RotaryEncoder.h with interrupts seems to work fine (hopefully this version is not messed up with merge conflicts)

This commit is contained in:
Oleksiy
2025-05-09 00:42:03 +03:00
parent 663b723ddb
commit d8bcbabad5
2 changed files with 43 additions and 97 deletions

View File

@ -87,31 +87,28 @@ void checkInputs() {
updateScreen();
}
//encoder
if (encoderChange != 0) {
if (!reverseEnc) {
encoderChange = encoderChange * -1;
//encoder
//encoder.tick();
int encPosition = encoder.getPosition();
int encDirection = (int)(encoder.getDirection());
if (encPositionOld != encPosition) {
int change = encPositionOld - encPosition;
if (reverseEnc) {
change = change * -1;
}
/*if (((encoderChange > 0) != encoderDirectionOld) && encoderTimeBetweenPulses < 60) { //filter out encoder "jumps".
encoderChange = 0; //Comented out because it seems like sometimes it was preventing normal scroll
} //if it works ok without it delete encoderDirectionOld var altogether
encoderDirectionOld = (encoderChange > 0);*/
//encoder acceleration
/*if (encoderTimeBetweenPulses < 15) { // <--
encoderBurstCount++;
} else {
encoderBurstCount = 0;
unsigned long ms = encoder.getMillisBetweenRotations();
/*if (encDirectionOld == encDirection && ms < 20) { //encoder acceleration
change = change * 5;
} else if (encDirectionOld == encDirection && ms < 80) {
change = change * 2;
} else */ if (encDirectionOld != encDirection && ms < 200) { //filter out encoder "jumps"
change = 0;
}
if (encoderBurstCount > 3) { // <--
encoderChange = encoderChange * 3; // <-- The three params need to be finetuned to feel natural
}*/
encDirectionOld = encDirection;
if (displayScreen == 0) {
byte channelCV;
if (!insideTab && !shiftBtnPushed) { //Change tab
displayTab = displayTab + encoderChange;
displayTab = displayTab + change;
if (displayTab > 100) { //to address "negative" numbers
displayTab = 0;
} else if (displayTab > 6) {
@ -121,7 +118,7 @@ void checkInputs() {
|| (insideTab && menuItem == 0
&& (menuItemSelected || shiftBtnPushed)))
&& displayTab == 0 && masterClockMode == 0) { //Change BPM
bpm = bpm + encoderChange;
bpm = bpm + change;
if (bpm > MAXBPM) {
bpm = MAXBPM;
} else if (bpm < MINBPM) {
@ -134,7 +131,7 @@ void checkInputs() {
&& (menuItemSelected || shiftBtnPushed)))
&& displayTab != 0
&& channels[displayTab - 1].mode == 0) {
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv -encoderChange;
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - change;
//channels[displayTab - 1].offset = 0;
if (channels[displayTab - 1].subDiv > 100) {
channels[displayTab - 1].subDiv = 0;
@ -159,7 +156,7 @@ void checkInputs() {
&& (menuItemSelected || shiftBtnPushed)))
&& displayTab != 0
&& channels[displayTab - 1].mode == 1) { //Change Random
channels[displayTab - 1].random = channels[displayTab - 1].random + encoderChange;
channels[displayTab - 1].random = channels[displayTab - 1].random + change;
if (channels[displayTab - 1].random > 100) {
channels[displayTab - 1].random = 0;
} else if (channels[displayTab - 1].random > 9) {
@ -171,7 +168,7 @@ void checkInputs() {
&& (menuItemSelected || shiftBtnPushed)))
&& displayTab != 0
&& channels[displayTab - 1].mode == 2) { //Change SEQ pattern
channels[displayTab - 1].seqPattern = channels[displayTab - 1].seqPattern + encoderChange;
channels[displayTab - 1].seqPattern = channels[displayTab - 1].seqPattern + change;
if (channels[displayTab - 1].seqPattern > 100) {
channels[displayTab - 1].seqPattern = 0;
} else if (channels[displayTab - 1].seqPattern > 15) {
@ -179,7 +176,7 @@ void checkInputs() {
}
saveState();
} else if (insideTab && !shiftBtnPushed && !menuItemSelected) {
menuItem = menuItem + encoderChange;
menuItem = menuItem + change;
if (menuItem > 100) { //for "negative" values
menuItem = 0;
} else if (menuItem > lastMenuItem) {
@ -193,7 +190,7 @@ void checkInputs() {
isPlaying = false;
}
masterClockMode = masterClockMode + encoderChange;
masterClockMode = masterClockMode + change;
if (masterClockMode > 100) {
masterClockMode = 0;
} else if (masterClockMode > 2) { //Set to 1 to hide MIDI mode
@ -205,7 +202,7 @@ void checkInputs() {
&& displayTab == 0
&& menuItem == 2
&& masterClockMode == 0) { //Modulation channel
bpmModulationChannel = bpmModulationChannel + encoderChange;
bpmModulationChannel = bpmModulationChannel + change;
if (bpmModulationChannel == 0 || bpmModulationChannel == 1) {
bpmModulationRange = 1;
} else if (bpmModulationChannel > 100) {
@ -220,7 +217,7 @@ void checkInputs() {
&& displayTab == 0
&& menuItem == 2
&& masterClockMode == 1) { //PPQN
extClockPPQN = extClockPPQN + encoderChange;
extClockPPQN = extClockPPQN + change;
if (extClockPPQN > 100) {
extClockPPQN = 0;
} else if (extClockPPQN > 1) {
@ -231,7 +228,7 @@ void checkInputs() {
&& (menuItemSelected || shiftBtnPushed)
&& displayTab == 0
&& menuItem == 3) { //Modulation range
bpmModulationRange = bpmModulationRange + encoderChange;
bpmModulationRange = bpmModulationRange + change;
if (bpmModulationRange == 0) {
bpmModulationRange = 1;
} else if (bpmModulationRange > 100) {
@ -244,7 +241,7 @@ void checkInputs() {
&& (menuItemSelected || shiftBtnPushed)
&& displayTab != 0
&& menuItem == 1) { //Channel Mode
channels[displayTab - 1].mode = channels[displayTab - 1].mode + encoderChange;
channels[displayTab - 1].mode = channels[displayTab - 1].mode + change;
if (channels[displayTab - 1].mode > 100) {
channels[displayTab - 1].mode = 0;
} else if (channels[displayTab - 1].mode > 2) {
@ -257,7 +254,7 @@ void checkInputs() {
&& (menuItemSelected || shiftBtnPushed)
&& displayTab != 0 && menuItem == 2
&& channels[displayTab - 1].mode == 0) { //Offset
channels[displayTab - 1].offset = channels[displayTab - 1].offset + encoderChange;
channels[displayTab - 1].offset = channels[displayTab - 1].offset + change;
if (channels[displayTab - 1].offset == 255) { // 0 - 1 for uint8 is 255
channels[displayTab - 1].offset = 0;
} else if (channels[displayTab - 1].offset > channelPulsesPerCycle[displayTab-1]) {
@ -269,7 +266,7 @@ void checkInputs() {
&& displayTab != 0
&& menuItem == 2
&& channels[displayTab - 1].mode == 1) { //SUBDIV for RANDOM
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - encoderChange;
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - change;
if (channels[displayTab - 1].subDiv > 200) {
channels[displayTab - 1].subDiv = 0;
} else if (channels[displayTab - 1].subDiv > (sizeof(subDivs) / sizeof(int)) - 1) {
@ -291,7 +288,7 @@ void checkInputs() {
} else {
channelCV = 0;
}
channelCV = channelCV + encoderChange;
channelCV = channelCV + change;
if (channelCV == 0 || channelCV > 100) {
channelCV = 0;
channels[displayTab - 1].CV1Target = 0;
@ -313,7 +310,7 @@ void checkInputs() {
} else {
channelCV = 0;
}
channelCV = channelCV + encoderChange;
channelCV = channelCV + change;
if (channelCV == 0 || channelCV > 100) {
channelCV = 0;
channels[displayTab - 1].CV1Target = 0;
@ -335,7 +332,7 @@ void checkInputs() {
} else {
channelCV = 0;
}
channelCV = channelCV + encoderChange;
channelCV = channelCV + change;
if (channelCV == 0 || channelCV > 100) {
channelCV = 0;
channels[displayTab - 1].CV1Target = 0;
@ -351,14 +348,14 @@ void checkInputs() {
saveState();
}
} else if (displayScreen == 1 && !isRecording) {
stepNumSelected = stepNumSelected + encoderChange;
stepNumSelected = stepNumSelected + change;
if (stepNumSelected > 100) {
stepNumSelected = 15;
} else if (stepNumSelected > 15) {
stepNumSelected = 0;
}
} else if (displayScreen == 2 && !shiftBtnPushed) {
menuItem = menuItem + encoderChange;
menuItem = menuItem + change;
if (menuItem > 100) { //for "negative" values
menuItem = 0;
} else if (menuItem > lastMenuItem) {
@ -367,8 +364,7 @@ void checkInputs() {
}
updateScreen();
//encPositionOld = encPosition;
encoderChange = 0;
encPositionOld = encPosition;
}
//play button