some changes to swing
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@ -11,7 +11,7 @@
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#define VERSION "V:1.2A"
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byte memCode = 'D'; //Change to different letter if you changed the data structure
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byte memCode = 'd'; //Change to different letter if you changed the data structure
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uint16_t CV1Calibration = 512;
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uint16_t CV2Calibration = 512;
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@ -449,7 +449,7 @@ void calculateCycles() {
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}
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playingModes[i] = subDivs[channels[i].subDiv - mod]; //subtracting because the innitial array is backwards
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if (channels[i].mode == 2) { //} || channels[i].mode == 3) { //Sequencer and swing plays 1/16th
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if (channels[i].mode == 2 || channels[i].mode == 3) { //Sequencer and swing plays 1/16th
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channelPulsesPerCycle[i] = (PPQN / 4) - 1;
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} else if (playingModes[i] > 0) {
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channelPulsesPerCycle[i] = (playingModes[i] * PPQN) - 1;
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