Gate mode seems to work
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@ -193,10 +193,10 @@ void checkInputs() {
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&& displayTab != 0
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&& channels[displayTab - 1].mode == 4) { //Change GATE
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channels[displayTab - 1].gate = channels[displayTab - 1].gate + change;
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if (channels[displayTab - 1].gate > 100) {
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if (channels[displayTab - 1].gate > 63) {
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channels[displayTab - 1].gate = 0;
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} else if (channels[displayTab - 1].gate > 40) {
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channels[displayTab - 1].gate = 40;
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} else if (channels[displayTab - 1].gate > 48) {
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channels[displayTab - 1].gate = 48;
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}
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saveState();
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} else if (insideTab && !shiftBtnPushed && !menuItemSelected) {
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@ -395,8 +395,8 @@ void checkInputs() {
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if (!digitalRead(START_STOP_BTN_PIN) && !playBtnPushed) {
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if (masterClockMode == 0) {
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calculateBPMTiming();
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resetClocks();
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if (!isPlaying) {
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resetClocks();
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isPlaying = true;
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sendMIDIStart();
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} else {
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