RotaryEncoder.h with interrupts seems to work fine (hopefully this version is not messed up with merge conflicts)
This commit is contained in:
@ -1,11 +1,12 @@
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#include <Wire.h>
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#include <Wire.h>
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#include <RotaryEncoder.h>
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#include <FlexiTimer2.h>
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#include <FlexiTimer2.h>
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#include <EEPROM.h>
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#include <EEPROM.h>
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#include <U8g2lib.h>
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#include <U8g2lib.h>
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#include <avr/wdt.h>
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#include <avr/wdt.h>
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#include <NeoHWSerial.h>
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#include <NeoHWSerial.h>
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#define VERSION "V:1.1.3B"
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#define VERSION "V:1.1.3B3"
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byte memCode = 'D'; //Change to different letter if you changed the data structure
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byte memCode = 'D'; //Change to different letter if you changed the data structure
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@ -50,7 +51,7 @@ bool rotateScreen = true;
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uint16_t CV1Calibration = 512;
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uint16_t CV1Calibration = 512;
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uint16_t CV2Calibration = 512;
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uint16_t CV2Calibration = 512;
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bool showDone = false;
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const int subDivs[20] = { -24, -12, -8, -6, -4, -3, -2, 1, 2, 3, 4, 5, 6, 7, 8, 16, 24, 32, 64, 128 }; //positive - divide, negative - multiply, 0 - off
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const int subDivs[20] = { -24, -12, -8, -6, -4, -3, -2, 1, 2, 3, 4, 5, 6, 7, 8, 16, 24, 32, 64, 128 }; //positive - divide, negative - multiply, 0 - off
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@ -127,7 +128,6 @@ byte menuItem = 0;
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bool menuItemSelected = false;
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bool menuItemSelected = false;
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byte lastMenuItem = 3;
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byte lastMenuItem = 3;
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byte displayScreen = 0; //0 - main, 1 - sequencer, 2 - settings
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byte displayScreen = 0; //0 - main, 1 - sequencer, 2 - settings
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bool showDone = false;
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bool playBtnPushed = false;
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bool playBtnPushed = false;
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bool shiftBtnPushed = false;
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bool shiftBtnPushed = false;
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@ -151,6 +151,7 @@ int extTriggerCount;
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//unsigned long lastInteractionTime; // used for display timeout
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//unsigned long lastInteractionTime; // used for display timeout
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U8G2_SSD1306_128X64_NONAME_2_HW_I2C u8g2(U8G2_R2, SCL, SDA, U8X8_PIN_NONE);
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U8G2_SSD1306_128X64_NONAME_2_HW_I2C u8g2(U8G2_R2, SCL, SDA, U8X8_PIN_NONE);
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RotaryEncoder encoder(ENC_D1_PIN, ENC_D2_PIN, RotaryEncoder::LatchMode::FOUR3);
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//Font
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//Font
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const PROGMEM uint8_t velvetscreen[437] U8G2_FONT_SECTION("velvetscreen") =
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const PROGMEM uint8_t velvetscreen[437] U8G2_FONT_SECTION("velvetscreen") =
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@ -208,10 +209,7 @@ void setup() {
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}
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}
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pinMode(clockOutPin, OUTPUT);
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pinMode(clockOutPin, OUTPUT);
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pinMode(ENC_D1_PIN, INPUT_PULLUP);
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pinMode(ENC_D2_PIN, INPUT_PULLUP);
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//Enabling PinChange Interrupts for the encoder
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//Enabling PinChange Interrupts for the encoder
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//pins 17 (PC3/PCINT11) and 4 (PD4/PCINT20), ports C and D
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//pins 17 (PC3/PCINT11) and 4 (PD4/PCINT20), ports C and D
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PCICR |= 0b00000110;
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PCICR |= 0b00000110;
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@ -226,7 +224,6 @@ void setup() {
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calculateCycles();
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calculateCycles();
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calculateBPMTiming();
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calculateBPMTiming();
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checkEncoderStatus();
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resetClocks();
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resetClocks();
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@ -243,56 +240,10 @@ void loop() {
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//Encoder interrupts
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//Encoder interrupts
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ISR (PCINT1_vect) {
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ISR (PCINT1_vect) {
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checkEncoderStatus();
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encoder.tick();
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}
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}
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ISR (PCINT2_vect) {
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ISR (PCINT2_vect) {
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checkEncoderStatus();
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encoder.tick();
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}
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uint8_t encoderStatus;
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uint32_t encoderCheckTime = 0;
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uint32_t encoderTimeBetweenPulses = 0;
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bool encoderDirectionOld; //0 = -, 1 = +, Old because current direction can be determined by encoderChange
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int8_t encoderChange = 0;
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//uint8_t encoderBurstCount = 0;
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void checkEncoderStatus() {
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uint8_t newStatus = (digitalRead(ENC_D1_PIN) << 1) | digitalRead(ENC_D2_PIN);
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switch(encoderStatus) {
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case 0b00:
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if (newStatus == 0b01) {
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encoderChange++;
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} else if (newStatus == 0b10) {
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encoderChange--;
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}
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break;
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case 0b01:
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if (newStatus == 0b11) {
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encoderChange++;
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} else if (newStatus == 0b00) {
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encoderChange--;
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}
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break;
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case 0b11:
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if (newStatus == 0b10) {
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encoderChange++;
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} else if (newStatus == 0b01) {
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encoderChange--;
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}
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break;
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case 0b10:
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if (newStatus == 0b00) {
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encoderChange++;
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} else if (newStatus == 0b11) {
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encoderChange--;
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}
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break;
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}
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encoderStatus = newStatus;
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uint32_t currentTime = millis();
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encoderTimeBetweenPulses = currentTime - encoderCheckTime;
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encoderCheckTime = currentTime;
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}
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}
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void sendMIDIClock() {
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void sendMIDIClock() {
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@ -387,8 +338,8 @@ void externalClock() {
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//reset cycles if there were no pulses for a while
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//reset cycles if there were no pulses for a while
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if ((newExtPulseTime - lastExtPulseTime) > 125) { //125ms is 20bpm
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if ((newExtPulseTime - lastExtPulseTime) > 125) { //125ms is 20bpm
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resetClocks();
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resetClocks();
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sendMIDIStart();
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}
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}
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tickCount = 0; //to make things happen in the main clock function
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tickCount = 0; //to make things happen in the main clock function
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@ -403,7 +354,6 @@ void externalClock() {
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}
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}
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if ((newExtPulseTime - lastExtPulseTime) > 750) {
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if ((newExtPulseTime - lastExtPulseTime) > 750) {
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resetClocks();
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resetClocks();
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sendMIDIStart();
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extResetCountdown = 0;
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extResetCountdown = 0;
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extTriggerCount = 0;
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extTriggerCount = 0;
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}
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}
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@ -87,31 +87,28 @@ void checkInputs() {
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updateScreen();
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updateScreen();
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}
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}
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//encoder
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//encoder
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if (encoderChange != 0) {
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//encoder.tick();
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if (!reverseEnc) {
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int encPosition = encoder.getPosition();
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encoderChange = encoderChange * -1;
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int encDirection = (int)(encoder.getDirection());
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if (encPositionOld != encPosition) {
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int change = encPositionOld - encPosition;
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if (reverseEnc) {
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change = change * -1;
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}
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}
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unsigned long ms = encoder.getMillisBetweenRotations();
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/*if (((encoderChange > 0) != encoderDirectionOld) && encoderTimeBetweenPulses < 60) { //filter out encoder "jumps".
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/*if (encDirectionOld == encDirection && ms < 20) { //encoder acceleration
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encoderChange = 0; //Comented out because it seems like sometimes it was preventing normal scroll
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change = change * 5;
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} //if it works ok without it delete encoderDirectionOld var altogether
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} else if (encDirectionOld == encDirection && ms < 80) {
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encoderDirectionOld = (encoderChange > 0);*/
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change = change * 2;
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} else */ if (encDirectionOld != encDirection && ms < 200) { //filter out encoder "jumps"
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//encoder acceleration
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change = 0;
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/*if (encoderTimeBetweenPulses < 15) { // <--
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encoderBurstCount++;
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} else {
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encoderBurstCount = 0;
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}
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}
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if (encoderBurstCount > 3) { // <--
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encDirectionOld = encDirection;
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encoderChange = encoderChange * 3; // <-- The three params need to be finetuned to feel natural
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}*/
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if (displayScreen == 0) {
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if (displayScreen == 0) {
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byte channelCV;
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byte channelCV;
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if (!insideTab && !shiftBtnPushed) { //Change tab
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if (!insideTab && !shiftBtnPushed) { //Change tab
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displayTab = displayTab + encoderChange;
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displayTab = displayTab + change;
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if (displayTab > 100) { //to address "negative" numbers
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if (displayTab > 100) { //to address "negative" numbers
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displayTab = 0;
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displayTab = 0;
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} else if (displayTab > 6) {
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} else if (displayTab > 6) {
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@ -121,7 +118,7 @@ void checkInputs() {
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|| (insideTab && menuItem == 0
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|| (insideTab && menuItem == 0
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&& (menuItemSelected || shiftBtnPushed)))
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&& (menuItemSelected || shiftBtnPushed)))
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&& displayTab == 0 && masterClockMode == 0) { //Change BPM
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&& displayTab == 0 && masterClockMode == 0) { //Change BPM
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bpm = bpm + encoderChange;
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bpm = bpm + change;
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if (bpm > MAXBPM) {
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if (bpm > MAXBPM) {
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bpm = MAXBPM;
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bpm = MAXBPM;
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} else if (bpm < MINBPM) {
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} else if (bpm < MINBPM) {
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@ -134,7 +131,7 @@ void checkInputs() {
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&& (menuItemSelected || shiftBtnPushed)))
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&& (menuItemSelected || shiftBtnPushed)))
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&& displayTab != 0
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&& displayTab != 0
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&& channels[displayTab - 1].mode == 0) {
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&& channels[displayTab - 1].mode == 0) {
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channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv -encoderChange;
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channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - change;
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//channels[displayTab - 1].offset = 0;
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//channels[displayTab - 1].offset = 0;
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if (channels[displayTab - 1].subDiv > 100) {
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if (channels[displayTab - 1].subDiv > 100) {
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channels[displayTab - 1].subDiv = 0;
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channels[displayTab - 1].subDiv = 0;
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@ -159,7 +156,7 @@ void checkInputs() {
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&& (menuItemSelected || shiftBtnPushed)))
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&& (menuItemSelected || shiftBtnPushed)))
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&& displayTab != 0
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&& displayTab != 0
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&& channels[displayTab - 1].mode == 1) { //Change Random
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&& channels[displayTab - 1].mode == 1) { //Change Random
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channels[displayTab - 1].random = channels[displayTab - 1].random + encoderChange;
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channels[displayTab - 1].random = channels[displayTab - 1].random + change;
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if (channels[displayTab - 1].random > 100) {
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if (channels[displayTab - 1].random > 100) {
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channels[displayTab - 1].random = 0;
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channels[displayTab - 1].random = 0;
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} else if (channels[displayTab - 1].random > 9) {
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} else if (channels[displayTab - 1].random > 9) {
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@ -171,7 +168,7 @@ void checkInputs() {
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&& (menuItemSelected || shiftBtnPushed)))
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&& (menuItemSelected || shiftBtnPushed)))
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&& displayTab != 0
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&& displayTab != 0
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&& channels[displayTab - 1].mode == 2) { //Change SEQ pattern
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&& channels[displayTab - 1].mode == 2) { //Change SEQ pattern
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channels[displayTab - 1].seqPattern = channels[displayTab - 1].seqPattern + encoderChange;
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channels[displayTab - 1].seqPattern = channels[displayTab - 1].seqPattern + change;
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if (channels[displayTab - 1].seqPattern > 100) {
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if (channels[displayTab - 1].seqPattern > 100) {
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channels[displayTab - 1].seqPattern = 0;
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channels[displayTab - 1].seqPattern = 0;
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} else if (channels[displayTab - 1].seqPattern > 15) {
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} else if (channels[displayTab - 1].seqPattern > 15) {
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@ -179,7 +176,7 @@ void checkInputs() {
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}
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}
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saveState();
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saveState();
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} else if (insideTab && !shiftBtnPushed && !menuItemSelected) {
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} else if (insideTab && !shiftBtnPushed && !menuItemSelected) {
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menuItem = menuItem + encoderChange;
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menuItem = menuItem + change;
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if (menuItem > 100) { //for "negative" values
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if (menuItem > 100) { //for "negative" values
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menuItem = 0;
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menuItem = 0;
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} else if (menuItem > lastMenuItem) {
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} else if (menuItem > lastMenuItem) {
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@ -193,7 +190,7 @@ void checkInputs() {
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isPlaying = false;
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isPlaying = false;
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}
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}
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masterClockMode = masterClockMode + encoderChange;
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masterClockMode = masterClockMode + change;
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if (masterClockMode > 100) {
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if (masterClockMode > 100) {
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masterClockMode = 0;
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masterClockMode = 0;
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} else if (masterClockMode > 2) { //Set to 1 to hide MIDI mode
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} else if (masterClockMode > 2) { //Set to 1 to hide MIDI mode
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@ -205,7 +202,7 @@ void checkInputs() {
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&& displayTab == 0
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&& displayTab == 0
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&& menuItem == 2
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&& menuItem == 2
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&& masterClockMode == 0) { //Modulation channel
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&& masterClockMode == 0) { //Modulation channel
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bpmModulationChannel = bpmModulationChannel + encoderChange;
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bpmModulationChannel = bpmModulationChannel + change;
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if (bpmModulationChannel == 0 || bpmModulationChannel == 1) {
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if (bpmModulationChannel == 0 || bpmModulationChannel == 1) {
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bpmModulationRange = 1;
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bpmModulationRange = 1;
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} else if (bpmModulationChannel > 100) {
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} else if (bpmModulationChannel > 100) {
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@ -220,7 +217,7 @@ void checkInputs() {
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&& displayTab == 0
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&& displayTab == 0
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&& menuItem == 2
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&& menuItem == 2
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&& masterClockMode == 1) { //PPQN
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&& masterClockMode == 1) { //PPQN
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extClockPPQN = extClockPPQN + encoderChange;
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extClockPPQN = extClockPPQN + change;
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if (extClockPPQN > 100) {
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if (extClockPPQN > 100) {
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extClockPPQN = 0;
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extClockPPQN = 0;
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} else if (extClockPPQN > 1) {
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} else if (extClockPPQN > 1) {
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@ -231,7 +228,7 @@ void checkInputs() {
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&& (menuItemSelected || shiftBtnPushed)
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&& (menuItemSelected || shiftBtnPushed)
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&& displayTab == 0
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&& displayTab == 0
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&& menuItem == 3) { //Modulation range
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&& menuItem == 3) { //Modulation range
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bpmModulationRange = bpmModulationRange + encoderChange;
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bpmModulationRange = bpmModulationRange + change;
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if (bpmModulationRange == 0) {
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if (bpmModulationRange == 0) {
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bpmModulationRange = 1;
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bpmModulationRange = 1;
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} else if (bpmModulationRange > 100) {
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} else if (bpmModulationRange > 100) {
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@ -244,7 +241,7 @@ void checkInputs() {
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&& (menuItemSelected || shiftBtnPushed)
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&& (menuItemSelected || shiftBtnPushed)
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&& displayTab != 0
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&& displayTab != 0
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&& menuItem == 1) { //Channel Mode
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&& menuItem == 1) { //Channel Mode
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channels[displayTab - 1].mode = channels[displayTab - 1].mode + encoderChange;
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channels[displayTab - 1].mode = channels[displayTab - 1].mode + change;
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if (channels[displayTab - 1].mode > 100) {
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if (channels[displayTab - 1].mode > 100) {
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channels[displayTab - 1].mode = 0;
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channels[displayTab - 1].mode = 0;
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} else if (channels[displayTab - 1].mode > 2) {
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} else if (channels[displayTab - 1].mode > 2) {
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@ -257,7 +254,7 @@ void checkInputs() {
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&& (menuItemSelected || shiftBtnPushed)
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&& (menuItemSelected || shiftBtnPushed)
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&& displayTab != 0 && menuItem == 2
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&& displayTab != 0 && menuItem == 2
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&& channels[displayTab - 1].mode == 0) { //Offset
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&& channels[displayTab - 1].mode == 0) { //Offset
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channels[displayTab - 1].offset = channels[displayTab - 1].offset + encoderChange;
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channels[displayTab - 1].offset = channels[displayTab - 1].offset + change;
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if (channels[displayTab - 1].offset == 255) { // 0 - 1 for uint8 is 255
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if (channels[displayTab - 1].offset == 255) { // 0 - 1 for uint8 is 255
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channels[displayTab - 1].offset = 0;
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channels[displayTab - 1].offset = 0;
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} else if (channels[displayTab - 1].offset > channelPulsesPerCycle[displayTab-1]) {
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} else if (channels[displayTab - 1].offset > channelPulsesPerCycle[displayTab-1]) {
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@ -269,7 +266,7 @@ void checkInputs() {
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&& displayTab != 0
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&& displayTab != 0
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&& menuItem == 2
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&& menuItem == 2
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&& channels[displayTab - 1].mode == 1) { //SUBDIV for RANDOM
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&& channels[displayTab - 1].mode == 1) { //SUBDIV for RANDOM
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channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - encoderChange;
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channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - change;
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if (channels[displayTab - 1].subDiv > 200) {
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if (channels[displayTab - 1].subDiv > 200) {
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channels[displayTab - 1].subDiv = 0;
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channels[displayTab - 1].subDiv = 0;
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} else if (channels[displayTab - 1].subDiv > (sizeof(subDivs) / sizeof(int)) - 1) {
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} else if (channels[displayTab - 1].subDiv > (sizeof(subDivs) / sizeof(int)) - 1) {
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@ -291,7 +288,7 @@ void checkInputs() {
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} else {
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} else {
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channelCV = 0;
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channelCV = 0;
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}
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}
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channelCV = channelCV + encoderChange;
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channelCV = channelCV + change;
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if (channelCV == 0 || channelCV > 100) {
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if (channelCV == 0 || channelCV > 100) {
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channelCV = 0;
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channelCV = 0;
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channels[displayTab - 1].CV1Target = 0;
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channels[displayTab - 1].CV1Target = 0;
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||||||
@ -313,7 +310,7 @@ void checkInputs() {
|
|||||||
} else {
|
} else {
|
||||||
channelCV = 0;
|
channelCV = 0;
|
||||||
}
|
}
|
||||||
channelCV = channelCV + encoderChange;
|
channelCV = channelCV + change;
|
||||||
if (channelCV == 0 || channelCV > 100) {
|
if (channelCV == 0 || channelCV > 100) {
|
||||||
channelCV = 0;
|
channelCV = 0;
|
||||||
channels[displayTab - 1].CV1Target = 0;
|
channels[displayTab - 1].CV1Target = 0;
|
||||||
@ -335,7 +332,7 @@ void checkInputs() {
|
|||||||
} else {
|
} else {
|
||||||
channelCV = 0;
|
channelCV = 0;
|
||||||
}
|
}
|
||||||
channelCV = channelCV + encoderChange;
|
channelCV = channelCV + change;
|
||||||
if (channelCV == 0 || channelCV > 100) {
|
if (channelCV == 0 || channelCV > 100) {
|
||||||
channelCV = 0;
|
channelCV = 0;
|
||||||
channels[displayTab - 1].CV1Target = 0;
|
channels[displayTab - 1].CV1Target = 0;
|
||||||
@ -351,14 +348,14 @@ void checkInputs() {
|
|||||||
saveState();
|
saveState();
|
||||||
}
|
}
|
||||||
} else if (displayScreen == 1 && !isRecording) {
|
} else if (displayScreen == 1 && !isRecording) {
|
||||||
stepNumSelected = stepNumSelected + encoderChange;
|
stepNumSelected = stepNumSelected + change;
|
||||||
if (stepNumSelected > 100) {
|
if (stepNumSelected > 100) {
|
||||||
stepNumSelected = 15;
|
stepNumSelected = 15;
|
||||||
} else if (stepNumSelected > 15) {
|
} else if (stepNumSelected > 15) {
|
||||||
stepNumSelected = 0;
|
stepNumSelected = 0;
|
||||||
}
|
}
|
||||||
} else if (displayScreen == 2 && !shiftBtnPushed) {
|
} else if (displayScreen == 2 && !shiftBtnPushed) {
|
||||||
menuItem = menuItem + encoderChange;
|
menuItem = menuItem + change;
|
||||||
if (menuItem > 100) { //for "negative" values
|
if (menuItem > 100) { //for "negative" values
|
||||||
menuItem = 0;
|
menuItem = 0;
|
||||||
} else if (menuItem > lastMenuItem) {
|
} else if (menuItem > lastMenuItem) {
|
||||||
@ -367,8 +364,7 @@ void checkInputs() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
updateScreen();
|
updateScreen();
|
||||||
//encPositionOld = encPosition;
|
encPositionOld = encPosition;
|
||||||
encoderChange = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//play button
|
//play button
|
||||||
|
|||||||
Reference in New Issue
Block a user