1.1.1 final final 1 (hopefuly). Fixed a play indicator bug and added reset after stop to prevent stuck channels
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@ -259,10 +259,11 @@ void updateScreen() {
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}
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}
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valueStr = F("t");
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if (masterClockMode == 0 && !isPlaying) {
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valueStr = F("t");
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u8g2.drawUTF8(121, yPos, valueStr.c_str() );
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} else if (masterClockMode == 0 && isPlaying) {
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valueStr = F("r");
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u8g2.drawUTF8(122, yPos, valueStr.c_str() );
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}
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}
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