Gate kinda works, but needs some tweaking of the values
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@ -231,7 +231,7 @@ void updateScreen() {
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} else if (channels[displayTab - 1].mode == 3) {
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valueStr = String(channels[displayTab - 1].swing) + "%";
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} else if (channels[displayTab - 1].mode == 4) {
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valueStr = String(channels[displayTab - 1].gate) + "%";
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valueStr = String(channels[displayTab - 1].gate);
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}
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u8g2.setFont(stkL);
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if ((!insideTab && shiftBtnPushed) || (insideTab && menuItem == 0 && (menuItemSelected || shiftBtnPushed))) {
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@ -272,10 +272,11 @@ void updateScreen() {
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}
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}
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valueStr = F("t");
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if (masterClockMode == 0 && !isPlaying) {
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valueStr = F("t");
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u8g2.drawUTF8(121, yPos, valueStr.c_str() );
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} else if (masterClockMode == 0 && isPlaying) {
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valueStr = F("r");
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u8g2.drawUTF8(122, yPos, valueStr.c_str() );
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}
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}
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