Sequences can be different length now

This commit is contained in:
Oleksiy
2025-03-11 14:58:42 +02:00
parent 9840f23f77
commit f7b2150acf
4 changed files with 100 additions and 184 deletions

View File

@ -11,7 +11,7 @@
#define VERSION "V:1.2A2"
byte memCode = 'e'; //Change to different letter if you changed the data structure
byte memCode = '0'; //Change to different letter if you changed the data structure
uint16_t CV1Calibration = 512;
uint16_t CV2Calibration = 512;
@ -46,7 +46,46 @@ channel channels[7] = { //array of channel settings
{ 0, 7, 0, 0, 0, 0, 0, 0, 1, 0 }
};
bool seqA1[16] = {1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1}; //switch to struct seqs { uint32_t sequence; uint8_t length : 5 ; uint8_t currentStep : 5}. test with lengthOf
struct sequence {
uint32_t sequence;
uint8_t length : 5 ; //don't forget to add 1, values 0 - 31
};
sequence sequences[] {
{0b000000000000000001001000100010001, 15},
{0b000000000000000000000100000010000, 11},
{0b000000000000000000001001001001001, 6},
{0b000000000000000001100110011001100, 20},
{0b000000000000000001110111011101110, 30},
{0b000000000000000000101010001010100, 31},
{0b000000000000000000111111111011111, 15},
{0b000000000000000001101101110110011, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15},
{0b000000000000000000000000000000000, 15}
};
/*bool seqA1[16] = {1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1};
bool seqA2[16] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0};
bool seqA3[16] = {1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0};
bool seqA4[16] = {0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1};
@ -61,10 +100,10 @@ bool seqB4[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
bool seqB5[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
bool seqB6[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
bool seqB7[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
bool seqB8[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
byte currentStep = 0;
bool seqB8[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};*/
byte currentStep[7] = {0};
byte stepNumSelected = 0;
bool *patternToEdit;
byte patternToEdit;
unsigned int channelPulseCount[7];
unsigned int channelPulsesPerCycle[7];
@ -72,7 +111,7 @@ byte sixteenthPulseCount = 0;
int playingModes[7]; // should be renamed to currentSubdivs or something. Updated from channels object on beat and with applied CV modulation
int playingModesOld[7];
unsigned int pulsePeriod;
unsigned int pulsePeriod;
bool isPlaying;// = false; // replace to something like byte status where 1xxxxxx isPlaying, x1xxxxx isRecording etc
bool isRecording = false;
bool recordToNextStep = false;
@ -88,7 +127,7 @@ unsigned long lastExtPulseTime = 0;
unsigned long newExtPulseTime = 0;
bool needPulseReset[] = { true, true, true, true, true, true, true };
uint16_t gateLengthTime[] = {120, 120, 120, 120, 120, 120, 120};
uint16_t gateLengthTime[] = {0, 0, 0, 0, 0, 0, 0};
uint16_t gateCountDown[7];
bool stepIsOdd = 1;
@ -154,7 +193,7 @@ void setup() {
resetClocks();
FlexiTimer2::set(1, 1.0 / 10000, clock); // 1.0/1000 = 1ms period. If other than 1ms calculateBPMTiming() might need tweaking
FlexiTimer2::set(1, 1.0 / 10000, clock); // 1.0/1000 = 1ms period
FlexiTimer2::start();
}
@ -213,6 +252,11 @@ void clock() {
}
if (bpmModulationRange != 0) {
calculateBPMTiming();
for (byte i; i < 7; i++) {
if (channels[i].mode == 4) {
calculateGate(i);
}
}
}
}
}
@ -223,7 +267,7 @@ void clock() {
}
}
if (masterClockMode == 2 && MIDIClockReceived) { // MIDI should happen here (needs testing)
if (masterClockMode == 2 && MIDIClockReceived) {
tickCount = 0; //to make things happen in the main clock function
if (pulseCount < (PPQN - 1)) {
pulseCount++;
@ -235,14 +279,19 @@ void clock() {
// pull low all outputs after set pulse length
for (byte i = 0; i < 7; i++) {
if (channels[i].mode != 4 && tickCount >= PULSE_LENGTH) { //everything but gate mode
if (channels[i].mode != 4 && tickCount >= PULSE_LENGTH) { //everything but gate mode
digitalWrite(outsPins[i], LOW);
} else if (channels[i].mode == 4 && tickCount >= gateCountDown[i]) { //gate mode gateLengthTime[i] < pulsePeriod
}
if (channels[i].mode == 4 && gateCountDown[i] > pulsePeriod && tickCount >= pulsePeriod) { //tickCount == 0?
gateCountDown[i] = gateCountDown[i] - pulsePeriod; // !!! Most likely something is wrong here that causing the drift
}
if (channels[i].mode == 4 && tickCount >= gateCountDown[i]) { //gate mode
digitalWrite(outsPins[i], LOW);
gateCountDown[i] = gateLengthTime[i];
} else if (channels[i].mode == 4 && gateCountDown[i] > pulsePeriod && tickCount == 0) {
gateCountDown[i] = gateCountDown[i] - pulsePeriod;
}
}
}
@ -307,7 +356,6 @@ void sendTriggers() { //rename to onPulse or something
}
//16th notes for sequencer and swing
if (sixteenthPulseCount == 0) {
bool *currentSeq;
stepIsOdd = !stepIsOdd;
for (byte i = 0; i < (extraChannel ? 7 : 6); i++) {
@ -331,40 +379,8 @@ void sendTriggers() { //rename to onPulse or something
seqPattern = channels[i].seqPattern + seqMod;
}
if (seqPattern == 0) {
currentSeq = seqA1;
} else if (seqPattern == 1) {
currentSeq = seqA2;
} else if (seqPattern == 2) {
currentSeq = seqA3;
} else if (seqPattern == 3) {
currentSeq = seqA4;
} else if (seqPattern == 4) {
currentSeq = seqA5;
} else if (seqPattern == 5) {
currentSeq = seqA6;
} else if (seqPattern == 6) {
currentSeq = seqA7;
} else if (seqPattern == 7) {
currentSeq = seqA8;
} else if (seqPattern == 8) {
currentSeq = seqB1;
} else if (seqPattern == 9) {
currentSeq = seqB2;
} else if (seqPattern== 10) {
currentSeq = seqB3;
} else if (seqPattern == 11) {
currentSeq = seqB4;
} else if (seqPattern == 12) {
currentSeq = seqB5;
} else if (seqPattern == 13) {
currentSeq = seqB6;
} else if (seqPattern == 14) {
currentSeq = seqB7;
} else if (seqPattern == 15) {
currentSeq = seqB8;
}
if (channels[i].mode == 2 && currentSeq[currentStep]) {
bool currentStepValue = bitRead(sequences[channels[i].seqPattern].sequence, currentStep[i]);
if (channels[i].mode == 2 && currentStepValue) {
digitalWrite(outsPins[i], HIGH);
}
}
@ -376,10 +392,12 @@ void sendTriggers() { //rename to onPulse or something
}
} else {
sixteenthPulseCount = 0;
if (currentStep < 15) {
currentStep ++;
} else {
currentStep = 0;
for (byte i; i < 7; i++) {
if (channels[i].mode == 2 && currentStep[i] <= sequences[channels[i].seqPattern].length) {
currentStep[i] ++;
} else {
currentStep[i] = 0;
}
}
recordToNextStep = false;
}
@ -392,6 +410,9 @@ void sendTriggers() { //rename to onPulse or something
channelPulseCount[i] = 0;
needPulseReset[i] = false;
}
if (channels[i].mode == 4) {
calculateGate(i);
}
}
}
@ -456,17 +477,17 @@ void calculateCycles() {
} else if (playingModes[i] < 0) {
channelPulsesPerCycle[i] = (PPQN / abs(playingModes[i])) - 1;
}
if (channels[i].mode == 4) {
calculateGate(i);
}
}
}
void calculateGate(uint8_t channel) {
//if (subDivs[channels[channel].subDiv] > 0) {
gateLengthTime[channel] = (channelPulsesPerCycle[channel] * pulsePeriod / 100) * channels[channel].gate;
gateCountDown[channel] = gateLengthTime[channel];
uint16_t gateLengthOld = gateLengthTime[channel];
//gateLengthTime[channel] = ((channelPulsesPerCycle[channel] + 1) * (pulsePeriod + 1) / 100) * channels[channel].gate; // this seemed to work, but at some point started drifting
gateLengthTime[channel] = ((channelPulsesPerCycle[channel] + 1) * (pulsePeriod - 1) / 100) * channels[channel].gate;
if (gateLengthOld != gateLengthTime[channel]) {
gateCountDown[channel] = gateLengthTime[channel];
}
//}
}
@ -501,7 +522,9 @@ void resetClocks() {
pulseCount = 0;
tickCount = 0;
sixteenthPulseCount = 0;
currentStep = 0;
for (byte i; i < 7; i++) {
currentStep[i] = 0;
}
stepIsOdd = 1;
}
@ -517,38 +540,8 @@ void saveState() {
addr = addr + sizeof(masterClockMode);
EEPROM.put(addr, channels);
addr = addr + sizeof(channels);
EEPROM.put(addr, seqA1);
addr = addr + sizeof(seqA1);
EEPROM.put(addr, seqA2);
addr = addr + sizeof(seqA2);
EEPROM.put(addr, seqA3);
addr = addr + sizeof(seqA3);
EEPROM.put(addr, seqA4);
addr = addr + sizeof(seqA4);
EEPROM.put(addr, seqA5);
addr = addr + sizeof(seqA5);
EEPROM.put(addr, seqA6);
addr = addr + sizeof(seqA6);
EEPROM.put(addr, seqA7);
addr = addr + sizeof(seqA7);
EEPROM.put(addr, seqA8);
addr = addr + sizeof(seqA8);
EEPROM.put(addr, seqB1);
addr = addr + sizeof(seqB1);
EEPROM.put(addr, seqB2);
addr = addr + sizeof(seqB2);
EEPROM.put(addr, seqB3);
addr = addr + sizeof(seqB3);
EEPROM.put(addr, seqB4);
addr = addr + sizeof(seqB4);
EEPROM.put(addr, seqB5);
addr = addr + sizeof(seqB5);
EEPROM.put(addr, seqB6);
addr = addr + sizeof(seqB6);
EEPROM.put(addr, seqB7);
addr = addr + sizeof(seqB7);
EEPROM.put(addr, seqB8);
addr = addr + sizeof(seqB8);
EEPROM.put(addr, sequences);
addr = addr + sizeof(sequences);
EEPROM.put(addr, CV1Calibration);
addr = addr + sizeof(CV1Calibration);
EEPROM.put(addr, CV2Calibration);
@ -576,38 +569,8 @@ void loadState() {
addr = addr + sizeof(masterClockMode);
EEPROM.get(addr, channels);
addr = addr + sizeof(channels);
EEPROM.get(addr, seqA1);
addr = addr + sizeof(seqA1);
EEPROM.get(addr, seqA2);
addr = addr + sizeof(seqA2);
EEPROM.get(addr, seqA3);
addr = addr + sizeof(seqA3);
EEPROM.get(addr, seqA4);
addr = addr + sizeof(seqA4);
EEPROM.get(addr, seqA5);
addr = addr + sizeof(seqA5);
EEPROM.get(addr, seqA6);
addr = addr + sizeof(seqA6);
EEPROM.get(addr, seqA7);
addr = addr + sizeof(seqA7);
EEPROM.get(addr, seqA8);
addr = addr + sizeof(seqA8);
EEPROM.get(addr, seqB1);
addr = addr + sizeof(seqB1);
EEPROM.get(addr, seqB2);
addr = addr + sizeof(seqB2);
EEPROM.get(addr, seqB3);
addr = addr + sizeof(seqB3);
EEPROM.get(addr, seqB4);
addr = addr + sizeof(seqB4);
EEPROM.get(addr, seqB5);
addr = addr + sizeof(seqB5);
EEPROM.get(addr, seqB6);
addr = addr + sizeof(seqB6);
EEPROM.get(addr, seqB7);
addr = addr + sizeof(seqB7);
EEPROM.get(addr, seqB8);
addr = addr + sizeof(seqB8);
EEPROM.get(addr, sequences);
addr = addr + sizeof(sequences);
EEPROM.get(addr, CV1Calibration);
addr = addr + sizeof(CV1Calibration);
EEPROM.get(addr, CV2Calibration);

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@ -13,39 +13,7 @@ void checkInputs() {
if (!insideTab && displayScreen == 0) {
insideTab = true;
} else if (insideTab && channels[displayTab - 1].mode == 2 && menuItem == 2 && displayScreen == 0) { //enter the pattern editor
if (channels[displayTab - 1].seqPattern == 0) {
patternToEdit = seqA1;
} else if (channels[displayTab - 1].seqPattern == 1) {
patternToEdit = seqA2;
} else if (channels[displayTab - 1].seqPattern == 2) {
patternToEdit = seqA3;
} else if (channels[displayTab - 1].seqPattern == 3) {
patternToEdit = seqA4;
} else if (channels[displayTab - 1].seqPattern == 4) {
patternToEdit = seqA5;
} else if (channels[displayTab - 1].seqPattern == 5) {
patternToEdit = seqA6;
} else if (channels[displayTab - 1].seqPattern == 6) {
patternToEdit = seqA7;
} else if (channels[displayTab - 1].seqPattern == 7) {
patternToEdit = seqA8;
} else if (channels[displayTab - 1].seqPattern == 8) {
patternToEdit = seqB1;
} else if (channels[displayTab - 1].seqPattern == 9) {
patternToEdit = seqB2;
} else if (channels[displayTab - 1].seqPattern == 10) {
patternToEdit = seqB3;
} else if (channels[displayTab - 1].seqPattern == 11) {
patternToEdit = seqB4;
} else if (channels[displayTab - 1].seqPattern == 12) {
patternToEdit = seqB5;
} else if (channels[displayTab - 1].seqPattern == 13) {
patternToEdit = seqB6;
} else if (channels[displayTab - 1].seqPattern == 14) {
patternToEdit = seqB7;
} else if (channels[displayTab - 1].seqPattern == 15) {
patternToEdit = seqB8;
}
patternToEdit = channels[displayTab - 1].seqPattern;
displayScreen = 1;
isRecording = 0;
} else if (insideTab && displayScreen == 0) {
@ -377,9 +345,9 @@ void checkInputs() {
}
} else if (displayScreen == 1 && !isRecording) {
stepNumSelected = stepNumSelected + change;
if (stepNumSelected > 100) {
stepNumSelected = 15;
} else if (stepNumSelected > 15) {
if (stepNumSelected > sequences[channels[displayTab - 1].seqPattern].length + 1) {
stepNumSelected = sequences[channels[displayTab - 1].seqPattern].length;
} else if (stepNumSelected > sequences[channels[displayTab - 1].seqPattern].length) {
stepNumSelected = 0;
}
} else if (displayScreen == 2 && !shiftBtnPushed) {
@ -432,13 +400,13 @@ void checkInputs() {
digitalWrite(outsPins[displayTab - 1], HIGH);
}
if (displayScreen == 1 && !isRecording) {
patternToEdit[stepNumSelected] = !patternToEdit[stepNumSelected];
sequences[patternToEdit].sequence = bitFlip(sequences[patternToEdit].sequence, stepNumSelected);
} else if (displayScreen == 1 && isRecording && !recordToNextStep) { //Recording
patternToEdit[currentStep] = 1;
bitSet(sequences[patternToEdit].sequence, currentStep[displayTab - 1]);
} else if (displayScreen == 1 && isRecording && recordToNextStep && currentStep != 15) {
patternToEdit[currentStep+1] = 1;
bitSet(sequences[patternToEdit].sequence, currentStep[displayTab - 1] + 1);
} else if (displayScreen == 1 && isRecording && recordToNextStep && currentStep == 15) {
patternToEdit[0] = 1;
bitSet(sequences[patternToEdit].sequence, 0);
}
saveState();
updateScreen();
@ -446,9 +414,7 @@ void checkInputs() {
shiftBtnPushed = false;
shiftReleasedTime = millis();
if (displayScreen == 1 && shiftReleasedTime - shiftPressedTime > 500 && !encBtnPushed) { //&& shiftReleasedTime - shiftPressedTime < 2000 //Clear the sequence
for (byte i = 0; i < 16; i++) {
patternToEdit[i] = 0;
}
sequences[patternToEdit].sequence = 0b000000000000000000000000000000000;
} else if (shiftReleasedTime - shiftPressedTime > 2000 && encBtnPushed) {
displayScreen = 2;
menuItemSelected = 1; //hack to prevent from going back when the encoder is released

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@ -302,26 +302,11 @@ void updateScreen() {
valueStr = valueStr + String(pattern - 7);
}
u8g2.drawButtonUTF8(64, 5, U8G2_BTN_BW1|U8G2_BTN_HCENTER, 128, 0, 2, valueStr.c_str() );
for (byte i = 0; i < 8; i++) {
if (patternToEdit[i]) {
u8g2.drawUTF8(19 + i*12, 24, "q");
} else {
u8g2.drawUTF8(19 + i*12, 24, "p");
}
}
for (byte i = 8; i < 16; i++) {
if (patternToEdit[i]) {
u8g2.drawUTF8(19 + (i-8)*12, 40, "q");
} else {
u8g2.drawUTF8(19 + (i-8)*12, 40, "p");
}
for (byte i = 0; i <= sequences[patternToEdit].length; i++) {
u8g2.drawUTF8(19 + (i % 8)*12, 18 + ((i / 8) * 11), (bitRead(sequences[patternToEdit].sequence, i) ? "q" : "p"));
}
if (!isRecording) {
if (stepNumSelected < 8 ) {
u8g2.drawFrame(16 + stepNumSelected * 12, 16, 11, 11);
} else {
u8g2.drawFrame(16 + (stepNumSelected-8) * 12, 32, 11, 11);
}
u8g2.drawFrame(16 + (stepNumSelected % 8)*12, 10 + ((stepNumSelected / 8) * 11), 11, 11); //cursor
}
if (isRecording) {

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@ -37,3 +37,5 @@ const byte clockOutPin = 13;
const byte outsPins[6] = {6, 11, 7, 10, 8, 9};
bool rotateScreen = true;
*/
#define bitFlip(value, bit) ((value) ^ (1UL << (bit)))