displayTab - 1].mode == 2) {
} else if (i == 2 && channels[displayTab - 1].mode == Sequencer) {
valueStr = F("EDIT PATTERN");
} else if (i == 3 && channels[displayTab - 1].mode == Gate) {
valueStr = (String(pulsePeriod) + " " + String(channelPulsesPerCycle[displayTab - 1]));
} else if (i == 3) {
valueStr = F("MOD:");
}
@ -141,14 +149,18 @@ void updateScreen() {
}
//Values
for (byte i = 1; i <= lastMenuItem; i++) {
if (i == 1 && channels[displayTab - 1].mode == 0) { //Channel mode
for (uint8_t i = 1; i <= lastMenuItem; i++) {
if (i == 1 && channels[displayTab - 1].mode == Clock) { //Channel mode
valueStr = F("CLOCK");
} else if (i == 1 && channels[displayTab - 1].mode == 1) {
} else if (i == 1 && channels[displayTab - 1].mode == Random) {
valueStr = F("RAND");
} else if (i == 1 && channels[displayTab - 1].mode == 2) {
} else if (i == 1 && channels[displayTab - 1].mode == Sequencer) {
valueStr = F("SEQ");
} else if (i == 2 && channels[displayTab - 1].mode == 0) { //SubDiv and offset
} else if (i == 1 && channels[displayTab - 1].mode == Swing) {
valueStr = F("SWING");
} else if (i == 1 && channels[displayTab - 1].mode == Gate) {
valueStr = F("GATE");
} else if (i == 2 && channels[displayTab - 1].mode == Clock) { //SubDiv and offset
valueStr = String(channels[displayTab - 1].offset) + F("/");
int PulsesPerStep;
if (subDivs[channels[displayTab - 1].subDiv] < 0) {
@ -157,10 +169,10 @@ void updateScreen() {
PulsesPerStep = subDivs[channels[displayTab - 1].subDiv] * PPQN;
}
valueStr = valueStr + String(PulsesPerStep); //(playingModes[i] * PPQN) - 1 //String(channelPulsesPerCycle[displayTab-1]+1)
} else if (i == 2 && channels[displayTab - 1].mode == 1 && subDivs[channels[displayTab - 1].subDiv] > 0) {
} else if (i == 2 && (channels[displayTab - 1].mode == Random || channels[displayTab - 1].mode == Gate) && subDivs[channels[displayTab - 1].subDiv] > 0) {
valueStr = F("/");
valueStr = valueStr + String(subDivs[channels[displayTab - 1].subDiv]);
} else if (i == 2 && channels[displayTab - 1].mode == 1 && subDivs[channels[displayTab - 1].subDiv] < 0) {
} else if (i == 2 && (channels[displayTab - 1].mode == Random || channels[displayTab - 1].mode == Gate) && subDivs[channels[displayTab - 1].subDiv] < 0) {
valueStr = F("x");
valueStr = valueStr + String(abs(subDivs[channels[displayTab - 1].subDiv]));
} else if (i == 3 && channels[displayTab - 1].CV1Target == 0 && channels[displayTab - 1].CV2Target == 0) { //MOD
@ -171,7 +183,7 @@ void updateScreen() {
valueStr = F("CV2");
}
if (i == 2 && channels[displayTab - 1].mode == 2) { //EDIT PATTERN thing
if (i == 2 && channels[displayTab - 1].mode == Sequencer) { //EDIT PATTERN thing
if (menuItem == i && insideTab) {
u8g2.drawBox(leftOffset + 54, ((i-1) * 11), 11, 11);
}
@ -189,36 +201,52 @@ void updateScreen() {
//Main Param
leftOffset = 29;
width = 55;
if (channels[displayTab - 1].mode == 0) {
if (channels[displayTab - 1].mode == Clock) {
valueStr = F("SUBDIVISION");
} else if (channels[displayTab - 1].mode == 1) {
} else if (channels[displayTab - 1].mode == Random) {
valueStr = F("SKIP CHANCE");
} else if (channels[displayTab - 1].mode == 2) {
} else if (channels[displayTab - 1].mode == Sequencer) {
valueStr = F("PATTERN");
} else if (channels[displayTab - 1].mode == Swing) {
valueStr = F("SWING");
} else if (channels[displayTab - 1].mode == Gate) {
valueStr = gateLengthTime[displayTab - 1];
}
if ((!insideTab && shiftBtnPushed) || (insideTab && menuItem == 0)) {
u8g2.drawButtonUTF8(leftOffset, 41, U8G2_BTN_BW1|U8G2_BTN_INV|U8G2_BTN_HCENTER, width, 0, 3, valueStr.c_str() );
} else {
u8g2.drawButtonUTF8(leftOffset, 41, U8G2_BTN_BW0|U8G2_BTN_HCENTER, width, 1, 2, valueStr.c_str() );
}
if (channels[displayTab - 1].mode == 0) {
if (channels[displayTab - 1].mode == Clock) {
if (subDivs[channels[displayTab - 1].subDiv] > 0) {
valueStr = F("/");
} else {
valueStr = F("x");
}
valueStr = valueStr + String(abs(subDivs[channels[displayTab - 1].subDiv]));
} else if (channels[displayTab - 1].mode == 1) {
valueStr = String(channels[displayTab - 1].random) + "0%";
} else if (channels[displayTab - 1].mode == 2) {
} else if (channels[displayTab - 1].mode == Random) {
valueStr = String(channels[displayTab - 1].random) + (channels[displayTab - 1].random == 0 ? "%" : "0%");
} else if (channels[displayTab - 1].mode == Sequencer) {
if (channels[displayTab - 1].seqPattern < 8) {
valueStr = F("A");
valueStr = valueStr + String(channels[displayTab - 1].seqPattern + 1);
} else {
} else if (channels[displayTab - 1].seqPattern >= 8 && channels[displayTab - 1].seqPattern < 16) {
valueStr = F("B");
valueStr = valueStr + String(channels[displayTab - 1].seqPattern - 7);
} else if (channels[displayTab - 1].seqPattern >= 16 && channels[displayTab - 1].seqPattern < 24) {
valueStr = F("C");
valueStr = valueStr + String(channels[displayTab - 1].seqPattern - 15);
} else if (channels[displayTab - 1].seqPattern >= 24 && channels[displayTab - 1].seqPattern < 32) {
valueStr = F("D");
valueStr = valueStr + String(channels[displayTab - 1].seqPattern - 23);
}
} else if (channels[displayTab - 1].mode == Swing) {
uint8_t swingVals[6] = {50, 58, 66, 75, 83, 92};
valueStr = String(swingVals[channels[displayTab - 1].swing]) + "%";
} else if (channels[displayTab - 1].mode == Gate) {
valueStr = String(channels[displayTab - 1].gate) + "%";
}
u8g2.setFont(stkL);
if ((!insideTab && shiftBtnPushed) || (insideTab && menuItem == 0 && (menuItemSelected || shiftBtnPushed))) {
@ -232,9 +260,9 @@ void updateScreen() {
//Tabs
u8g2.drawHLine(0, 53, 128);
u8g2.setFont(velvetscreen);
byte yPos = 61;
byte xWidth = 12;
u8g2.setFont(stkS);
uint8_t yPos = 61;
uint8_t xWidth = 12;
valueStr = F("w");
if (displayTab == 0) {
if (insideTab == true || shiftBtnPushed == true) {
@ -246,7 +274,7 @@ void updateScreen() {
u8g2.drawButtonUTF8(xWidth/2, yPos, U8G2_BTN_BW0|U8G2_BTN_HCENTER, xWidth, 0, 2, valueStr.c_str() );
}
for (int i = 1; i <= 6; i++) {
for (uint8_t i = 1; i <= (extraChannel ? 7 : 6); i++) {
valueStr = String(i);
if (displayTab == i) {
if (insideTab == true || shiftBtnPushed == true) {
@ -259,18 +287,19 @@ void updateScreen() {
}
}
valueStr = F("t");
if (masterClockMode == 0 && !isPlaying) {
valueStr = F("t");
u8g2.drawUTF8(121, yPos, valueStr.c_str() );
} else if (masterClockMode == 0 && isPlaying) {
valueStr = F("r");
u8g2.drawUTF8(122, yPos, valueStr.c_str() );
}
}
//Edit Pattern Screen (Sequencer)
else if (displayScreen == 1) {
u8g2.setFont(velvetscreen);
byte pattern = channels[displayTab - 1].seqPattern;
u8g2.setFont(stkS);
uint8_t pattern = channels[displayTab - 1].seqPattern;
if (pattern < 8) {
valueStr = F("PATTERN A");
valueStr = valueStr + String(pattern + 1);
@ -278,27 +307,31 @@ void updateScreen() {
valueStr = F("PATTERN B");
valueStr = valueStr + String(pattern - 7);
}
u8g2.drawButtonUTF8(64, 5, U8G2_BTN_BW1|U8G2_BTN_HCENTER, 128, 0, 2, valueStr.c_str() );
for (byte i = 0; i < 8; i++) {
if (patternToEdit[i]) {
u8g2.drawUTF8(19 + i*12, 24, "q");
} else {
u8g2.drawUTF8(19 + i*12, 24, "p");
}
u8g2.drawUTF8(8, 6, valueStr.c_str() );
valueStr = F("L: ");
//u8g2.drawUTF8(100, 5, valueStr.c_str() );
if (!isRecording && stepNumSelected == -1) {
u8g2.drawButtonUTF8(97, 6, U8G2_BTN_BW1|U8G2_BTN_INV, 5, 1, 2, valueStr.c_str() );
} else {
u8g2.drawButtonUTF8(97, 6, U8G2_BTN_BW0, 5, 1, 2, valueStr.c_str() );
}
for (byte i = 8; i < 16; i++) {
if (patternToEdit[i]) {
u8g2.drawUTF8(19 + (i-8)*12, 40, "q");
} else {
u8g2.drawUTF8(19 + (i-8)*12, 40, "p");
}
valueStr = String(sequences[patternToEdit].length + 1);
//u8g2.drawUTF8(110, 5, valueStr.c_str() );
if (!isRecording && stepNumSelected == -1 && (menuItemSelected || shiftBtnPushed)) {
u8g2.drawButtonUTF8(110, 6, U8G2_BTN_BW1, 8, 1, 2, valueStr.c_str() );
} else if (!isRecording && stepNumSelected == -1 && (!menuItemSelected || !shiftBtnPushed)) {
u8g2.drawButtonUTF8(110, 6, U8G2_BTN_BW1|U8G2_BTN_INV, 8, 1, 2, valueStr.c_str() );
} else {
u8g2.drawButtonUTF8(110, 6, U8G2_BTN_BW0, 8, 1, 2, valueStr.c_str() );
}
if (!isRecording) {
if (stepNumSelected < 8 ) {
u8g2.drawFrame(16 + stepNumSelected * 12, 16, 11, 11);
} else {
u8g2.drawFrame(16 + (stepNumSelected-8) * 12, 32, 11, 11);
}
u8g2.drawHLine(0, 8, 128);
for (uint8_t i = 0; i <= sequences[patternToEdit].length; i++) {
u8g2.drawUTF8(19 + (i % 8)*12, 33 - ((sequences[patternToEdit].length / 8) * 5) + ((i / 8) * 11), (bitRead(sequences[patternToEdit].sequence, i) ? "q" : "p"));
}
if (!isRecording && stepNumSelected >= 0) {
u8g2.drawFrame(16 + (stepNumSelected % 8)*12, 25 - ((sequences[patternToEdit].length / 8) * 5) + ((stepNumSelected / 8) * 11), 11, 11); //cursor
}
if (isRecording) {
@ -313,9 +346,9 @@ void updateScreen() {
u8g2.drawStr(8, 5, valueStr.c_str() );
u8g2.drawStr(122 - (u8g2.getStrWidth(version.c_str())), 5, version.c_str() );
u8g2.drawHLine(0, 8, 128);
lastMenuItem = 3;
byte width = 112;
for (byte i = 0; i <= lastMenuItem; i++) {
lastMenuItem = 4;
uint8_t width = 112;
for (uint8_t i = 0; i <= lastMenuItem; i++) {
switch(i) {
case 0:
valueStr = F("CALIBRATE CV INS");
@ -327,6 +360,9 @@ void updateScreen() {
valueStr = F("REVERSE ENCODER");
break;
case 3:
valueStr = (extraChannel ? F("7TH CHANNEL: ON") : F("7TH CHANNEL: OFF"));
break;
case 4:
valueStr = F("FACTORY RESET");
break;
};

40
Software/Gravity/config.h Normal file
View File

@ -0,0 +1,40 @@
#pragma once
#define PPQN 24
#define PULSE_LENGTH 120 //1/10ms resolution. 12ms was failing at 1ms resolution at higher bpm. 60000/200/24 = 12.5 the max pulse length at 1ms resolution for 200bpm is 11ms
#define MAXBPM 200 //250 at 24ppqn with 5ms pulse will be 50/50 square wave
#define MINBPM 20
#define SCREEN_ADDRESS 0x3C
// Rev 2+ Config
#define ENC_BTN_PIN 14
#define ENC_D1_PIN 17
#define ENC_D2_PIN 4
#define START_STOP_BTN_PIN 5
#define SHIFT_BTN_PIN 12
#define EXT_INPUT_PIN 2 //needs to be an interrupt pin
#define ANALOGUE_INPUT_1_PIN A7
#define ANALOGUE_INPUT_2_PIN A6
const uint8_t clockOutPin = 3;
const uint8_t outsPins[] = { 7, 8, 10, 6, 9, 11, clockOutPin };
bool rotateScreen = false;
bool reverseEnc = false;
/* Rev 1 Config
#define ENC_BTN_PIN 14
#define ENC_D1_PIN 17
#define ENC_D2_PIN 4
#define START_STOP_BTN_PIN 5
#define SHIFT_BTN_PIN 100
#define EXT_INPUT_PIN 2 //needs to be an interrupt pin
#define ANALOGUE_INPUT_1_PIN A2
#define ANALOGUE_INPUT_2_PIN A1
const byte clockOutPin = 13;
const byte outsPins[6] = {6, 11, 7, 10, 8, 9, clockOutPin};
bool rotateScreen = true;
*/
#define bitFlip(value, bit) ((value) ^ (1UL << (bit)))

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#pragma once
const PROGMEM uint8_t stkS[437] U8G2_FONT_SECTION("stk-s") =
"\64\0\2\2\3\3\2\3\4\5\5\0\0\5\0\5\0\0\221\0\0\1\230 \4\200\134%\11\255tT"
"R\271RI(\6\252\334T\31)\7\252\134bJ\12+\7\233\345\322J\0,\5\221T\4-\5\213"
"f\6.\5\211T\2/\6\244\354c\33\60\10\254\354T\64\223\2\61\7\353\354\222\254\6\62\11\254l"
"\66J*\217\0\63\11\254l\66J\32\215\4\64\10\254l\242\34\272\0\65\11\254l\206\336h$\0\66"
"\11\254\354T^\61)\0\67\10\254lF\216u\4\70\11\254\354TL*&\5\71\11\254\354TL;"
")\0:\6\231UR\0A\10\254\354T\34S\6B\11\254lV\34)\216\4C\11\254\354T\324\61"
")\0D\10\254lV\64G\2E\10\254l\206\36z\4F\10\254l\206^\71\3G\11\254\354TN"
"\63)\0H\10\254l\242\34S\6I\6\251T\206\0J\10\254\354k\231\24\0K\11\254l\242J\62"
"\225\1L\7\254lr{\4M\11\255t\362ZI\353\0N\11\255t\362TI\356\0O\10\254\354T"
"\64\223\2P\11\254lV\34)g\0Q\10\254\354T\264b\12R\10\254lV\34\251\31S\11\254\354"
"FF\32\215\4T\7\253dVl\1U\10\254l\242\63)\0V\11\255t\262Ne\312\21W\12\255"
"t\262J*\251.\0X\11\254l\242L*\312\0Y\12\255tr\252\63\312(\2Z\7\253df*"
"\7p\10\255\364V\266\323\2q\7\255\364\216\257\5r\10\253d\242\32*\2t\6\255t\376#w\11"
"\255\364V\245FN\13x\6\233dR\7\0\0\0\4\377\377\0";
const PROGMEM uint8_t stkL[592] U8G2_FONT_SECTION("stk-l") =
"\26\0\4\4\4\5\2\1\6\17\27\1\0\27\0\0\0\1\77\0\0\2\63%'\17\37\313\330R#&"
"\32!F\14\211I\310\24!\65\204(MF\21)Cd\304\10\62b\14\215\60Vb\334\20\0/\14"
"\272\336\336d\244\350\263q\343\0\60\37|\377\216!%*\10\35\263\253ChD\30\21bB\14\242S"
"\306lv\210\204\22Ef\0\61\24z\337\322\60R\205\314\234\31\61F\310\270\371\177\224\42\3\62\33|"
"\377\216)\64*\10\35\63\66r\206\304\314`c\252\34\301\221\263|\360\300\0\63\34|\377\216)\64*"
"\10\35\63\66r \71\332YIr\226\306\16\221P\203\312\14\0\64 |\377\226\220AC\306\20\31B"
"f\310\240\21\204F\214\32\61j\304(cv\366\200\305\312\371\0\65\32|\377\206\212-F\316\27\204\224"
"\254\30\65t\344,\215\35\42\241\6\225\31\0\66\33}\17\317\251\64+\206\235\63:/\314,aA\352"
"\234\335\235\42\261&\325\31\0\67\23|\377\302\212\7)\347Crt\70\345\300\221\363\16\0\70 |\377"
"\216)\64*\10\35\263\354\20\11\42d\20\235BC\204\4\241cvv\210\204\32Tf\0\71\32|\377"
"\216)\64*\10\35\263\263C$\226\250I\71_\14\42\241\6\225\31\0A\26}\17S\271Si(\31"
"\65d\324\210q\366\356\301w\366\273\1B$}\17C\42\65KF\221\30\66b\330\210a#\206\215\30"
"Eb\311&\243H\14;g\317\36\204`\261\4\0C\27}\17\317\251\64K\10!\63:\377\247\304F"
"\20\42\261F\21\22\0D\33}\17C\42\65KF\15\31\66b\330\210q\366\77;\66b\24\211%j"
"\22\1E\21|\377\302\7)\347%\42\214F\316/\37<\60I\7so\302\37$M$}\17\203\310"
"r\346N\245Q\263\202E\12)L\224\60Q\302\310\20#C\214\14\61\23\306L\30s\366\335\0T\15"
"}\17\303\7\251\206\316\377\377\12\0X)~\37\303@\203\307H\14\33B\210\14\21RC\206\241\63h"
"\222(I\203\346\220\15\31E\204\14!\42\303F\20;h\341\0x\24\312\336\302 CGH\240\61E"
"\312\14\222)\6Y\64\0\0\0\0\4\377\377\0";