UI tweaks for new modes
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@ -181,10 +181,10 @@ void checkInputs() {
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&& displayTab != 0
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&& channels[displayTab - 1].mode == 3) { //Change SWING
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channels[displayTab - 1].swing = channels[displayTab - 1].swing + change;
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if (channels[displayTab - 1].swing > 100) {
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if (channels[displayTab - 1].swing > 6) {
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channels[displayTab - 1].swing = 0;
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} else if (channels[displayTab - 1].swing > 6) {
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channels[displayTab - 1].swing = 6;
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} else if (channels[displayTab - 1].swing > 5) {
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channels[displayTab - 1].swing = 5;
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}
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saveState();
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} else if (((!insideTab && shiftBtnPushed)
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