Sequences can be different length now
This commit is contained in:
@ -11,7 +11,7 @@
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#define VERSION "V:1.2A2"
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#define VERSION "V:1.2A2"
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byte memCode = 'e'; //Change to different letter if you changed the data structure
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byte memCode = '0'; //Change to different letter if you changed the data structure
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uint16_t CV1Calibration = 512;
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uint16_t CV1Calibration = 512;
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uint16_t CV2Calibration = 512;
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uint16_t CV2Calibration = 512;
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@ -46,7 +46,46 @@ channel channels[7] = { //array of channel settings
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{ 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 }
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{ 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 }
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};
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};
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bool seqA1[16] = {1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1}; //switch to struct seqs { uint32_t sequence; uint8_t length : 5 ; uint8_t currentStep : 5}. test with lengthOf
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struct sequence {
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uint32_t sequence;
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uint8_t length : 5 ; //don't forget to add 1, values 0 - 31
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};
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sequence sequences[] {
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{0b000000000000000001001000100010001, 15},
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{0b000000000000000000000100000010000, 11},
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{0b000000000000000000001001001001001, 6},
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{0b000000000000000001100110011001100, 20},
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{0b000000000000000001110111011101110, 30},
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{0b000000000000000000101010001010100, 31},
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{0b000000000000000000111111111011111, 15},
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{0b000000000000000001101101110110011, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15},
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{0b000000000000000000000000000000000, 15}
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};
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/*bool seqA1[16] = {1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1};
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bool seqA2[16] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0};
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bool seqA2[16] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0};
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bool seqA3[16] = {1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0};
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bool seqA3[16] = {1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0};
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bool seqA4[16] = {0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1};
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bool seqA4[16] = {0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1};
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@ -61,10 +100,10 @@ bool seqB4[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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bool seqB5[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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bool seqB5[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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bool seqB6[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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bool seqB6[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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bool seqB7[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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bool seqB7[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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bool seqB8[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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bool seqB8[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};*/
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byte currentStep = 0;
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byte currentStep[7] = {0};
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byte stepNumSelected = 0;
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byte stepNumSelected = 0;
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bool *patternToEdit;
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byte patternToEdit;
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unsigned int channelPulseCount[7];
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unsigned int channelPulseCount[7];
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unsigned int channelPulsesPerCycle[7];
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unsigned int channelPulsesPerCycle[7];
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@ -72,7 +111,7 @@ byte sixteenthPulseCount = 0;
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int playingModes[7]; // should be renamed to currentSubdivs or something. Updated from channels object on beat and with applied CV modulation
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int playingModes[7]; // should be renamed to currentSubdivs or something. Updated from channels object on beat and with applied CV modulation
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int playingModesOld[7];
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int playingModesOld[7];
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unsigned int pulsePeriod;
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unsigned int pulsePeriod;
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bool isPlaying;// = false; // replace to something like byte status where 1xxxxxx isPlaying, x1xxxxx isRecording etc
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bool isPlaying;// = false; // replace to something like byte status where 1xxxxxx isPlaying, x1xxxxx isRecording etc
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bool isRecording = false;
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bool isRecording = false;
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bool recordToNextStep = false;
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bool recordToNextStep = false;
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@ -88,7 +127,7 @@ unsigned long lastExtPulseTime = 0;
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unsigned long newExtPulseTime = 0;
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unsigned long newExtPulseTime = 0;
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bool needPulseReset[] = { true, true, true, true, true, true, true };
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bool needPulseReset[] = { true, true, true, true, true, true, true };
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uint16_t gateLengthTime[] = {120, 120, 120, 120, 120, 120, 120};
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uint16_t gateLengthTime[] = {0, 0, 0, 0, 0, 0, 0};
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uint16_t gateCountDown[7];
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uint16_t gateCountDown[7];
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bool stepIsOdd = 1;
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bool stepIsOdd = 1;
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@ -154,7 +193,7 @@ void setup() {
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resetClocks();
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resetClocks();
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FlexiTimer2::set(1, 1.0 / 10000, clock); // 1.0/1000 = 1ms period. If other than 1ms calculateBPMTiming() might need tweaking
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FlexiTimer2::set(1, 1.0 / 10000, clock); // 1.0/1000 = 1ms period
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FlexiTimer2::start();
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FlexiTimer2::start();
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}
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}
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@ -213,6 +252,11 @@ void clock() {
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}
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}
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if (bpmModulationRange != 0) {
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if (bpmModulationRange != 0) {
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calculateBPMTiming();
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calculateBPMTiming();
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for (byte i; i < 7; i++) {
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if (channels[i].mode == 4) {
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calculateGate(i);
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}
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}
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}
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}
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}
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}
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}
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}
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@ -223,7 +267,7 @@ void clock() {
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}
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}
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}
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}
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if (masterClockMode == 2 && MIDIClockReceived) { // MIDI should happen here (needs testing)
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if (masterClockMode == 2 && MIDIClockReceived) {
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tickCount = 0; //to make things happen in the main clock function
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tickCount = 0; //to make things happen in the main clock function
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if (pulseCount < (PPQN - 1)) {
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if (pulseCount < (PPQN - 1)) {
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pulseCount++;
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pulseCount++;
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@ -235,14 +279,19 @@ void clock() {
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// pull low all outputs after set pulse length
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// pull low all outputs after set pulse length
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for (byte i = 0; i < 7; i++) {
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for (byte i = 0; i < 7; i++) {
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if (channels[i].mode != 4 && tickCount >= PULSE_LENGTH) { //everything but gate mode
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if (channels[i].mode != 4 && tickCount >= PULSE_LENGTH) { //everything but gate mode
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digitalWrite(outsPins[i], LOW);
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digitalWrite(outsPins[i], LOW);
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} else if (channels[i].mode == 4 && tickCount >= gateCountDown[i]) { //gate mode gateLengthTime[i] < pulsePeriod
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}
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if (channels[i].mode == 4 && gateCountDown[i] > pulsePeriod && tickCount >= pulsePeriod) { //tickCount == 0?
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gateCountDown[i] = gateCountDown[i] - pulsePeriod; // !!! Most likely something is wrong here that causing the drift
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}
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if (channels[i].mode == 4 && tickCount >= gateCountDown[i]) { //gate mode
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digitalWrite(outsPins[i], LOW);
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digitalWrite(outsPins[i], LOW);
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gateCountDown[i] = gateLengthTime[i];
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gateCountDown[i] = gateLengthTime[i];
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} else if (channels[i].mode == 4 && gateCountDown[i] > pulsePeriod && tickCount == 0) {
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gateCountDown[i] = gateCountDown[i] - pulsePeriod;
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}
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}
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}
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}
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}
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}
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@ -307,7 +356,6 @@ void sendTriggers() { //rename to onPulse or something
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}
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}
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//16th notes for sequencer and swing
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//16th notes for sequencer and swing
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if (sixteenthPulseCount == 0) {
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if (sixteenthPulseCount == 0) {
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bool *currentSeq;
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stepIsOdd = !stepIsOdd;
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stepIsOdd = !stepIsOdd;
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for (byte i = 0; i < (extraChannel ? 7 : 6); i++) {
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for (byte i = 0; i < (extraChannel ? 7 : 6); i++) {
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@ -331,40 +379,8 @@ void sendTriggers() { //rename to onPulse or something
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seqPattern = channels[i].seqPattern + seqMod;
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seqPattern = channels[i].seqPattern + seqMod;
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}
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}
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if (seqPattern == 0) {
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bool currentStepValue = bitRead(sequences[channels[i].seqPattern].sequence, currentStep[i]);
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currentSeq = seqA1;
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if (channels[i].mode == 2 && currentStepValue) {
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} else if (seqPattern == 1) {
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currentSeq = seqA2;
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} else if (seqPattern == 2) {
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currentSeq = seqA3;
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} else if (seqPattern == 3) {
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currentSeq = seqA4;
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} else if (seqPattern == 4) {
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currentSeq = seqA5;
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} else if (seqPattern == 5) {
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currentSeq = seqA6;
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} else if (seqPattern == 6) {
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currentSeq = seqA7;
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} else if (seqPattern == 7) {
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currentSeq = seqA8;
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} else if (seqPattern == 8) {
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currentSeq = seqB1;
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} else if (seqPattern == 9) {
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currentSeq = seqB2;
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} else if (seqPattern== 10) {
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currentSeq = seqB3;
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} else if (seqPattern == 11) {
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currentSeq = seqB4;
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} else if (seqPattern == 12) {
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currentSeq = seqB5;
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} else if (seqPattern == 13) {
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currentSeq = seqB6;
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} else if (seqPattern == 14) {
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currentSeq = seqB7;
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} else if (seqPattern == 15) {
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currentSeq = seqB8;
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}
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if (channels[i].mode == 2 && currentSeq[currentStep]) {
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digitalWrite(outsPins[i], HIGH);
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digitalWrite(outsPins[i], HIGH);
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}
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}
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}
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}
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@ -376,10 +392,12 @@ void sendTriggers() { //rename to onPulse or something
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}
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}
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} else {
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} else {
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sixteenthPulseCount = 0;
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sixteenthPulseCount = 0;
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if (currentStep < 15) {
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for (byte i; i < 7; i++) {
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currentStep ++;
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if (channels[i].mode == 2 && currentStep[i] <= sequences[channels[i].seqPattern].length) {
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} else {
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currentStep[i] ++;
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currentStep = 0;
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} else {
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currentStep[i] = 0;
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}
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}
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}
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recordToNextStep = false;
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recordToNextStep = false;
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}
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}
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@ -392,6 +410,9 @@ void sendTriggers() { //rename to onPulse or something
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channelPulseCount[i] = 0;
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channelPulseCount[i] = 0;
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needPulseReset[i] = false;
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needPulseReset[i] = false;
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}
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}
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if (channels[i].mode == 4) {
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calculateGate(i);
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}
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}
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}
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}
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}
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@ -456,17 +477,17 @@ void calculateCycles() {
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} else if (playingModes[i] < 0) {
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} else if (playingModes[i] < 0) {
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channelPulsesPerCycle[i] = (PPQN / abs(playingModes[i])) - 1;
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channelPulsesPerCycle[i] = (PPQN / abs(playingModes[i])) - 1;
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}
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}
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if (channels[i].mode == 4) {
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calculateGate(i);
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}
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}
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}
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}
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}
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void calculateGate(uint8_t channel) {
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void calculateGate(uint8_t channel) {
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//if (subDivs[channels[channel].subDiv] > 0) {
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//if (subDivs[channels[channel].subDiv] > 0) {
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gateLengthTime[channel] = (channelPulsesPerCycle[channel] * pulsePeriod / 100) * channels[channel].gate;
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uint16_t gateLengthOld = gateLengthTime[channel];
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gateCountDown[channel] = gateLengthTime[channel];
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//gateLengthTime[channel] = ((channelPulsesPerCycle[channel] + 1) * (pulsePeriod + 1) / 100) * channels[channel].gate; // this seemed to work, but at some point started drifting
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gateLengthTime[channel] = ((channelPulsesPerCycle[channel] + 1) * (pulsePeriod - 1) / 100) * channels[channel].gate;
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if (gateLengthOld != gateLengthTime[channel]) {
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gateCountDown[channel] = gateLengthTime[channel];
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}
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//}
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//}
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}
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}
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@ -501,7 +522,9 @@ void resetClocks() {
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pulseCount = 0;
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pulseCount = 0;
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tickCount = 0;
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tickCount = 0;
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sixteenthPulseCount = 0;
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sixteenthPulseCount = 0;
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currentStep = 0;
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for (byte i; i < 7; i++) {
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currentStep[i] = 0;
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}
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stepIsOdd = 1;
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stepIsOdd = 1;
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}
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}
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@ -517,38 +540,8 @@ void saveState() {
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addr = addr + sizeof(masterClockMode);
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addr = addr + sizeof(masterClockMode);
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EEPROM.put(addr, channels);
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EEPROM.put(addr, channels);
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addr = addr + sizeof(channels);
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addr = addr + sizeof(channels);
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EEPROM.put(addr, seqA1);
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EEPROM.put(addr, sequences);
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addr = addr + sizeof(seqA1);
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addr = addr + sizeof(sequences);
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EEPROM.put(addr, seqA2);
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addr = addr + sizeof(seqA2);
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EEPROM.put(addr, seqA3);
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addr = addr + sizeof(seqA3);
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EEPROM.put(addr, seqA4);
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addr = addr + sizeof(seqA4);
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EEPROM.put(addr, seqA5);
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addr = addr + sizeof(seqA5);
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EEPROM.put(addr, seqA6);
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addr = addr + sizeof(seqA6);
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EEPROM.put(addr, seqA7);
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addr = addr + sizeof(seqA7);
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EEPROM.put(addr, seqA8);
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addr = addr + sizeof(seqA8);
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EEPROM.put(addr, seqB1);
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addr = addr + sizeof(seqB1);
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EEPROM.put(addr, seqB2);
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addr = addr + sizeof(seqB2);
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EEPROM.put(addr, seqB3);
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addr = addr + sizeof(seqB3);
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EEPROM.put(addr, seqB4);
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addr = addr + sizeof(seqB4);
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EEPROM.put(addr, seqB5);
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addr = addr + sizeof(seqB5);
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EEPROM.put(addr, seqB6);
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addr = addr + sizeof(seqB6);
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EEPROM.put(addr, seqB7);
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addr = addr + sizeof(seqB7);
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EEPROM.put(addr, seqB8);
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addr = addr + sizeof(seqB8);
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EEPROM.put(addr, CV1Calibration);
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EEPROM.put(addr, CV1Calibration);
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addr = addr + sizeof(CV1Calibration);
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addr = addr + sizeof(CV1Calibration);
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EEPROM.put(addr, CV2Calibration);
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EEPROM.put(addr, CV2Calibration);
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@ -576,38 +569,8 @@ void loadState() {
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addr = addr + sizeof(masterClockMode);
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addr = addr + sizeof(masterClockMode);
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EEPROM.get(addr, channels);
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EEPROM.get(addr, channels);
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addr = addr + sizeof(channels);
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addr = addr + sizeof(channels);
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EEPROM.get(addr, seqA1);
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EEPROM.get(addr, sequences);
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addr = addr + sizeof(seqA1);
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addr = addr + sizeof(sequences);
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EEPROM.get(addr, seqA2);
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addr = addr + sizeof(seqA2);
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EEPROM.get(addr, seqA3);
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addr = addr + sizeof(seqA3);
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EEPROM.get(addr, seqA4);
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addr = addr + sizeof(seqA4);
|
|
||||||
EEPROM.get(addr, seqA5);
|
|
||||||
addr = addr + sizeof(seqA5);
|
|
||||||
EEPROM.get(addr, seqA6);
|
|
||||||
addr = addr + sizeof(seqA6);
|
|
||||||
EEPROM.get(addr, seqA7);
|
|
||||||
addr = addr + sizeof(seqA7);
|
|
||||||
EEPROM.get(addr, seqA8);
|
|
||||||
addr = addr + sizeof(seqA8);
|
|
||||||
EEPROM.get(addr, seqB1);
|
|
||||||
addr = addr + sizeof(seqB1);
|
|
||||||
EEPROM.get(addr, seqB2);
|
|
||||||
addr = addr + sizeof(seqB2);
|
|
||||||
EEPROM.get(addr, seqB3);
|
|
||||||
addr = addr + sizeof(seqB3);
|
|
||||||
EEPROM.get(addr, seqB4);
|
|
||||||
addr = addr + sizeof(seqB4);
|
|
||||||
EEPROM.get(addr, seqB5);
|
|
||||||
addr = addr + sizeof(seqB5);
|
|
||||||
EEPROM.get(addr, seqB6);
|
|
||||||
addr = addr + sizeof(seqB6);
|
|
||||||
EEPROM.get(addr, seqB7);
|
|
||||||
addr = addr + sizeof(seqB7);
|
|
||||||
EEPROM.get(addr, seqB8);
|
|
||||||
addr = addr + sizeof(seqB8);
|
|
||||||
EEPROM.get(addr, CV1Calibration);
|
EEPROM.get(addr, CV1Calibration);
|
||||||
addr = addr + sizeof(CV1Calibration);
|
addr = addr + sizeof(CV1Calibration);
|
||||||
EEPROM.get(addr, CV2Calibration);
|
EEPROM.get(addr, CV2Calibration);
|
||||||
|
|||||||
@ -13,39 +13,7 @@ void checkInputs() {
|
|||||||
if (!insideTab && displayScreen == 0) {
|
if (!insideTab && displayScreen == 0) {
|
||||||
insideTab = true;
|
insideTab = true;
|
||||||
} else if (insideTab && channels[displayTab - 1].mode == 2 && menuItem == 2 && displayScreen == 0) { //enter the pattern editor
|
} else if (insideTab && channels[displayTab - 1].mode == 2 && menuItem == 2 && displayScreen == 0) { //enter the pattern editor
|
||||||
if (channels[displayTab - 1].seqPattern == 0) {
|
patternToEdit = channels[displayTab - 1].seqPattern;
|
||||||
patternToEdit = seqA1;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 1) {
|
|
||||||
patternToEdit = seqA2;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 2) {
|
|
||||||
patternToEdit = seqA3;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 3) {
|
|
||||||
patternToEdit = seqA4;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 4) {
|
|
||||||
patternToEdit = seqA5;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 5) {
|
|
||||||
patternToEdit = seqA6;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 6) {
|
|
||||||
patternToEdit = seqA7;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 7) {
|
|
||||||
patternToEdit = seqA8;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 8) {
|
|
||||||
patternToEdit = seqB1;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 9) {
|
|
||||||
patternToEdit = seqB2;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 10) {
|
|
||||||
patternToEdit = seqB3;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 11) {
|
|
||||||
patternToEdit = seqB4;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 12) {
|
|
||||||
patternToEdit = seqB5;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 13) {
|
|
||||||
patternToEdit = seqB6;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 14) {
|
|
||||||
patternToEdit = seqB7;
|
|
||||||
} else if (channels[displayTab - 1].seqPattern == 15) {
|
|
||||||
patternToEdit = seqB8;
|
|
||||||
}
|
|
||||||
displayScreen = 1;
|
displayScreen = 1;
|
||||||
isRecording = 0;
|
isRecording = 0;
|
||||||
} else if (insideTab && displayScreen == 0) {
|
} else if (insideTab && displayScreen == 0) {
|
||||||
@ -377,9 +345,9 @@ void checkInputs() {
|
|||||||
}
|
}
|
||||||
} else if (displayScreen == 1 && !isRecording) {
|
} else if (displayScreen == 1 && !isRecording) {
|
||||||
stepNumSelected = stepNumSelected + change;
|
stepNumSelected = stepNumSelected + change;
|
||||||
if (stepNumSelected > 100) {
|
if (stepNumSelected > sequences[channels[displayTab - 1].seqPattern].length + 1) {
|
||||||
stepNumSelected = 15;
|
stepNumSelected = sequences[channels[displayTab - 1].seqPattern].length;
|
||||||
} else if (stepNumSelected > 15) {
|
} else if (stepNumSelected > sequences[channels[displayTab - 1].seqPattern].length) {
|
||||||
stepNumSelected = 0;
|
stepNumSelected = 0;
|
||||||
}
|
}
|
||||||
} else if (displayScreen == 2 && !shiftBtnPushed) {
|
} else if (displayScreen == 2 && !shiftBtnPushed) {
|
||||||
@ -432,13 +400,13 @@ void checkInputs() {
|
|||||||
digitalWrite(outsPins[displayTab - 1], HIGH);
|
digitalWrite(outsPins[displayTab - 1], HIGH);
|
||||||
}
|
}
|
||||||
if (displayScreen == 1 && !isRecording) {
|
if (displayScreen == 1 && !isRecording) {
|
||||||
patternToEdit[stepNumSelected] = !patternToEdit[stepNumSelected];
|
sequences[patternToEdit].sequence = bitFlip(sequences[patternToEdit].sequence, stepNumSelected);
|
||||||
} else if (displayScreen == 1 && isRecording && !recordToNextStep) { //Recording
|
} else if (displayScreen == 1 && isRecording && !recordToNextStep) { //Recording
|
||||||
patternToEdit[currentStep] = 1;
|
bitSet(sequences[patternToEdit].sequence, currentStep[displayTab - 1]);
|
||||||
} else if (displayScreen == 1 && isRecording && recordToNextStep && currentStep != 15) {
|
} else if (displayScreen == 1 && isRecording && recordToNextStep && currentStep != 15) {
|
||||||
patternToEdit[currentStep+1] = 1;
|
bitSet(sequences[patternToEdit].sequence, currentStep[displayTab - 1] + 1);
|
||||||
} else if (displayScreen == 1 && isRecording && recordToNextStep && currentStep == 15) {
|
} else if (displayScreen == 1 && isRecording && recordToNextStep && currentStep == 15) {
|
||||||
patternToEdit[0] = 1;
|
bitSet(sequences[patternToEdit].sequence, 0);
|
||||||
}
|
}
|
||||||
saveState();
|
saveState();
|
||||||
updateScreen();
|
updateScreen();
|
||||||
@ -446,9 +414,7 @@ void checkInputs() {
|
|||||||
shiftBtnPushed = false;
|
shiftBtnPushed = false;
|
||||||
shiftReleasedTime = millis();
|
shiftReleasedTime = millis();
|
||||||
if (displayScreen == 1 && shiftReleasedTime - shiftPressedTime > 500 && !encBtnPushed) { //&& shiftReleasedTime - shiftPressedTime < 2000 //Clear the sequence
|
if (displayScreen == 1 && shiftReleasedTime - shiftPressedTime > 500 && !encBtnPushed) { //&& shiftReleasedTime - shiftPressedTime < 2000 //Clear the sequence
|
||||||
for (byte i = 0; i < 16; i++) {
|
sequences[patternToEdit].sequence = 0b000000000000000000000000000000000;
|
||||||
patternToEdit[i] = 0;
|
|
||||||
}
|
|
||||||
} else if (shiftReleasedTime - shiftPressedTime > 2000 && encBtnPushed) {
|
} else if (shiftReleasedTime - shiftPressedTime > 2000 && encBtnPushed) {
|
||||||
displayScreen = 2;
|
displayScreen = 2;
|
||||||
menuItemSelected = 1; //hack to prevent from going back when the encoder is released
|
menuItemSelected = 1; //hack to prevent from going back when the encoder is released
|
||||||
|
|||||||
@ -302,26 +302,11 @@ void updateScreen() {
|
|||||||
valueStr = valueStr + String(pattern - 7);
|
valueStr = valueStr + String(pattern - 7);
|
||||||
}
|
}
|
||||||
u8g2.drawButtonUTF8(64, 5, U8G2_BTN_BW1|U8G2_BTN_HCENTER, 128, 0, 2, valueStr.c_str() );
|
u8g2.drawButtonUTF8(64, 5, U8G2_BTN_BW1|U8G2_BTN_HCENTER, 128, 0, 2, valueStr.c_str() );
|
||||||
for (byte i = 0; i < 8; i++) {
|
for (byte i = 0; i <= sequences[patternToEdit].length; i++) {
|
||||||
if (patternToEdit[i]) {
|
u8g2.drawUTF8(19 + (i % 8)*12, 18 + ((i / 8) * 11), (bitRead(sequences[patternToEdit].sequence, i) ? "q" : "p"));
|
||||||
u8g2.drawUTF8(19 + i*12, 24, "q");
|
|
||||||
} else {
|
|
||||||
u8g2.drawUTF8(19 + i*12, 24, "p");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
for (byte i = 8; i < 16; i++) {
|
|
||||||
if (patternToEdit[i]) {
|
|
||||||
u8g2.drawUTF8(19 + (i-8)*12, 40, "q");
|
|
||||||
} else {
|
|
||||||
u8g2.drawUTF8(19 + (i-8)*12, 40, "p");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
if (!isRecording) {
|
if (!isRecording) {
|
||||||
if (stepNumSelected < 8 ) {
|
u8g2.drawFrame(16 + (stepNumSelected % 8)*12, 10 + ((stepNumSelected / 8) * 11), 11, 11); //cursor
|
||||||
u8g2.drawFrame(16 + stepNumSelected * 12, 16, 11, 11);
|
|
||||||
} else {
|
|
||||||
u8g2.drawFrame(16 + (stepNumSelected-8) * 12, 32, 11, 11);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isRecording) {
|
if (isRecording) {
|
||||||
|
|||||||
@ -37,3 +37,5 @@ const byte clockOutPin = 13;
|
|||||||
const byte outsPins[6] = {6, 11, 7, 10, 8, 9};
|
const byte outsPins[6] = {6, 11, 7, 10, 8, 9};
|
||||||
bool rotateScreen = true;
|
bool rotateScreen = true;
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#define bitFlip(value, bit) ((value) ^ (1UL << (bit)))
|
||||||
Reference in New Issue
Block a user