transfered encoder implementation from 1.1.3 beta 1 (it takes 170 bytes less than with RotaryEncoder library)
This commit is contained in:
@ -61,27 +61,30 @@ void checkInputs() {
|
||||
}
|
||||
|
||||
//encoder
|
||||
encoder.tick();
|
||||
int encPosition = encoder.getPosition();
|
||||
uint8_t encDirection = (int)(encoder.getDirection());
|
||||
if (encPositionOld != encPosition) {
|
||||
uint8_t change = encPositionOld - encPosition;
|
||||
if (reverseEnc) {
|
||||
change = change * -1;
|
||||
if (encoderChange != 0) {
|
||||
if (!reverseEnc) {
|
||||
encoderChange = encoderChange * -1;
|
||||
}
|
||||
uint32_t ms = encoder.getMillisBetweenRotations();
|
||||
/*if (encDirectionOld == encDirection && ms < 20) { //encoder acceleration
|
||||
change = change * 5;
|
||||
} else if (encDirectionOld == encDirection && ms < 80) {
|
||||
change = change * 2;
|
||||
} else */ if (encDirectionOld != encDirection && ms < 200) { //filter out encoder "jumps"
|
||||
change = 0;
|
||||
|
||||
/*if (((encoderChange > 0) != encoderDirectionOld) && encoderTimeBetweenPulses < 150) { //filter out encoder "jumps". Comented out
|
||||
encoderChange = 0; //because it seems like sometimes it was preventing normal scroll
|
||||
} //if it works ok without it delete encoderDirectionOld var altogether
|
||||
encoderDirectionOld = (encoderChange > 0);*/
|
||||
|
||||
//encoder acceleration
|
||||
if (encoderTimeBetweenPulses < 15) { // <--
|
||||
encoderBurstCount++;
|
||||
} else {
|
||||
encoderBurstCount = 0;
|
||||
}
|
||||
encDirectionOld = encDirection;
|
||||
if (encoderBurstCount > 3) { // <--
|
||||
encoderChange = encoderChange * 3; // <-- The three params need to be finetuned to feel natural
|
||||
}
|
||||
|
||||
if (displayScreen == 0) {
|
||||
uint8_t channelCV;
|
||||
if (!insideTab && !shiftBtnPushed) { //Change tab
|
||||
displayTab = displayTab + change;
|
||||
displayTab = displayTab + encoderChange;
|
||||
if (displayTab > 100) { //to address "negative" numbers
|
||||
displayTab = 0;
|
||||
} else if (displayTab > (extraChannel ? 7 : 6)) {
|
||||
@ -91,7 +94,7 @@ void checkInputs() {
|
||||
|| (insideTab && menuItem == 0
|
||||
&& (menuItemSelected || shiftBtnPushed)))
|
||||
&& displayTab == 0 && masterClockMode == 0) { //Change BPM
|
||||
bpm = bpm + change;
|
||||
bpm = bpm + encoderChange;
|
||||
if (bpm > MAXBPM) {
|
||||
bpm = MAXBPM;
|
||||
} else if (bpm < MINBPM) {
|
||||
@ -104,7 +107,7 @@ void checkInputs() {
|
||||
&& (menuItemSelected || shiftBtnPushed)))
|
||||
&& displayTab != 0
|
||||
&& channels[displayTab - 1].mode == Clock) {
|
||||
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - change;
|
||||
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - encoderChange;
|
||||
//channels[displayTab - 1].offset = 0;
|
||||
if (channels[displayTab - 1].subDiv > 100) {
|
||||
channels[displayTab - 1].subDiv = 0;
|
||||
@ -129,7 +132,7 @@ void checkInputs() {
|
||||
&& (menuItemSelected || shiftBtnPushed)))
|
||||
&& displayTab != 0
|
||||
&& channels[displayTab - 1].mode == Random) { //Change Random
|
||||
channels[displayTab - 1].random = channels[displayTab - 1].random + change;
|
||||
channels[displayTab - 1].random = channels[displayTab - 1].random + encoderChange;
|
||||
if (channels[displayTab - 1].random > 100) {
|
||||
channels[displayTab - 1].random = 0;
|
||||
} else if (channels[displayTab - 1].random > 9) {
|
||||
@ -141,12 +144,12 @@ void checkInputs() {
|
||||
&& (menuItemSelected || shiftBtnPushed)))
|
||||
&& displayTab != 0
|
||||
&& channels[displayTab - 1].mode == Sequencer) { //Change SEQ pattern
|
||||
if (channels[displayTab - 1].seqPattern == 0 && change == -1) {
|
||||
if (channels[displayTab - 1].seqPattern == 0 && encoderChange == -1) {
|
||||
channels[displayTab - 1].seqPattern = 0;
|
||||
} else if (channels[displayTab - 1].seqPattern == 31 && change == 1) {
|
||||
} else if (channels[displayTab - 1].seqPattern == 31 && encoderChange == 1) {
|
||||
channels[displayTab - 1].seqPattern = 31;
|
||||
} else {
|
||||
channels[displayTab - 1].seqPattern = channels[displayTab - 1].seqPattern + change;
|
||||
channels[displayTab - 1].seqPattern = channels[displayTab - 1].seqPattern + encoderChange;
|
||||
}
|
||||
saveState();
|
||||
} else if (((!insideTab && shiftBtnPushed)
|
||||
@ -154,7 +157,7 @@ void checkInputs() {
|
||||
&& (menuItemSelected || shiftBtnPushed)))
|
||||
&& displayTab != 0
|
||||
&& channels[displayTab - 1].mode == Swing) { //Change SWING
|
||||
channels[displayTab - 1].swing = channels[displayTab - 1].swing + change;
|
||||
channels[displayTab - 1].swing = channels[displayTab - 1].swing + encoderChange;
|
||||
if (channels[displayTab - 1].swing > 6) {
|
||||
channels[displayTab - 1].swing = 0;
|
||||
} else if (channels[displayTab - 1].swing > 5) {
|
||||
@ -166,7 +169,7 @@ void checkInputs() {
|
||||
&& (menuItemSelected || shiftBtnPushed)))
|
||||
&& displayTab != 0
|
||||
&& channels[displayTab - 1].mode == Gate) { //Change GATE
|
||||
channels[displayTab - 1].gate = channels[displayTab - 1].gate + change;
|
||||
channels[displayTab - 1].gate = channels[displayTab - 1].gate + encoderChange;
|
||||
if (channels[displayTab - 1].gate > 100 || channels[displayTab - 1].gate == 0) {
|
||||
channels[displayTab - 1].gate = 1;
|
||||
} else if (channels[displayTab - 1].gate > 99) {
|
||||
@ -175,7 +178,7 @@ void checkInputs() {
|
||||
calculateGate(displayTab - 1);
|
||||
saveState();
|
||||
} else if (insideTab && !shiftBtnPushed && !menuItemSelected) {
|
||||
menuItem = menuItem + change;
|
||||
menuItem = menuItem + encoderChange;
|
||||
if (menuItem > 100) { //for "negative" values
|
||||
menuItem = 0;
|
||||
} else if (menuItem > lastMenuItem) {
|
||||
@ -185,11 +188,11 @@ void checkInputs() {
|
||||
&& (shiftBtnPushed || menuItemSelected)
|
||||
&& displayTab == 0
|
||||
&& menuItem == 1) { //Master Clock Mode
|
||||
if (masterClockMode == 1) { // && change == -1) { //Stop when switching from ext to int or to midi
|
||||
if (masterClockMode == 1) { // && encoderChange == -1) { //Stop when switching from ext to int or to midi
|
||||
isPlaying = false;
|
||||
}
|
||||
|
||||
masterClockMode = masterClockMode + change;
|
||||
masterClockMode = masterClockMode + encoderChange;
|
||||
if (masterClockMode > 100) {
|
||||
masterClockMode = 0;
|
||||
} else if (masterClockMode > 2) {
|
||||
@ -201,7 +204,7 @@ void checkInputs() {
|
||||
&& displayTab == 0
|
||||
&& menuItem == 2
|
||||
&& masterClockMode == 0) { //Modulation channel
|
||||
bpmModulationChannel = bpmModulationChannel + change;
|
||||
bpmModulationChannel = bpmModulationChannel + encoderChange;
|
||||
if (bpmModulationChannel == 0 || bpmModulationChannel == 1) {
|
||||
bpmModulationRange = 1;
|
||||
} else if (bpmModulationChannel > 100) {
|
||||
@ -216,7 +219,7 @@ void checkInputs() {
|
||||
&& displayTab == 0
|
||||
&& menuItem == 2
|
||||
&& masterClockMode == 1) { //PPQN
|
||||
extClockPPQN = extClockPPQN + change;
|
||||
extClockPPQN = extClockPPQN + encoderChange;
|
||||
if (extClockPPQN > 100) {
|
||||
extClockPPQN = 0;
|
||||
} else if (extClockPPQN > 1) {
|
||||
@ -227,7 +230,7 @@ void checkInputs() {
|
||||
&& (menuItemSelected || shiftBtnPushed)
|
||||
&& displayTab == 0
|
||||
&& menuItem == 3) { //Modulation range
|
||||
bpmModulationRange = bpmModulationRange + change;
|
||||
bpmModulationRange = bpmModulationRange + encoderChange;
|
||||
if (bpmModulationRange == 0) {
|
||||
bpmModulationRange = 1;
|
||||
} else if (bpmModulationRange > 100) {
|
||||
@ -240,7 +243,7 @@ void checkInputs() {
|
||||
&& (menuItemSelected || shiftBtnPushed)
|
||||
&& displayTab != 0
|
||||
&& menuItem == 1) { //Channel Mode
|
||||
channels[displayTab - 1].mode = channels[displayTab - 1].mode + change;
|
||||
channels[displayTab - 1].mode = channels[displayTab - 1].mode + encoderChange;
|
||||
if (channels[displayTab - 1].mode == 7) {
|
||||
channels[displayTab - 1].mode = 4; //to make it cycle through all the modes
|
||||
} else if (channels[displayTab - 1].mode > 4) {
|
||||
@ -253,7 +256,7 @@ void checkInputs() {
|
||||
&& (menuItemSelected || shiftBtnPushed)
|
||||
&& displayTab != 0 && menuItem == 2
|
||||
&& channels[displayTab - 1].mode == Clock) { //Offset
|
||||
channels[displayTab - 1].offset = channels[displayTab - 1].offset + change;
|
||||
channels[displayTab - 1].offset = channels[displayTab - 1].offset + encoderChange;
|
||||
if (channels[displayTab - 1].offset == 255) { // 0 - 1 for uint8 is 255
|
||||
channels[displayTab - 1].offset = 0;
|
||||
} else if (channels[displayTab - 1].offset > channelPulsesPerCycle[displayTab-1]) {
|
||||
@ -265,7 +268,7 @@ void checkInputs() {
|
||||
&& displayTab != 0
|
||||
&& menuItem == 2
|
||||
&& (channels[displayTab - 1].mode == Random || channels[displayTab - 1].mode == Gate)) { //SUBDIV for RANDOM and GATE
|
||||
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - change;
|
||||
channels[displayTab - 1].subDiv = channels[displayTab - 1].subDiv - encoderChange;
|
||||
if (channels[displayTab - 1].subDiv > 200) {
|
||||
channels[displayTab - 1].subDiv = 0;
|
||||
} else if (channels[displayTab - 1].subDiv > (sizeof(subDivs) / sizeof(subDivs[0])) - 1) {
|
||||
@ -287,7 +290,7 @@ void checkInputs() {
|
||||
} else {
|
||||
channelCV = 0;
|
||||
}
|
||||
channelCV = channelCV + change;
|
||||
channelCV = channelCV + encoderChange;
|
||||
if (channelCV == 0 || channelCV > 100) {
|
||||
channelCV = 0;
|
||||
channels[displayTab - 1].CV1Target = 0;
|
||||
@ -309,7 +312,7 @@ void checkInputs() {
|
||||
} else {
|
||||
channelCV = 0;
|
||||
}
|
||||
channelCV = channelCV + change;
|
||||
channelCV = channelCV + encoderChange;
|
||||
if (channelCV == 0 || channelCV > 100) {
|
||||
channelCV = 0;
|
||||
channels[displayTab - 1].CV1Target = 0;
|
||||
@ -331,7 +334,7 @@ void checkInputs() {
|
||||
} else {
|
||||
channelCV = 0;
|
||||
}
|
||||
channelCV = channelCV + change;
|
||||
channelCV = channelCV + encoderChange;
|
||||
if (channelCV == 0 || channelCV > 100) {
|
||||
channelCV = 0;
|
||||
channels[displayTab - 1].CV1Target = 0;
|
||||
@ -347,19 +350,19 @@ void checkInputs() {
|
||||
saveState();
|
||||
}
|
||||
} else if (displayScreen == 1 && !isRecording && !shiftBtnPushed) {
|
||||
stepNumSelected = stepNumSelected + change;
|
||||
stepNumSelected = stepNumSelected + encoderChange;
|
||||
if (stepNumSelected < -1 ) {
|
||||
stepNumSelected = -1;
|
||||
} else if (stepNumSelected > sequences[channels[displayTab - 1].seqPattern].length && !shiftBtnPushed) {
|
||||
stepNumSelected = 0;
|
||||
}
|
||||
} else if (displayScreen == 1 && !isRecording && stepNumSelected == -1 && shiftBtnPushed) {
|
||||
if ((sequences[channels[displayTab - 1].seqPattern].length != 31 && change > 0) ||
|
||||
(sequences[channels[displayTab - 1].seqPattern].length != 0 && change < 0)) {
|
||||
sequences[channels[displayTab - 1].seqPattern].length += change;
|
||||
if ((sequences[channels[displayTab - 1].seqPattern].length != 31 && encoderChange > 0) ||
|
||||
(sequences[channels[displayTab - 1].seqPattern].length != 0 && encoderChange < 0)) {
|
||||
sequences[channels[displayTab - 1].seqPattern].length += encoderChange;
|
||||
}
|
||||
} else if (displayScreen == 2 && !shiftBtnPushed) {
|
||||
menuItem = menuItem + change;
|
||||
menuItem = menuItem + encoderChange;
|
||||
if (menuItem > 100) { //for "negative" values
|
||||
menuItem = 0;
|
||||
} else if (menuItem > lastMenuItem) {
|
||||
@ -368,7 +371,7 @@ void checkInputs() {
|
||||
}
|
||||
|
||||
updateScreen();
|
||||
encPositionOld = encPosition;
|
||||
encoderChange = 0;
|
||||
}
|
||||
|
||||
//play button
|
||||
|
||||
Reference in New Issue
Block a user