UI tweaks for new modes
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@ -118,7 +118,13 @@ void updateScreen() {
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//Channel Tabs
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else {
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//Menu items
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lastMenuItem = 3;
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if (channels[displayTab - 1].mode == 3) {
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lastMenuItem = 1;
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} else if (channels[displayTab - 1].mode == 4) {
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lastMenuItem = 2;
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} else {
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lastMenuItem = 3;
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}
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width = 32;
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leftOffset = 62;
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for (byte i = 1; i <= lastMenuItem; i++) {
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@ -229,7 +235,8 @@ void updateScreen() {
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valueStr = valueStr + String(channels[displayTab - 1].seqPattern - 7);
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}
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} else if (channels[displayTab - 1].mode == 3) {
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valueStr = String(channels[displayTab - 1].swing) + "%";
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byte swingVals[6] = {50, 54, 58, 62, 66, 71};
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valueStr = String(swingVals[channels[displayTab - 1].swing]) + "%";
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} else if (channels[displayTab - 1].mode == 4) {
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valueStr = String(channels[displayTab - 1].gate);
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}
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